Sentences with phrase «spawning as her at the beginning»

Based on environments from The Phantom Pain, Rust Palace, Azure Mountain and Coral Complex will be the included in the upcoming DLC; Quiet will act as a special «hero unit», with a random player spawning as her at the beginning of each match.

Not exact matches

Each player has the same number of points at the beginning of a race and you lose those points as you make mistakes and have to spawn at checkpoints.
The player's skill level is still important but if one of the awful weapons spawns at the beginning of the stage as opposed to one of the superior weapons, you start with a significant disadvantage and this could spell doom for you if a better weapon doesn't spawn soon.
A sub-genre that began as a flippant remark by writer Curt Siodmak to «Wolfman» director George Waggner back in 1943, the verbal gag inadvertently spawned the studio's first ghoulish combo, «Frankenstein Meets The Wolfman,» and enjoyed a good run over the next decade through various recombinations, adding Abbot & Costello when dopey humour was the only element that could milk a little more money before the genre's official retirement at the studio.
Creatures When dropping Toki in a nest, birds now have a «cooldown», so they won't instantly pick you up again when walking out of the nest Birds don't stop anymore when they sense vibration, making them less annoying when accidentically stomping near them No more random sorting of creatures: they all appear on their assigned depth value, preventing smaller creatures from sometimes getting lost behind bigger creatures Fixed the «spawning multiple camera birds» bug Slug corpses can't kill anymore, so no more accidentally walking into them and dying Bugs When stomped, berrybugs and copybugs now always hop the same distance (3 tiles), making their behavior more predictible Berrybugs now briefly stop if they detect an edge above their heads while walking on the floor, making it easier to stomp them onto a wall Copybugs and berrybugs get stunned when they're in the trajectory of a to be spawned bubble, so they can't hop / roll away before bubble is spawned Glowy berrybugs now use the same turn animation as normal berrybugs, so no more faster glow bugs Frogs and bubbles Bubbles now prioritize Toki Tori over other entities, so no more accidental berrybug ballooning Added a small delay before catching an entity in a bubble to allow for catching Toki Tori, even if he's a little further away than an entity Added possibility to queue a «turn by whistle» while the frog is running towards a berrybug, so you don't have to wait before being able to let the frog face the desired direction Fixed a problem where a fat frog won't belch anymore Achievements In - menu achievements system, including progress achievements Added a number of new achievements Tokidex completion is now a progress achievement (you can see how far along you are) Fixed the Fried Chicken achievement, so it's less hard to get All electrocuted entities now count for the X-Ray Enthusiast achievement Menu Completely new, streamlined and fast to access menu system Ability to set language from menu New font Graphics Improved presentation of telepathic Ancient Frog messages, fixed a problem where sometimes they'd spawn multiple times Fixed black flickering when buttonbashing during fades and level transitions Screenfades are now 100 % black Added button prompts to the first time you need to use whistle and stomp Areas and puzzles Added l - ife area for Ife < 3 Added an extra landing stone in the wasteland area Added more snow globes: — RRB - Water mountain approach: berrybug in the «pro» puzzle can no longer be lost Water mountain top: frog for Ancient Frog puzzle now starts bloated, added light to make «pro» puzzle easier to execute Shaft top: Small tweak to make sure berrybug isn't killed by the slugs midway through the level Water cave: made the light shaft where you need to whistle the hermit crab a bit wider, created hole for frogs at end of level to prevent them from falling down, made some «pro» puzzles a bit more forgiving Dark forest: lowered warp when entering dark area, so it's easier to travel up with a bubble Lava cave: improved bat puzzle Meadow: made some pro puzzles less difficult Hideout: removed alternative solution for Ancient Frog puzzle Descent: made it easier to pick up fat frog at beginning
As to that first condescending crack, it's unfortunate that Angus failed to realize there's an entire section of the book dealing with those other hockey sticks, beginning at page 171 and helpfully entitled - for the obtuse Mr Rose - «Spawn of the Stick».
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