If you put emphasis on
something in a particular scene, it's generally a good idea to make sure that object is important to the plot.
Not exact matches
Already this has shown that schizophrenia patients have
particular problems noticing what has changed
in a previously learned
scene in which an object has been moved, but do better at recognising when the object has been replaced with
something else.
-- Namco Bandai understands that fans want more Tales game
in English — Time and money get
in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data
in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut -
scenes, has been redone
in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «
in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with
something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over
in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
In a
particular scene (pic above) Moberg and Lotterman exchange some kind words, and this is one moment where it's apparent Thompson's creation of a crumbling infrastructure (be it a political system, the tourism industry, or
something as lowly as a Puerto Rican daily paper) is both humorous and tragic.
For this
particular outing, there's
something about the
scenes in which he sports a soul patch that are especially discomfiting.
Peter and Bobby Farrelly,
in particular, deserve credit for pushing the dick - joke envelope forward
in terms of pure chutzpah: The Ben Stiller's — nuts - stuck -
in - a-zipper
scene in There's
Something About Mary is perhaps the single greatest example of the Unexpected Dick Shot subgenre.
The hint also occasionally would simply say there was nothing more to do
in a
particular scene, instead of
something more helpful such as where you can find an object, or which way you need to go to do
something.
These «rings» of color «give to his pictures not just a sense of the shiver of light
in a
particular place but also the sense that the
scene has the interior life and unnatural emphases of
something recalled from memory» (Gopnik, 79).