Not exact matches
GoD Factory: Wingmen is dead -
set on bringing
Space Sim combat back to the masses.
Here's a question - if a walking
sim is
set in
space, does that make it a floating
sim?
It's an immersive
sim — with plenty of support for different playstyles and interacting systems —
set in a high - tech, alt - future
space station.
Here's a question — if a walking
sim is
set in
space, does that make it a floating
sim?
It's certainly enjoyable in terms of minute - to - minute gameplay, but its current lack of depth and the developer's apparent focus on introducing more shallow features instead of adding depth to existing ones ultimately make the game mostly a good introduction to
space sims for the newbies whose lacking features will surely have you looking to Star Citizen once the inevitable boredom
sets in.
This is one of the main pillars of Everspace,
setting it apart from big budget
space sims like Elite: Dangerous or Star Citizen.
We're scheduled to see the Xbox One version of
space sim Elite: Dangerous at E3 next week and will not be surprised if an Oculus Rift is incorporated into the demo by way of demonstrating that the Xbox One is already
set up to support the Rift as a viable consumer product for the home console audience.