While it doesn't completely mimic the complete directional audio you'd get from a 5.1 or 7.1 surround - sound headset, music and
sound effects feel a little more rounded and immersive than usual.
And with the implementation of real
sound effects the feel of a war is so close you can almost taste it.
Music and
sound effects feel a little dated but are of a good quality and pleasant enough to listen to throughout this long adventure.
In the case of Kingdoms we wanted to wait until the game felt complete before leaving beta and with the new
sound effects we feel we've achieved that.
Dialogue and
sound effects felt like a 1970s Disney film, and the DVD track does a satisfactory job of reproducing them without problem.
It was also lacking in the selection of music that would play during the tracks, and many of
the sound effects felt muffled and without impact.
Every character, kart, track, and
sound effect feels like it fits right in.
Not exact matches
By and large, the popular opinion is that though the theory of salt drawing out moisture and creating a steaming
effect when added prior to roasting
sounds reasonable, most
feel that in practice the outcome doesn't justify the concern.
In what
sounds like the first line in an F1 - themed Star Wars spoof, Red Bull's Christian Horner has
felt a disturbance in the force, and believes that a Mercedes - Ferrari alliance exists to the
effect of having a far - reaching influence over the 2021 engine regulations.
This toy has added features, with various
sounds and light
effects, which makes kids
feel like they're really in the heat of a battle.
I for sure believe for bodybuilding and health benefits chasing the pump is right now how you do that is variable, I've been drop setting but with light weight and if i rest pause its with light weight and this adds to the pump if you just do 5 straight sets there is a trauma and
effect but i think the bottom line as micheal states is total reps for the week 250 to 500 and thats my thing today i drop setted i didn't want to do 5 heavy sets it did not
feel right so i altered my game and i had a great workout screw getting fixated on i have to do this exact detailed workout... man your body is not a robot it
sounds like your used to that style from powerlifting programming.......
Hammerwatch's music
feels like an important part of this game with the
sound effects.
Not only are the graphics stunning, the
sound effects, music, dependence on teammates, weapons, and the overall
feel of the game is amazing.
«Houdini»
feels like a History Channel special on magic tricks rather than a biopic with it's overused fast paced cuts and cheesy
sound effects.
Sound quality is very exciting with good use of the sub woofer to underpin
effects like the deep clunk of the lift in its shaft or the grand spatial
feel of the ballroom scene.
The cartoon
sound effects pop, as does the musical score; though I again didn't
feel the film was at its best.
Everything about this film oozes class; the 60's setting is beautifully captured with it's attention to detail and strikingly rich photography by Eduard Grau; the slow motion scenes with overbearing
sound effects; the subtle changes of colour saturation providing an excellent technique in developing the mood and
feeling of Firth's character and a fitting soundtrack to accompany the lush imagery.
It's a nice touch that
feels great when you nail it, even if the resulting
sound effects can be a little distracting as you continue with the final part of the song.
The computer graphics are still top notch, as is the voice work,
sound effects, and cuteness factor, but once it's all over, there's not much to show for it in terms of interesting ideas or thoughtful
feelings you typically expect from John Lasseter (A Bug's Life, Cars) and company.
Also stuff like Bullitt; the car chases, where you
feel the fucking engine of the car and things exploding everywhere but it doesn't seem like a
sound effect.
The
sound editors have done their jobs exceptionally well (I was fond of the chilling howl of the tsunami sirens), and the
sound mixers have made good use of those efforts to create a massive soundscape — the
effects are so precisely oriented that you
feel you can perceive their distance as well as their vector as they emanate from deeper in the city.
Family films don't often do a lot with
sound to engulf you in a world the way an action movie might, but The Santa Clause takes several efforts to make you
feel as if you are in Scott Calvin's world with atmospheric
effects that are well conceived and realized.
How do things like
sound effects, musical score and camera angles add to the overall
feel of a film?
The game's Nintendo - exclusive rides and their series - appropriate
sound effects are small if charming touches that make the Switch version
feel slightly more special than it otherwise would have.
Audio supports the title well, especially the music and
sound effects that truly gives the title this Japanese
feel to it.
This 10th Anniversary Edition loses the
sound effects - only track altogether; following the absence of this feature on The Incredibles, one assumes the studio may be moving away from including opportunities to marvel at
sound design, to the dismay of fans and the apathy of those who
feel a single scene demonstration would suffice.
As the film progresses, the demonic
sound effects grow more and more predominant, but the track never
feels overblown.
The soundtrack is generally made up of repetitive, distorted guitar tracks with overwrought drumbeats; the
sound effects rarely even make their presence
felt; and the few bouts of dialogue you're presented with come from the generally annoying race jockey who hosts the game show, and none of it is very good.
From little
sound effects like the joyful yelling of Ewoks swinging above to the décor of a Rebel cruiser's white paneled corridors, there's a great attention to detail in making it
feel familiar.
As with most Sony DVDs, the surround
sound and subwoofer
effects are quite nice and the race scenes make the viewer
feels as if they are standing on the track as the cars zip by.
The flat electronic tunes and stereotypical
effects match the bland visuals and it adds up to one monotonous looking and
sounding adventure that would
feel more at home being played in a browser window.
It isn't quite flat per se as the music tends to be pretty strong and the stock
sound effects jump out with some punch, but it
feels a little crowded at times.
The 3.4 - litre flat - six produces searing power and almost painfully loud
sound effects with the sports exhaust and symposer open into the cockpit, but the otherwise excellent PDK tested here
feels like it has a short second gear and a long third.
Deep bass has the booming, shake - the - seat
feel of a movie theater; surround -
sound effects seem to fly through the Cadillac's cabin.
When we drove the «eight - speed» CVT - equipped front - drive A5, the simulated shift points actually produced a clunking
sound on upshifts in automatic mode, though switching over to manual control erased the
effect, making its operation
feel similar to that of a DSG.
I
felt the graphics, music, and layout of the game were really cheesy and poor quality, but I went ahead and started playing it (after muting the extremely annoying music and
sound effects).
If you
feel that your puppy may be «missing home» you can try placing a ticking clock outside their crate or playing a heartbeat
sound effect to try to soothe them.
The self - guided audio tours of the prison facilities utilize
sound -
effects and engaging narration to make you
feel like you are back in time when the prison was actually housing inmates.
Simply jumping
feels stiff and completely unnatural thanks to some poor animation work and an unnatural arc, which is accompanied by a baffling «blwooop»
sound effect that vaguely reminds me of ye olde days where jumping was often accompanied by a fun
sound effect, but that
feels completely out of place here.
The grenade
sound effects, the camera
feel, the texture work... it all seems similar, although of course COD 4 is ratched - up a bit in comparison.
Sound effects are appropriately believable and help to make the world
feel alive.
In this one scene, which should be a dramatic and hear - rending moment, the shoddy animation, lack of detail and background music as well as the crap
sound effects leaves the whole thing
feeling like a badly done pantomime rather than stunning cinematic moment.
Guns
feel like peashooters with little to no recoil and a sad
sound effect that doesn't exactly convey their power.
Both the soundtrack and the
sound effects combine perfectly to create an atmosphere that gives the player the
feeling of exploring a faraway planet that may contain dangerous alien creatures while reminding you that the situation could come to a disastrous end at any moment.
The
sound effects are more — well, effective — when they work on their own and it really evokes the sense of loneliness one would
feel in this less populated part of the world.
Sound effects are also stellar as usual, particularly the revised weapon sound effects, which seem to have a common theme of feeling more powerful just in how they s
Sound effects are also stellar as usual, particularly the revised weapon
sound effects, which seem to have a common theme of feeling more powerful just in how they s
sound effects, which seem to have a common theme of
feeling more powerful just in how they
soundsound.
Combat is responsive,
sound and visual
effects make landing a skill
feel satisfying, most classes have skill - based combos, you can dodge or block actions and abilities, and there is a wide variety of enemies to keep things interesting.
With vivid graphics and realistic
sound effects, you'll
feel like you're in your own private club in Vegas!
Don't get me wrong; the music is great and the
sound effects of enemy explosions are done well, the alerts about humans in danger add a sense of urgency, and I even enjoy the voices coming from my controller though that took sometime to get used to, but the soundtrack just
felt forgettable.
The fast - paced combat is fluid and smooth, the visuals are a spectacle to behold and the
sound effects can make you
feel like someone just crashed a TIE - fighter into the side of your house.