Sentences with phrase «solid gameplay which»

After all, so many have become classics with solid gameplay which stands up over the years that Sony itself continues to invest in PlayStation compatibility, as we've seen with the Xperia Play.
It tells a marvellous story, through solid gameplay which shines in the versatility of the combat system.

Not exact matches

There isn't anything here that alters the dynamics of the gameplay, no new modes or ideas — just good, solid environments in which to do the same kind of battling you've been doing for years.
How can I review a game which is so solid, gameplay wise, but is so unbalanced that it just becomes frustrating?.
However it is a solid game, with satisfactory gameplay mechanics, some consistently implemented fresh ideas and interesting storyline which ends with a cliffhanger that will remain unresolved.
The Tokyo Game Show 2012 has started, and Konami has released a trailer for Metal Gear Solid Social Ops, in which you can see the gameplay in action.
Survive lifts most of its gameplay from The Phantom Pain, which already boasted solid core mechanics.
Solid gameplay, which you'd expect at this point in the series» life, but it just doesn't bring enough new or innovative features to keep you interested, especially with a competitor as good as skate.
While Red Dead Redemption gets repetitive at times, it still offers fun gameplay mixed with a solid story and interesting environment which, overall, leads to a very solid game.
The studio confirmed that Metal Gear Solid V: The Phantom Pain E3 2014 gameplay presentation is whooping 30 minutes long which took about 300 hours to prepare.
«Knack is a game with some solid core mechanics which cry out for a bit more polish and a lot more variety in the gameplay,» said Blair in his review when the game launched.
The Xbox Live support is superb and the Gameplay is solid, which makes for a really good snowboarding game.
It might not be as pretty to look at, neither it offers the kind of visual leap that most fans were expecting from a current generation release, but it is hard to fault the gameplay here which is solid to its core.
As a Metal Gear Solid fan, I was among those who were scarred as hell with this new type of gameplay, which was completely different from what made me fall in love with the series.
Above all, it ends up doing a disservice to the core gameplay, which can still provide solid moments of enjoyment despite the looming presence of its progression systems.
All of these moves are performed intuitively and fluidly which makes for some very solid gameplay.
METAL GEAR ONLINE is built around a dedicated squad - based competitive multiplayer structure, which has been fully redesigned with the familiar gameplay and aesthetic styling of the acclaimed METAL GEAR SOLID series.
It's a simple, solid storyline, which is really all the game needs since Wave of Darkness is made with gameplay as it's primary focus.
The gameplay is solid, there's a lot of missions to do and the purchase of new and interesting weapons from weaponized selfie sticks to full blown shotguns make for fun combat, the bikes albeit a little odd in design are kinda neat and also allow for a decent amount of customization which is a very welcome addition, the content though is all too similar to each other so the game is best played in short burst, otherwise one might suffer the pain of repetition.
The Star Wars battlefront beta was a blast to play, the graphics met my expectations and the gameplay was very solid, there are a few things I would like to see fixed before the full release, for example: the spawning system needs to be fixed so it doesn't leave you're just spawning and dying due to bad spawn locations which would have me jump back into the game with the enemy right behind me, along with giving the Rebels a ground vehicle to use on Hoth so they can go up against the AT — STs.
The engine is responsive and solid feeling in contrast to the barely contained chaos of the gameplay, which is in a very similar vein to the Guilty Gear series.
The presentation, which could have been disastrous (after all, there's a reason we moved on from creamed spinach coloured graphics) comes off as cute rather than annoying, and the gameplay is solid.
Far Cry 5 builds impressively on the solid gameplay elements which made the series what it is today, and is a fun, rip - roaring open - world gaming experience that few in 2018 will surpass.
While it may not be as revolutionary as Origins was for the Assassin's Creed series, Far Cry 5 builds impressively on the solid gameplay elements which made the Far Cry series what it is today.
Arkham Origins is a worthy addition to the Arkham franchise with solid gameplay and story which just builds upon the Arkham Universe this is a good game to pick up for newcomers and fan's alike.
Here's a few new screens of Metal Gear Solid Ground Zeroes, which will feature whole new open world gameplay as players sneak there way through certain terrain.
Players picking up this title are in for a solid experience which will likely bring several hours of gameplay and keep you coming back for more.
The different variety across the towers, which also include the return of Test Your Might, provides gamers with a solid mix of gameplay options that prevent the game from ever feeling stale.
Although I have extreme reservations for the nudity incorporated by the developers, which I hope won't carry over to the sequel, God of War provides an engaging storyline, backup with by a stunning graphics engine and solid gameplay elements.
Gameplay remains mostly the same as its predecessor, which is a good thing, as Cold War was a solid title.
Metal Gear Solid, my first game with them, was the very first game that went straight from the gameplay into the cutscenes — which was why Snake didn't have a face in the first game, it would move seamlessly from the game to the cutscenes and you felt like you were playing a movie for the first time.
Similarly, Metal Gear Solid 5 took a step back from the stealth - focused gameplay of the other Metal Gear games and took an open world approach which is quite different from any of its predecessors.
The previous entry in the franchise, Bowser's Inside Story, was a solid marriage of 2D and 3D gameplay; with the same developer making Dream Team, it seems we're going to get more of the same (which is awesome).
New details on the Metal Gear Solid V The Phantom Pain FOBs features have emerged online last week thanks to a new gameplay presentation and today we are able to learn more about the matter thanks to the latest issue of Dengeki magazine, which shared some new interesting details.
Two days ago a new Metal Gear Solid V The Phantom Pain gameplay video has surfaced online, showcasing the quick dive maneuver, which can be used to get out of the way quickly, avoid getting damaged and more.
What was great about Destiny, though, was the moment to moment feeling of the gameplay which was incredibly solid throughout the game.
Those players can skip the cutscenes (albeit to their own detriment) and focus on the gameplay offered in Metal Gear Solid: Snake Eater 3D, which is better than ever.
Perhaps it's because we're seeing it with totally fresh eyes, free from any traces of cloying nostalgia, but a more likely explanation is that behind those basic 3D visuals and the stuttering frame rate, there's a solid gameplay concept which has been unfairly sidelined for far too long.
Mystery Castle's gameplay is as forgettable as its name (one fan of mine mistook it for a remake of an NES game called Milon's Secret Castle, which I guess is known for being horrible), but it's solid.
The Xbox Live support is superb and the Gameplay is solid, which makes for a really good snowboarding game.
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