It's quite amazing how smell can make a whole
space feel different!
It's probably the most inexpensive way you can make
a space feel different without painting or doing something even more dramatic.
Not exact matches
It was about a certain economy of
space, that it worked big, small, embroidered, that's a lot
different than just going with what
feels good.
The traffic patterns are
different, the furniture is
different, even the
feel is
different, giving the
space a kind of unpredictability.
For example, one may stay in the same region of
space for a given period of time, and yet be
feeling and thinking
different things at each moment.
It can not be an accident, or a mere concurrence of countless misperceptions, if, after thousands of years, people of
different epochs and cultures
feel that they are somehow parts and partakers of the same integral Being — carrying within themselves a piece of the infinity of that Being — whose very relative aspects are not just categories of
space and time, but of matter and consciousness as well.
I am so proud of you to have the courage to be authentic with yourself and choose to follow your heart instead of being shoved into a
space which is not yours by others just so to
feel accepted and trying to meet their
different expectations of you.
Techniques for working through tough
feelings and heavy thoughts to create
space for something
different
Creative / Play Therapy offers a
space to freely express their
feelings of sadness, anger, etc without a need for explanation, explore
different outcomes and
feel in charge of their created worlds.
I tried three
different nursing covers to see if one of them would help me
feel more comfortable with breastfeeding in public
spaces.
You are probably
feeling your baby move in
different ways now as the
space in your tummy is getting more and more crowded!
Luckily, we can implement a number of
different tricks to make the
space feel a lot -LSB-...]
Even though both parties are moving toward the center, Hamilton realized, the extreme curvature of
space - time would cause them to
feel like they were falling in
different directions.
I hold
space for taking a little more time to soften and observe without judgement how postures may
feel different on one side than the other.
We're staying in two
different hotels in the
space of a week, which
feels exciting.
From unconventional minimal strokes to dramatic, smoky eyes, sequins and glitters gave the daytime look an entirely
different space - age
feel.
With those few budget friendly changes, I
feel like I was able to make the
space feel so
different and fresh... the change I needed / was looking for!
Different shades of white and blue make the living room light and serene, with a smart floor plan that makes the minimalist
space feel comfortable and inviting.
I mixed and matched lots of color and pattern in this
space, and while it is all
different, I
feel like it all flows together nicely for an eclectic look.
Different shades give the
space a distinctive
feel — from playful to exotic — so they're a great way to personalize it.
Even though our rooms open up to each other, the previous flooring was
different from room to room making each
space feel much smaller.
This helps the
space look and
feel slightly
different on a regular basis at a low cost.
Buy a
different colour or texture to what you've had before and all of a sudden it
feels like a brand new
space.
Those ghouls, ghosts, and goblins are now lurching towards you in a
space that
feels rather real, and a panic may set in when you realize that your hallucinatory surroundings seem to change whenever you so much as glance in a
different direction.
While she believes there is great work being done around these issues, Camacho Lewis
feels like opportunity is missed when we don't think about how to differentiate those
spaces for educators who may be at
different stages in their awareness of race, class, and other lines of identity that intersect.
Similarly, people from
different cities or office
spaces might
feel like their opinions are not taken seriously.
The Brisbane school, which caters for girls from Grade 5 - 12, provides learning
spaces for class groups that deliberately
feel very
different to a standard classroom.
I instructed them to try a new seat each day so they could figure out what worked best for them, and I outlined the ability for students to move to a
different seat if they couldn't see the board clearly, were distracted by a nearby peer, or
felt the need to use table
space instead of a clipboard.
This, coupled with the vast expanse of interior
space (especially in the back) grants it a very
different, statelier
feel.
This is the 2018 Buick Enclave Avenir now there two things you want to know about this one it's a completely redesigned version of the Buick Enclave which is a big deal because it's been on the road since 2007 without a major redesign so this is a big deal for the brand and the model itself has a lot more competition now it's a little bit bigger inside has a lot more technology so this should help it out when it's competing against the Honda Pilot Toyota Highlanders of the segment the avenir brand is also new and this is basically a higher trim level so you get
different wheels of
different grilles some things on the outside but most noticeable are the materials and colors you can get on the inside which I think give it a much richer look and
feel and in this segment that's something that differentiates it from some of its competitors look for this to go on sale in the fall of 2017 the 2018 buick enclave does a great job of actually looking small on the outside while offering more interior
space along with new technology to see all our latest videos subscribe
I think that's why I put so much outer
space in this novel — it's not only because I loved A Wrinkle in Time but because I grew up
feeling often alienated and
feeling like I was literally from a
different dimension.
Depending on the
feeling the designer is trying to evoke, the composition will use color and
space within the cover to create a restful or peaceful composition.Yet a totally
different composition and color use can create tension and make the reader uncomfortable.
A store with little
space should stay away from large parrots like cockatoos, macaws and Amazons, as the bird has to be housed in a cage of the right size, and a number of large cages in
different styles and colors must be offered on the sales floor so customers
feel they have options.
Wood columns located on the ground floor have been wrapped in
different shades of vinyl, which perfectly contrast with the new carpets and make the
space feel more harmonious.
The biggest frustration with the movement is when navigating through more confined
spaces, regularly you'll find yourself bouncing off
different surfaces, at times I
felt more like a pinball than a surviving astronaut of a
space disaster.
What attracts me so much to video games is the freedom that game developers have to tell
different types of stories; sometimes I
feel like a good romp through the deepest reaches of outer -
space and sometimes I don't.
I mean the random Borg invasions and stuff are fun, as are some of the away - team gigs... and getting bigger ships is nice, as well as better gear / weapons... just, du n no, game
feels a bit grindy; although, I do love the fact you have an away team so you don't always HAVE to team with other people in order to do missions on the ground (now in
space may be an entirely
different story!).
Robin spoke about how «puzzles allow you to use your mind while
feeling with your heart» and «how any game that has white
space makes games more broadly appealing and engages a
different type of player.»
I can't stress just how good the weapons and combat
feels here; every gun has a satisfying noise that suggests a hole in
space has just been ripped open every time you pull the trigger, and enemies can be dismembered 22
different ways, including a pleasingly squelchy headshot.
But by enforcing something
different with every objective, a great linear game like Dead
Space 2 can
feel a lot more exciting than solving a metal cube puzzle for the 85th time.
Both deal with humanity expanding into
space not onto
different planets, but rather in O'Neill cylinders floating freely in
space that use rotation to generate an approximate
feeling of gravity, and both have these colonies eventually being used as weapons, by taking advantage of the plentiful solar energy resources of outer
space.
We took movements that the mouse is geared toward, such as «placing the pointer at a specific point in
space» and made those actually reflect in the game, so playing it
feels completely
different from the Xbox One version.
Taking advantage of this
different space keeps the combat dynamic, instead of
feeling like you're running the same track each time you spawn.
Instead, what Martin Hollis had his level designers do for Goldeneye back in 1997, or I guess rather development in 1995 or 1996 or so, what he had them do was to just focus on making an interesting
space... to make these
spaces different from one another, to make them compelling to navigate, to make them all have a unique look and
feel.
Prey
feels great for a
different reason and that is the smaller confined rooms of the
space station.
Twilight of the Republic
feels much more fun, Disney wanted each play set to
feel different to not only one another, but also within itself, so having battles on
different planets, boss fights, pod racing and
space battles, all make the play set
feel very enjoyable.
Whereas SWTOR plays like any other fantasy MMO, Star Trek Online has
space combat that
feels quite
different from anything else in the MMO genre and captures the
feel of the shows and movies very well.
Mario World 2 has a very
different feel from Mario 3, which has a very
different feel from Mario 1, which has a very
different feel from Mario 64, etc., and each game aims to surprise and delight not with «novel» narrative additions, but with new
spaces to explore and navigate (a giant world, a crystal cave, a tower to the clouds, a series of increasingly weird planetoids...).
-- To me, the distance of things in the games
feels very
different when compared to just the other «move into the background» titles, like 3D
Space Harrier, 3D Super Hang - On, and 3D Galaxy Force II.
People may
feel that the imaginary characters they «created» exist in a
different space, that one's online persona along with the online others live in an make - believe dimension, a dream world, separate and apart from the demands and responsibilities of the real world.