The game is eerily quiet with
sound effects only active when guns are shot or an enemy is killed or an object shatters.
The sound is good, but there is no in game music, and players are unable to use their iPod, so you will have to settle for
sound effects only.
More interesting is a small feature that gives the option of viewing a selected scene with
sound effects only, but it's too brief to be all that satisfying for adult animation buffs.
For these two scenes, you can toggle between four audio tracks (dialogue only, music only,
sound effects only, or the final composite).
Not exact matches
«The limitations of quantum thermal dynamics may
only be attributed by the heated degradation
effects in timed probabilities upon perpetual decaying ratios of certain atoms structuralized accolades of which quantum physics remains allegorically aloof upon and can not be soundly fathomed via any mathematical physics conveyances which by the way are fraught with faulty mathematical probabilities and unreasoned factual
soundings.»
But instead comes Easter, which rudely interrupts all the minatory and sententious moralisms of the tragic chorus, just as they are about to be uttered to full
effect, and which cavalierly violates the central tenet of
sound economics: rather than trading the sacrificial victim for some supernatural benefit, and so the particular for the universal, Easter restores the slain hero in his particularity again, as the
only truth the Gospels have to offer.
The significance of the sacrifices was to see our sinfulness and turn our hearts back to God and that is made clear with the death of Christ.The animals though could not remove our sin that was
only possible through Christ as God he could remove sin in the past present and future as he is outside of time and space not like us.So there sins in
effect were covered by Jesus as well in the old testament as in the new by Gods we just did nt see it.The example of abraham able enoch they all were righteous they were justified before God.Enoch walked with God and was no more that
sounds like the rapture to me so the holy spirit was present in that age just like us.We see that God has always been at work to bring life and to bring mankind to salvation.
In 11:1 - 3 the parenthetical comment is inserted that this last plague will not
only effect release but that Israel will be driven out; and that, because of the high esteem in which Moses is held among Egyptians and the (implied) cordial relationships prevailing between Hebrew and Egyptian, the people of Israel will leave wearing the valuables of their Egyptian neighbors - a somewhat milder though not essentially different form of the theme
sounded in 3:22.
There are lots of light up toys and
sound effects that are not
only fun to play with, but help stimulate your child's senses as well.
The origins of the NCB philosophy were
sound: at a time when the
only form of pain relief was the use of powerful IM or IV meds which DID go through the placenta and resulted in far too many groggy babies [in those days Narcan to counteract the baby's respiratory depression at birth was ALWAYS immediately to hand], and the
effect of them was usually augmented by scopolamine, which was supposed to be amnesiac but often resulted in the patient becoming uncontrollable and later having traumatic «flashbacks», UNMEDICATED birth was a definite improvement for everyone involved — if the patient could cope with it.
They even go as far as making it
only on a full moon or waxing moon, I have no idea what
effect that may have but it
sounds awesome.
The audio is well represented in both a solid Dolby Digital 5.1 presentation and a DTS track; the latter's
only noticeable differences are slightly rangier music and
sound effects.
So all the work that I put into doing my pass really came in handy, if
only for all the
sound effects work I did.
Not
only are the graphics stunning, the
sound effects, music, dependence on teammates, weapons, and the overall feel of the game is amazing.
Endless fast cuts complete with whooshy
sound effects, thumping techno bass lines, ugly on - screen graphics, garish colour filters, and * cringe * a hero who talks directly to camera (Michael Caine is STILL the
only actor to EVER get away with that...) Every tacky, irritating and superficial MTV affectation is on display here, in an unbelievably lame attempt to make an american rip - off of a Guy Ritchie heist movie.
Critics Consensus: Employing gritty camerawork and evocative
sound effects, Invasion of the Body Snatchers is a powerful remake that expands upon themes and ideas
only lightly explored in the original.
Featuring no dialogue and
only natural
sound effects, A Life cuts back and forth between two locations — the arid plains of the Sahara Desert, and a small room in Ottawa which houses nothing more than a bed and a desk.
i really enjoyed this game completed it like 4 times with the DLC i think i liked it more than the previous Mass
Effect's the
only bad thing is that in PS3 sometimes the cinematics kind of freeze and theres
only sound is really weird but other than that great game a must play for previous gen and in my opinion the best game series ever.
It is also Hitchcock's most innovative film in terms of narrative technique, discarding a linear story line in favor of thematically related incidents, linked
only by the powerful sense of real time created by the lighting
effects and the revolutionary ambient
sound track.
Only positive things are graphics and
sound effects.
Warner's confidence in this ambitious film is not unfounded, as Ron Howard has constructed a film that is not
only hugely enjoyable, but big on technical achievement, and while the film may not be banging on voters doors over the coming weeks in the main categories, expect to see nods for the glorious
effects,
sound and the photography.
The
only thing that lets this game down is that background music being to loud and
sound effects being not loud enough, other than that this is a game I would recommend to play if you want to pass some time with some nostalgia.
As for the audio, while the DC's 5.1 DTS - HD MA track
sounds deceptively tamer than the TC's lossy 5.1 DTS option, after some level - matching the DC comes out on top again;
only with the DC does the voice of Darkness come close to reverberating with that basso profundo
effect you'd expect.
Suffering the most, the incandescent (literally, it so happens in this case) Cate Blanchett has her performance as the Elven queen, Galadriel, almost entirely obscured by
sound effects, lighting, and visual pyrotechnics that seem
only to underscore a point («the ring is evil») that has been made a dozen times previous.
There's also a relatively minor scene near the end where Brett tries to apologize to his director for the business the previous episode with the authentic coyote
sound effects,
only to have the drunken director humiliate him.
If there were support for the
sound effects I would have said the
sound was near perfect but without that support you can
only hear those bone crunching
sound effects in regular stereo
sound.
It's new meets old that not
only comes together well but creates this dynamic and entertaining game for the Switch with cartoon inspired graphics, crazy
sound effects and music that will leave you humming long after you've finished playing.
That's because much of the «scare factor» comes from the visual imagery and atmospheric
sound effects for the kind of hair - raising experience of playing an interactive adventure game, a la «Myst»
only a little darker in theme.
Purists should be relieved that
only certain
sound effects were given slight directional and ambient enhancement, while the music has not been dumbed down to one of those unrealistic, pseudo-stereo mixes employed by other labels.
The next section is Music &
Sound, which begins with «Designing Sound» (5:39)(SD), a standard sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final
Sound, which begins with «Designing
Sound» (5:39)(SD), a standard sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final
Sound» (5:39)(SD), a standard
sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score - only, effects - only, and the final
sound design featurette that also includes three versions of the famous scene in which the toys cross the road (score -
only,
effects -
only, and the final mix).
Only slightly more convincing is the growing tension between Evelyn, who finds living with a husband with no physical form or physiological needs increasingly unnerving (He plays sound effects of chewing and knife - scraping while she sits at the dinner table), and Computer Will, but almost all of its limited success is due to Hall's desperately vulnerable performance and the fact that Evelyn is the only character with a dilemma outside of what the plot requires her to do n
Only slightly more convincing is the growing tension between Evelyn, who finds living with a husband with no physical form or physiological needs increasingly unnerving (He plays
sound effects of chewing and knife - scraping while she sits at the dinner table), and Computer Will, but almost all of its limited success is due to Hall's desperately vulnerable performance and the fact that Evelyn is the
only character with a dilemma outside of what the plot requires her to do n
only character with a dilemma outside of what the plot requires her to do next.
This 10th Anniversary Edition loses the
sound effects -
only track altogether; following the absence of this feature on The Incredibles, one assumes the studio may be moving away from including opportunities to marvel at
sound design, to the dismay of fans and the apathy of those who feel a single scene demonstration would suffice.
It's a horrifying sight that'll have viewers covering their eyes and plugging their ears (God
only knows what was used to create those
sound effects), and Zahler puts splatter filmmakers like Eli Roth — who tried his hand at cannibal horror this year with The Green Inferno — to shame.
If the completist inside you opts to pick up this set at its reasonable release date discount pricing, you'll likely want to still keep the Toy Box, if
only for the worthwhile extras from that set which have not been ported over here, such as the Tin Toy short, several animation featurettes, more expansive art galleries, original story treatments,
sound effects -
only track, and the making - of documentary that has been unfavorably abbreviated.
The Ultimate Toy Box offered four soundtracks: Dolby Digital 5.1 EX tracks in English and French (encoded at 384 Kb / s), a
sound effects -
only track in 5.1 (also at 384 Kb / s) and the audio commentary in 2 - channels (192 Kb / s).
To Nolan, dialogue mixed down into the
sound effects and music is a way to make viewers take in everything that's happening in the film, rather than fixating
only on what people are saying.
There's no dialog,
only some
sound effects and music.
It's hard to put a finger on what hurts this film the most: the fact that, at an unrelenting 158 minutes, your eyes actually get tired of seeing things blow up and irritating people perish, or that the film
only serves up the same special
effects and migraine - inducing
sound design you've seen and heard before in far better movies, just cranked a few notches higher.
From cinematographer Hoyte van Hoytema's lush visuals, thanks to 65 mm IMAX film (projected at 70 mm in theaters); the realistic use of practical
effects further adding to the mise - en - scène; the visceral
sound design transporting the audience alongside the soldiers; Hans Zimmer's heart - wrenching score; the lack of dialogue, gracefully showing and not telling the story, Dunkirk is an exercise in not
only perfecting the art of filmmaking but advancing it forward.
I find the 5.1 track to be fairly useless,
only occasionally giving
sound effects a boost, but more or less sticking to the front.
(With
only a quick search on Amazon.com, I counted the late 70's and early 1980's first release to VHS, the 1988 letterbox release, the 1996 THX enhanced
sound release, and the 1997 Special Edition release that included the controversial addition of new scenes and special
effects.)
The film's music
sounds fine as it pours from the speakers, but there are
only momentary examples of surround
sound and very little in the way of subwoofer
effects.
Dialogue and
effects are focused more on front, with
only the unnatural -
sounding songs giving life to the rest of the speakers.
The surround and subwoofer
effects are quite as impressive, as there is typically rear speaker action
only during major
sound effects or musical cues.
In addition, the Toy Box's
sound effects -
only track is retained here, allowing you to marvel at the film's
sound design in glorious Dolby Digital 5.1 EX.
That is to say the elements of a production environment are obsessively scrutinized and the
sound mixing, editing, creating and recording are twisted to a maddening level, the sound of Giallo echoes, reverberates and mixes all throughout Berberian Sound Studio and the screams and foul sound effects create an extremely uneasy tension and horror that only the mind can de
sound mixing, editing, creating and recording are twisted to a maddening level, the
sound of Giallo echoes, reverberates and mixes all throughout Berberian Sound Studio and the screams and foul sound effects create an extremely uneasy tension and horror that only the mind can de
sound of Giallo echoes, reverberates and mixes all throughout Berberian
Sound Studio and the screams and foul sound effects create an extremely uneasy tension and horror that only the mind can de
Sound Studio and the screams and foul
sound effects create an extremely uneasy tension and horror that only the mind can de
sound effects create an extremely uneasy tension and horror that
only the mind can depict.
The in - game options menu allows you to customise not
only the volume of the background music and the
sound effects but also the speed at which the number blocks coalesce on - screen (this
only applies to single - player), meaning seasoned players of the mobile classic can play at high - speed while struggling players or newbies to the 2048 genre can learn the game at a slower pace.
According to conventional wisdom, «Gravity,» a deep - space thriller starring Sandra Bullock and George Clooney, is likely to emerge as the biggest winner, nabbing not
only many technical awards (
effects,
sound and such) but best directing for Alfonso Cuarón and, quite possibly, best picture.
Starting with
sound effects and moving to score, the main menu (the DVD's
only animated one) features the long shots of Dax walking among the troops in the trenches.
Only one prop book and one ringing bell
sound effect required.