Sentences with phrase «sound effects feel»

While it doesn't completely mimic the complete directional audio you'd get from a 5.1 or 7.1 surround - sound headset, music and sound effects feel a little more rounded and immersive than usual.
And with the implementation of real sound effects the feel of a war is so close you can almost taste it.
Music and sound effects feel a little dated but are of a good quality and pleasant enough to listen to throughout this long adventure.
In the case of Kingdoms we wanted to wait until the game felt complete before leaving beta and with the new sound effects we feel we've achieved that.
Dialogue and sound effects felt like a 1970s Disney film, and the DVD track does a satisfactory job of reproducing them without problem.
It was also lacking in the selection of music that would play during the tracks, and many of the sound effects felt muffled and without impact.
Every character, kart, track, and sound effect feels like it fits right in.

Not exact matches

By and large, the popular opinion is that though the theory of salt drawing out moisture and creating a steaming effect when added prior to roasting sounds reasonable, most feel that in practice the outcome doesn't justify the concern.
In what sounds like the first line in an F1 - themed Star Wars spoof, Red Bull's Christian Horner has felt a disturbance in the force, and believes that a Mercedes - Ferrari alliance exists to the effect of having a far - reaching influence over the 2021 engine regulations.
This toy has added features, with various sounds and light effects, which makes kids feel like they're really in the heat of a battle.
I for sure believe for bodybuilding and health benefits chasing the pump is right now how you do that is variable, I've been drop setting but with light weight and if i rest pause its with light weight and this adds to the pump if you just do 5 straight sets there is a trauma and effect but i think the bottom line as micheal states is total reps for the week 250 to 500 and thats my thing today i drop setted i didn't want to do 5 heavy sets it did not feel right so i altered my game and i had a great workout screw getting fixated on i have to do this exact detailed workout... man your body is not a robot it sounds like your used to that style from powerlifting programming.......
Hammerwatch's music feels like an important part of this game with the sound effects.
Not only are the graphics stunning, the sound effects, music, dependence on teammates, weapons, and the overall feel of the game is amazing.
«Houdini» feels like a History Channel special on magic tricks rather than a biopic with it's overused fast paced cuts and cheesy sound effects.
Sound quality is very exciting with good use of the sub woofer to underpin effects like the deep clunk of the lift in its shaft or the grand spatial feel of the ballroom scene.
The cartoon sound effects pop, as does the musical score; though I again didn't feel the film was at its best.
Everything about this film oozes class; the 60's setting is beautifully captured with it's attention to detail and strikingly rich photography by Eduard Grau; the slow motion scenes with overbearing sound effects; the subtle changes of colour saturation providing an excellent technique in developing the mood and feeling of Firth's character and a fitting soundtrack to accompany the lush imagery.
It's a nice touch that feels great when you nail it, even if the resulting sound effects can be a little distracting as you continue with the final part of the song.
The computer graphics are still top notch, as is the voice work, sound effects, and cuteness factor, but once it's all over, there's not much to show for it in terms of interesting ideas or thoughtful feelings you typically expect from John Lasseter (A Bug's Life, Cars) and company.
Also stuff like Bullitt; the car chases, where you feel the fucking engine of the car and things exploding everywhere but it doesn't seem like a sound effect.
The sound editors have done their jobs exceptionally well (I was fond of the chilling howl of the tsunami sirens), and the sound mixers have made good use of those efforts to create a massive soundscape — the effects are so precisely oriented that you feel you can perceive their distance as well as their vector as they emanate from deeper in the city.
Family films don't often do a lot with sound to engulf you in a world the way an action movie might, but The Santa Clause takes several efforts to make you feel as if you are in Scott Calvin's world with atmospheric effects that are well conceived and realized.
How do things like sound effects, musical score and camera angles add to the overall feel of a film?
The game's Nintendo - exclusive rides and their series - appropriate sound effects are small if charming touches that make the Switch version feel slightly more special than it otherwise would have.
Audio supports the title well, especially the music and sound effects that truly gives the title this Japanese feel to it.
This 10th Anniversary Edition loses the sound effects - only track altogether; following the absence of this feature on The Incredibles, one assumes the studio may be moving away from including opportunities to marvel at sound design, to the dismay of fans and the apathy of those who feel a single scene demonstration would suffice.
As the film progresses, the demonic sound effects grow more and more predominant, but the track never feels overblown.
The soundtrack is generally made up of repetitive, distorted guitar tracks with overwrought drumbeats; the sound effects rarely even make their presence felt; and the few bouts of dialogue you're presented with come from the generally annoying race jockey who hosts the game show, and none of it is very good.
From little sound effects like the joyful yelling of Ewoks swinging above to the décor of a Rebel cruiser's white paneled corridors, there's a great attention to detail in making it feel familiar.
As with most Sony DVDs, the surround sound and subwoofer effects are quite nice and the race scenes make the viewer feels as if they are standing on the track as the cars zip by.
The flat electronic tunes and stereotypical effects match the bland visuals and it adds up to one monotonous looking and sounding adventure that would feel more at home being played in a browser window.
It isn't quite flat per se as the music tends to be pretty strong and the stock sound effects jump out with some punch, but it feels a little crowded at times.
The 3.4 - litre flat - six produces searing power and almost painfully loud sound effects with the sports exhaust and symposer open into the cockpit, but the otherwise excellent PDK tested here feels like it has a short second gear and a long third.
Deep bass has the booming, shake - the - seat feel of a movie theater; surround - sound effects seem to fly through the Cadillac's cabin.
When we drove the «eight - speed» CVT - equipped front - drive A5, the simulated shift points actually produced a clunking sound on upshifts in automatic mode, though switching over to manual control erased the effect, making its operation feel similar to that of a DSG.
I felt the graphics, music, and layout of the game were really cheesy and poor quality, but I went ahead and started playing it (after muting the extremely annoying music and sound effects).
If you feel that your puppy may be «missing home» you can try placing a ticking clock outside their crate or playing a heartbeat sound effect to try to soothe them.
The self - guided audio tours of the prison facilities utilize sound - effects and engaging narration to make you feel like you are back in time when the prison was actually housing inmates.
Simply jumping feels stiff and completely unnatural thanks to some poor animation work and an unnatural arc, which is accompanied by a baffling «blwooop» sound effect that vaguely reminds me of ye olde days where jumping was often accompanied by a fun sound effect, but that feels completely out of place here.
The grenade sound effects, the camera feel, the texture work... it all seems similar, although of course COD 4 is ratched - up a bit in comparison.
Sound effects are appropriately believable and help to make the world feel alive.
In this one scene, which should be a dramatic and hear - rending moment, the shoddy animation, lack of detail and background music as well as the crap sound effects leaves the whole thing feeling like a badly done pantomime rather than stunning cinematic moment.
Guns feel like peashooters with little to no recoil and a sad sound effect that doesn't exactly convey their power.
Both the soundtrack and the sound effects combine perfectly to create an atmosphere that gives the player the feeling of exploring a faraway planet that may contain dangerous alien creatures while reminding you that the situation could come to a disastrous end at any moment.
The sound effects are more — well, effective — when they work on their own and it really evokes the sense of loneliness one would feel in this less populated part of the world.
Sound effects are also stellar as usual, particularly the revised weapon sound effects, which seem to have a common theme of feeling more powerful just in how they sSound effects are also stellar as usual, particularly the revised weapon sound effects, which seem to have a common theme of feeling more powerful just in how they ssound effects, which seem to have a common theme of feeling more powerful just in how they soundsound.
Combat is responsive, sound and visual effects make landing a skill feel satisfying, most classes have skill - based combos, you can dodge or block actions and abilities, and there is a wide variety of enemies to keep things interesting.
With vivid graphics and realistic sound effects, you'll feel like you're in your own private club in Vegas!
Don't get me wrong; the music is great and the sound effects of enemy explosions are done well, the alerts about humans in danger add a sense of urgency, and I even enjoy the voices coming from my controller though that took sometime to get used to, but the soundtrack just felt forgettable.
The fast - paced combat is fluid and smooth, the visuals are a spectacle to behold and the sound effects can make you feel like someone just crashed a TIE - fighter into the side of your house.
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