The new buildings will house new facilities such as a motion capture room,
sound effects house and «multi-purpose» spaces that can hold more than 100 people.
Not exact matches
I can't imagine missing out on the
sound of my children's laughter ringing through the
house or watching their pretend play complete with impressive
sound effects.
It can range from ordinary personal computers controlled by a mouse where
house buyers can «walk» through a property on an estate agent's computer, to supercomputers simulating total immersion in an imaginary world, with every move of the participant's body picked up by sensors, and with
sound and tactile
effects to enhance the experience.
Featuring no dialogue and only natural
sound effects, A Life cuts back and forth between two locations — the arid plains of the Sahara Desert, and a small room in Ottawa which
houses nothing more than a bed and a desk.
Duournau has set up an aesthetic of European low - budget art -
house film, a sense of verisimilitude, to further drive home the allegory, and this extends to the
effects and
sound, with a score by Jim Williams that evokes both the generic French countryside, and the ongoing discord of Justine's mental and emotional state.
Of course, I suppose it's not all that hard to walk around your
house with a camera strapped to your head and then edit P.T.'s visual /
sound effects over it, but still.
Elsewhere, the mix does strive to put the viewer in the action — an early scene with Sam Elliott taking an overly - hot shower uses rear - channel
effects to enhance the first - person POV, and a later action scene that takes place outside of the
house gains tension from directional
sound work after Lewis's score drops away entirely.
The first moment George (Ryan Reynolds) and Kathy (Melissa George) Lutz walk into the
house, director Andrew Douglas assaults the audience with
sound effects, typical suspense music, and jump scares.
We have in -
house studios and directors, voice talent and
sound designers that efficiently process the high number of hours we produce in this production value heavy format that includes
sound effects and original music.
The self - guided audio tours of the prison facilities utilize
sound -
effects and engaging narration to make you feel like you are back in time when the prison was actually
housing inmates.
The fast - paced combat is fluid and smooth, the visuals are a spectacle to behold and the
sound effects can make you feel like someone just crashed a TIE - fighter into the side of your
house.
It also takes advantage of the controller's speaker for explosions and some upgraded
sound effects that, once again, give the illusion of playing in an arcade
house.»
Each piece is so completely thought out to blend in with this exceptional
house from lamps, to terracotta pots, a painting, a chess set, a self - assembly money box which resembles a maquette of a larger piece of furniture
housed downstairs and the television in the Living Room showing a filmed performance of Gander's 2003 radio play about Goldfinger's relationship to Trellick Tower, complete with Foley
sound effects showing that Goldfinger is a subject that has been close to his heart for many years.
The Peristaltic Airwaves - a live radio broadcast - draws on similar material and employs
sound effects, a
house band, call - ins, and other live radio staples to create a unique and jarring quasi-narrative collage.
For example, there are specific
sound effects for when it's time to wake up, to leave the
house, or to go to bed.