Sentences with phrase «solving areas of the game»

These skills are also required in some puzzle solving areas of the game.

Not exact matches

Although there are certain platform areas and puzzles that must be solved, the majority of the game apart from exploring is combat.
Games are provided for such areas as sports, problem solving, arcade games, and logic games; a total of 180 games, puzzles, and activities can entertain students, ages nine and up, for hours.
After building a strong frame fortified by clear success metrics, you can engineer a set of learning activities that helps students explore these concepts and construct knowledge around them in a variety of ways: Students can play math games, solve a variety of open - ended tasks, or even build Lego structures with various areas and perimeters.
If you've played the game before in any of the many versions, the gameplay will be familiar: supply your city with the necessities (like water, electricity, housing, commercial property, and industrial areas) and then spend your time growing it and solving problems (such as traffic congestion, fires, or pollution).
Exploration plays a massive part, often solving one of the games many puzzles will open up areas you never really knew existed and even though you'll likely have a set goal in mind, it's likely the lure of an unexplored path will draw you in.
Some areas of the game require the player to solve puzzles with the use of Drake's journal, which provides clues towards the puzzles» solutions.
There're plenty of puzzles to solve along the way too, whilst each area of the game typically has some unique gameplay aspect such as using rain - filled clouds to fill up water tanks to open doors, or having to avoid some tricky spotlight to stay out of reach of your enemies.
Finding the tools and figuring out which ones to use on certain items to solve puzzling areas was a genuine piece of the game that I enjoyed.
In fact, as I explored each area, searched for items, solved strange puzzles, and picked up notes that gave me a glimpse into Detention's world and story, it reminded me of nothing more than the traditional survival horror games I love.
The starting area of Milkmaid serves as a good tutorial zone to get players who might not necessarily be acquainted with the left - field puzzle solving associated with point - and - click games a basic run - down of how it all works, but simultaneously doesn't feel patronizing to connoisseurs of the genre.
With every one of the 10 areas needing to be solved to reach the game's ending, this is completely unavoidable and the only major misstep in this otherwise well thought out game.
Unlike most modern day games in the genre, Duke Nukem Forever has some light puzzle solving elements, of which tasks you with doing such things as connecting pipes and finding the right route through an area.
New additions to the series include a «hub» area called Grey Holm with a series of ongoing puzzles, as well as a branching ending that depends on how well you solve the game's mysteries.
Many of the game's location based puzzles are solved by transitioning from world to world using the cracks to maneuver Link to previously unreachable areas.
A very cool feature was that of solving puzzles in this game, as some of the puzzles required you to control both sets of characters to get to further areas, thus Bowser needed Mario's help and vice versa.
The game is played through first - person and requires players to equip all their bat gear and move around specific areas of Gotham in order solve the murder.
One of the game's better known features is that during combat areas, the hero Will must enter Gaia's Dark Spaces to transform into either Freedan the Dark Knight (no relation to Batman) and the liquidy - fire form of Shadow and use their powers and strength to help solve the mystery of the Dark Comet which threatens Earth's evolution.
At first they can just jump, but you'll unlock more over the course of the game like swinging hammers and working together to jump higher which allow you to reach new areas and solve puzzles.
It is possible to challenge Ganon right after leaving the starting area, though the game does encourage exploration in order to solve Ancient Shrines (and thus gaining additional Hearts or Stamina), find useful and powerful equipment, and defeat the game's own version of dungeons, the Divine Beasts.
The game consists of rooms / areas each containing a puzzle, which has to be solved in order to be able to move to the next area.
Also, in the spirit of old point - and - click games not every item or area explored is essential to The puzzle solving is a little more streamlined than most point and clicks, but it makes puzzle solving a little less challenging making for less headache.
Discovered items can be used to solve puzzles and move forward into other areas, just like in The Legend of Zelda games.
(See above paragraph, combine with economic alarmism, a great sense of solidarity, an easy issue — complex and futuristic — to do it on, and a huge tea party and right wing conservative movement predicated on the idea that markets «solve» everything even though by definition they can't solve externalities — hence along with justice and national defense why we even need just limited government in the first place, and an implicit inherent belief in the right to pollute (here it's really better characterized as just radical alteration against our interests, not pollution), since common area is «fair game,» and there we go.)
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