Not exact matches
If you're looking for a deep, intricate story that'll make you feel all
sorts of emotions, and a
unique gameplay experience, than look no further.
Thinking about some
sort of Binding
of Isaac's
gameplay (with lots
of random stuff) or Another Castle, but endless with the objective
of keeping alive the most as you can (this could be a «colisseum» scenario and enemies appearing constantly) or reaching as far as you could (similar to Jetpack Joyride, for example, but with your
unique gameplay).
We needed some strong and
unique gameplay aspect that would give this project some
sort of individual hook.
The
gameplay is fun and free
of any major issues, the game does look pretty great visually and sounds even better, and the hacking gimmick is
unique, but it's just hard to buy into Aiden's motivations for doing what he does, and the story doesn't really hit any
sort of stride until nearly midway through the game.