Sentences with phrase «sound effects department»

Not exact matches

The state Departments of State and Environmental Conservation has accused the EPA of not considering the cumulative effects of dumping into the sound and failing to look into alternatives.
Bruce Drinkwater, Professor of Ultrasonics in the University of Bristol's Department of Mechanical Engineering, added: «We all know that sound waves can have a physical effect.
The audio department of Pokémon Sun is as cheery and colourful of the graphics with its catchy tunes and fun sound effects that help get you immersed into this wonderful gaming world.
As with the graphics, the dialogue, sound effects and musical score suit the story and gameplay perfectly and you really can't complain in both these departments.
Bonus: Discs One & Two • Audio Commentary with co - writer / co - producer / director Peter Jackson, co - writer / co-producer Fran Walsh, and co-writer Philippa Boyens • Audio Commentary with production designer Grant Major, Weta Workshop creative supervisor Richard Taylor, conceptual designer / set decorator Alan Lee, conceptual designer John Howe, supervising art director / set decorator Dan Hennah, art department manager Chris Hennah, and Weta Workshop manager Tania Rodger • Audio Commentary with producer Barrie Osborne, executive producer Mark Ordesky, director of photography Andrew Lesnie, editor Mike Horton, additional editor Jabez Olssen, co-producer Rick Porras, composer Howard Shore, visual effects supervisors Jim Rygiel and Joe Letteri, supervising sound editor Ethan Van der Ryn, supervising sound editor Mike Hopkins, Weta animation designer and supervisor Randy Cook, previsualization supervisor Christian Rivers, visual effects DP Brian Van't Hul, and visual effects DP Alex Funke • Audio Commentary with actors Elijah Wood, Sean Astin, John Rhys - Davies, Billy Boyd, Dominic Monaghan, Orlando Bloom, Christopher Lee, Sean Bean, Bernard Hill, Miranda Otto, David Wenham, Brad Dourif, Karl Urban, John Noble, Craig Parker, and Andy Serkis
Rob Marshall and the sound department did that to great effect here, and do it syncs so well on screen (and the acting is so good) that you quickly forget it isn't «live.»
The sound department have also been at hard work to bring some superb sound effects to the game.
Coupled with that the spot on sound effects of that accompany the action and the game just gels in the audio / visual department.
Turnover also excels in the audio / video department, with brilliant sound effects that capture the mood and meaningful environmental storytelling akin to the Bioshock games» ability to tell stories based solely on art.
Most impressive in this department though are the directional effects when playing with any sort of surround sound.
Blizzard's audio department does a great job with sound effects and voice - work but the true star of Diablo's audio is the music.
In the audio department, the usual top - shelf Star Wars score accompanies most scenes, with LucasArts sound effects providing authentic lightsaber swings and blaster shots along with the ever - present explosions.
Pengo does fair a bit better in the audio department though, there's some really jaunty music playing throughout and also a host of excellent sound effects.
Everything in the audio department is top shelf, with excellent voice work, (including former Superman, Brandon Routh), sound effects that will make you believe you're in the middle of a war zone, and a Hollywood style music score.
Samsung has finally stepped it up in the audio speakers department packing the Galaxy S9 with «dual speakers» tuned by AKG but also having Dolby Atmos to give you that surround sound effect.
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