Sentences with phrase «sometimes throw sticks»

They will sometimes throw sticks and branches at the jaguar below.

Not exact matches

In the NFL sometimes you have to be willing to just stick your nose in there and take the 1 yard or even a loss of 1 because that's the best play, not unlike a QB where the best option is to throw it away and live for another down.
Sometimes it feels as though we're stuck in a fitness bubble in which highly specialized workouts and classes reign supreme, and the basic understanding and knowledge of cardio is thrown out the window.
Sometimes we get stuck in the seasonal color rut of burgundy, camel, black, navy, olive, repeat... But I like to keep things interesting and throw other shades into my rotation.
Even the best conversationalists get stuck for words sometimes, and with first date nerves thrown into the mix, sometimes awkward silences can get the better of us.
Even when it sometimes seems that the endless jokes are being thrown against a wall to see what sticks, The Nice Guys, on the whole, summons that victorious, innocent feeling of seeing likable heroes win while having fun along the way.
Sometimes, throwing shit at the wall and seeing what sticks can be a valid artistic process, resulting in unexpected detours and rewarding leftfield turns.
We just throw stuff out there and see if it sticks - sometimes we'll end up with long email chains of ideas.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
From assassination targets getting stuck in the environment (sometimes targets can glitch out, if they're not dead or down, should you continuously throw smoke bombs at them), to control prompts flat out not working (one co-op mission saw me unable to even attack or defend during open conflict), it remains clear that there is room for some much needed improvement from a performance standpoint.
You can sometimes get stuck inside objects if an explosion throws you there.
Sometimes they get stuck on objects, sometimes they fail to engage the priority target, and even a couple of times I had a terribleLockdown flashback where the AI would throw a grenade and hit the door frame, then of course kilSometimes they get stuck on objects, sometimes they fail to engage the priority target, and even a couple of times I had a terribleLockdown flashback where the AI would throw a grenade and hit the door frame, then of course kilsometimes they fail to engage the priority target, and even a couple of times I had a terribleLockdown flashback where the AI would throw a grenade and hit the door frame, then of course kill us all.
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