We now stand at about 20,000 known pieces of
space debris bigger than an apple — that is, an apple capable of ripping through a steel wall at 17,000 miles per hour — and there's bound to be more.
Not exact matches
But
debris falls from
space all the time, and
big objects the size of UARS come down about once a year.
Initially the crash left behind some 1,500 pieces of wreckage
bigger than four inches in diameter, along with hundreds of thousands of smaller fragments, estimates Nicholas Johnson, chief scientist of the Orbital
Debris Program Office at NASA's Johnson
Space Center in Houston.
Some general balancing has been done, most importantly, every player now starts with 5000 BC, to make the early game more challenging, and exploration more rewarding, with valuable
space debris having a
bigger impact than before.
Thankfully the game is forgiving and there's a bumper car effect in place for when you crash into asteroids,
bigger ships and
space debris.