Not exact matches
The model of the relation of God and the
world in
spacetime is a complex point, derived from linear objective reals of a vector character.
Let God occupy the same
spacetime as the
world without his being locatable in any single part or aggregate of parts, without being locatable as the whole.
Because their locations overlap, there can be neither punctual correspondence between God and the
world nor precise detection in
spacetime of the locations of the participants in such an event.
The human mind has proved capable of comprehending the counterintuitive
world of subatomic physics and the cosmic realms of curved
spacetime.
Ontological physicalism gives a sense to the idea that physics, the science of bits of matter in
spacetime, is our basic science — whatever its ultimate success may turn out to be, it is the only science that attempts to give us a comprehensive understanding of all of our
world, Other sciences are «special sciences,» in that each of them concerns a specially restricted domain.
To make predictions from the 10 - or 11 - dimensional string / M theories, it is necessary to project them onto a
world with four
spacetime dimensions, and some resulting descriptions have had phenomenological successes.
We start with the fuzzy
world of quantum geometry, where it is even difficult to say what is time and what is space, yet the phenomena occurring in our cosmological model still look as if everything was happening in ordinary
spacetime!
They collapsed one of these dimensions mathematically into a minuscule line, yielding an 11 - dimensional
spacetime, flanked on either side by two 10 - dimensional membranes, or branes, colorfully dubbed «end of the
world» branes.
WORLD OF TOMORROW EPISODE TWO: THE BURDEN OF OTHER PEOPLE»S THOUGHTS - A mind - bending animated
spacetime odyssey with existential implications that left me so overwhelmed I couldn't speak.
Whether it's exploring Medieval Britain through tapestry, fusing the idea of black holes and
spacetime with contemporary dance and movement, or expressing memoirs of
World War II through cabaret and jive, the links are endless.
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From Newton's unchanging realm in which space and time are absolute, to Einstein's fluid conception of
spacetime, to quantum mechanics» entangled arena where vastly distant objects can bridge their spatial separation to instantaneously coordinate their behavior or even undergo teleportation, Greene reveals our
world to be very different from what common experience leads us to believe.
Never again face the difficult decision between space - shooter or fantasy rogue - like, because Fabular: Once Upon a
Spacetime promises the best of both
worlds!
Welcome to the
world of Lovers in a Dangerous
Spacetime!
Some of the main competition finalists on at the IGF Pavilion will be Drinkbox Studios» action platformer in a magical Mexican inspired
world Guacamelee, Asteroid Base's co-op micro-platformer Lovers in a Dangerous
Spacetime, and Droqen & Ryan Roth's symphonic garden tending and secret - laden Starseed Pilgrim.
Similarly, people often compare Cubism and abstract art to Einstein's
spacetime, but his general theory of relativity did not appear until the middle of
World War II — and artists could not possibly have understood it.
She is the creator, producer, and writer of the 2014 sequel, Cosmos: A
Spacetime Odyssey and is currently working on Cosmos: Possible
Worlds which will air in 2019 on Fox and National Geographic channels.