Kane & Lynch and Tomb Raider: Underworld failed to impress,
something Eidos president Ian Livingstone plans to change.
The Deus Ex series is perhaps known best for its well - written narrative and complex plot,
something Eidos Montreal is looking to live up to after picking up the mantle from previous developer Ion Storm.
Not exact matches
After SquareEnix's disappointment in their own E3 showing this year (citing their purchase of
Eidos being their only beacon of light at the show), I'm surprised they ready to announce all of the Final Fantasy series to be ported to WiiU just so that they had
something to announce to an audience that might actually get excited over it.
Eidos Montreal has crafted a lengthy, entertaining, genre - crossing adventure, one that just begs for multiple playthroughs —
something which fewer and fewer games can tout these days.
But contained within its pages is
something of a surprise: Edge isn't too impressed with the upcoming Thief game from
Eidos Montreal, having had some time with it at this years E3 event.
There has always been
something massively disingenuous about
Eidos celebrating each new episode of Tomb Raider - a series ostensibly based around a strong iconic female character - with a raunchy photoshoot featuring some anonymous ingénue.
«It's
something we talked about when creating the initial design for TOMB RAIDER, but it was very important that there weren't any distractions from our focus on delivering a great single player experience, so we parked the idea of creating multiplayer at Crystal Dynamics and looked to our sister studio,
Eidos - Montréal,» said Darrell Gallagher, head of studio at Crystal Dynamics.
Huge budget immersive sims are
something David Anfossi, studio head at
Eidos Montreal, is more than familiar with.
The first «teaser» the world got for a new Deus Ex game ended up being an April Fool's joke by the
Eidos Montreal team, but this looks like it could be
something real.