The sound effects really sound excellent.
It was an incredibly cinematic moment, and the impact and fidelity of
the sound effects really stood out as the audio muffled while the group was enclosed within their wall of shields whilst hundreds of arrows clashed against metal of the shields, each with their individual «clinks» and «thuds», and Maruis on perfect cue screaming «HOLD!!»
Once again, that opening shot could easily be a new home theater demo scene, as the subwoofer action and surround
sound effects really pull you into the scene.
Sound effects really boom through your speakers which add to the immersion factor of this title.
The music from the game is top notch and features the original music of the WWF wrestlers plus
the sound effects really help you thud and bang your opponents.
The sound effects really had to work because they were so basic to what the actors» reactions would be.»
The sound effects really pulls you deeper into the game, I constantly had shivers thanks to the epic / scary music the game throws at you at certain times.
Not exact matches
The
sound effects were
really nice.
The imperative «wait», which
sounds awkward in English, could be translated as something like «you can look forward to that» or the cheesy, idiomatic «stay tuned», but the interpreter cleverly translated it as «don't sleep,» which doesn't
really distort what Loma was trying to say, and has the
effect of telling the crowd to get hyped up what's coming up next.
This toy has added features, with various
sounds and light
effects, which makes kids feel like they're
really in the heat of a battle.
It's all for
effect, and it
sounds really funny!
What is amazing is the «Reverse Bradley
Effect» (which gets broadwayjoe so angry) because people are not telling the full truth to pollsters - people do not want to
sound racist on the phone - so they say they like Obama when they
really don't.
It
really hovers and uses a special
sound cone design for an incredible 3D surround
effect.
This rate
sounds low, but the
effect appears to be cumulative, says Bowyer: «So although you might not
really notice the problem after one year or two years, after five or ten years it can become a huge problem,» he explains.
So all the work that I put into doing my pass
really came in handy, if only for all the
sound effects work I did.
So I would have to send
really detailed lists of
sound effects to the
sound crew such as, «I need the
sound of thumbs coming out of eye sockets.»
It's a nice, classic JRPG, with more dynamic combat mechanics and things to do, however it abuses cliches of the genre, and its visuals and
sound effects aren't
really from this generation.
i
really enjoyed this game completed it like 4 times with the DLC i think i liked it more than the previous Mass
Effect's the only bad thing is that in PS3 sometimes the cinematics kind of freeze and theres only
sound is
really weird but other than that great game a must play for previous gen and in my opinion the best game series ever.
As with the graphics, the dialogue,
sound effects and musical score suit the story and gameplay perfectly and you
really can't complain in both these departments.
Sound wise, NHL Hitz offers quite much and really delivers some realistic sound effects such as the sliding on ice, the various noises of hitting the puck and some great crowd effects, especially if you are playing a home m
Sound wise, NHL Hitz offers quite much and
really delivers some realistic
sound effects such as the sliding on ice, the various noises of hitting the puck and some great crowd effects, especially if you are playing a home m
sound effects such as the sliding on ice, the various noises of hitting the puck and some great crowd
effects, especially if you are playing a home match.
This movie just gave me nightmares, the special
effects the
sounds, the creatures design were pretty well done, the acting was just good to decent at times, they could do better, the other thing is that they did» t gave a lot of screen time to the creature, it would been
really good to see more about it.
This movie just gave me nightmares, the special
effects the
sounds, the creatures design were pretty well done, the acting was just good to decent at times, they could do better, the other thing is that they did» t gave a lot of screen time to the creature, it would been
really good to see
Add in an excellent soundtrack, great
sound effects and
really fun voice acting and this is a title made in both LEGO and Marvel superheroes heaven.
Knowing is almost like a slow burn sci - fi so in that it doesn't take a lot of work to handle this load, but when the score and
sound effects kick in the atmos track
really keeps things lively!
The
sound effects also do their job well and
really do set the tone for the game, there was one part in the Indigo Underground that almost had me out of my chair, it was that creepy.
As these are entirely music sequences, surround
sound effects don't
really figure into the equation.
Monster has a very interesting
sound design and these tracks
really show off the creative use of music, surround
sound and subwoofer
effects — most notably during the murder scenes.
Music, audio and
sound effects go hand in hand with the gameplay and I must admit that the professional voice acting
really transforms this silly premise into a way to draw the player into the world of our reluctant hero who was stolen from his father's farm.
There are
really no complaints from the
sound effects, which are extremely impressive.
Apart from the awesome
sound effects, Turok has some
really meaty
sounding weapon noises that
sounds great when you finally hit your target.
The surround
sound effects and the subwoofer action are fantastic, as they
really punctuate the action scenes.
Rear
effects speakers channel ambient
sounds, but they never
really jump far from the source.
The map bending
effect and the fireworks display every time you kill a creep are awesome and combined with the
sounds of the weapons blasting away
really makes for some thrilling moments.
sound effects, for one, though there is also much to admire in the 360 ° ambience of Tomorrowland itself during Casey's first visit — it
really puts you in her head.
There were a few pretty solid
sound effects that
really effected the power behind the guy's fists but I think you're right: we have been spoiled by Creed.
At first glance, that
sounds really fun; car chases and crashes are phenomenal, and Getaway does something right by taking so much effort into making the stunts and chases with as many practical
effects as possible.
The soundtrack is sharp and intricately detailed, with a percussive, bass - rich vitality that
really pops, particularly in regards to the monster
sound effects.
Dialogue is well - rendered, mostly relegated to the front speakers, but LFE activity in regards to
sound effects and score is
really terrific.
The
sounds like most if not all Disney Blu - rays impresses with 7.1
sound and
really captures the score and
effects really well.
This film uses the Chilean landscapes and seaside to great moody affect and the ominous music and
sound effects are
really good at creating a worrying mood of nervous dread.
You can tell that Woody Allen will never be a director who
really gets into
sound design and directional
effects.
Sound mixing: it's not really what you hear (that's the sound editing guys, below) but how you hear them, from choices about which effect to make the loudest to moments of silence that can be just as dram
Sound mixing: it's not
really what you hear (that's the
sound editing guys, below) but how you hear them, from choices about which effect to make the loudest to moments of silence that can be just as dram
sound editing guys, below) but how you hear them, from choices about which
effect to make the loudest to moments of silence that can be just as dramatic.
Really spice up your feedback boxes with videos, images,
sound effects.
There are two optional
sound effects but these
really aren't required for the plot.
Now that you know where to find high quality music and
sound effects for your eLearning course, you may also want to read the article The Use Of Music In eLearning: 4 Tips For eLearning Professionals to discover whether music
really improves the immersion of your online learners into the eLearning course or just distracts them.
This is
really funny and is a great excuse for going mental with costumes, scenery, music,
sound effects and jokes about olives.
And LG did
really well building stereo speakers into G - Slate; I
really noticed them while testing out some games that featured
sound effects that panned from left to right and back again.
There's an Audio Wizard app for tweaking the
sound signature, which only
really has an
effect if you're wearing nice headphones or using a speaker.
I felt the graphics, music, and layout of the game were
really cheesy and poor quality, but I went ahead and started playing it (after muting the extremely annoying music and
sound effects).
If you recorded using professional recording equipment and have music or
sound effects with a large dynamic range and subtleties you want to maintain for the listener, then your book will
really benefit from the 192kbps recording.