Recently, a post of Christopher Harding on this blog showed how the campaign before the Brexit - referendum and the outcome created unprecedented
spawning ground for a Europhobic and xenophobic discourse in the traditionally divided UK.
Great migrations of fish visit the Gulf each spring and summer, using the waters as
a spawning ground.
At the same time, the mangroves provide
a spawning ground for fish and habitat for some mollusks that are important food and market items for local residents.
If you look at UNISYS there is a cold patch in the Coral Sea and the La Nina cool waters are drifting south into the cyclone
spawning ground.
Boyle's reportage revealed that the intake pipes for the Storm King plant were to rest on top of
the spawning ground of the Hudson River striped bass with the likely impact of decimating the fish population.
The overworld is packed with intrigue and mystery instead of being just an enemy
spawning ground.
Barrier reefs serve as a shelter and
spawning ground for thousands of species of marine life.
Yabbie banks provide fresh bait in the estuary
spawning ground.
The sea grass is
the spawning ground for the plentiful conch and many of the fish species that inhabit the reef.
Covering a part of the reef, a shallow area, a beach and a mangrove area, Hol Chan («little channel» in Maya) was declared a national marine reserve in 1987, thereby protecting its abundant marine life and making it an important
spawning ground.
It is a luxuriant portion of the second largest barrier reef in the world and is noted for its deep water conch population, and
spawning ground at Rocky Point for Nassau and Yellow - fin Groupers.
Haddock is an important fish species that has its most important
spawning ground in and around Norway's northern Lofoten archipelago, where oil production is being planned.
Not exact matches
The Antennae galaxies, named for their insectlike appearance (left, from
ground - based telescope) are two merging spiral galaxies that have
spawned over 1000 young star clusters visible as bright blue spots from t
«Herring
spawn mostly near the
ground, where naturally high CO2 levels prevail.
Sometimes you can easily be
spawn trapped sometimes and you continuously rank up death after death because you find yourself
spawning where there's opponents or just a few seconds before a mortar strike hits the
ground and kills you.
Universal has set a July 26, 2019 release date, with filming slated to begin this fall, and while doing press for Deadpool 2, David Leitch revealed that his spin - off will be more
grounded than the Fast & Furious franchise it was
spawned from.
If vaudeville was a ripe feeding
ground for comedy teams in the early sound days, the silent film comedians also
spawned generations of teams that were not reliant on dialogue.
If they ever get a remake of
Spawn off the
ground, I'd love to see what that would be about.
Some 21 years after the release of the
Spawn movie, creator Todd McFarlane finally looks set to get his long - gestating reboot off the
ground this year.
Additionally, Donkey Kong can grab enemies (chucking them at other foes, out of bounds, or even out of the
ground to thwart
spawns) as well as allies.
You'll even see some monsters travel through the
ground when they
spawn.
They fit the results - oriented culture of the training
ground and corporate offices that have
spawned the new superintendents,» wrote Matthews in On - the - Job Learning of Nontraditional Superintendents, published in the February 1999 issue of School Administrator, AASA's online magazine.
Trails go in and out of the cool cover of the natural forest by the beach giving you the best possible hiking experience with beach and forest
ground to cover a nice afternoon with can be spent with company out on the creek watching the salmon
spawn at the right time of year or photographing the rare a beautiful flowers and mosses that line the rugged trails of Fillongley Provincial Park.
The Star Wars battlefront beta was a blast to play, the graphics met my expectations and the gameplay was very solid, there are a few things I would like to see fixed before the full release, for example: the
spawning system needs to be fixed so it doesn't leave you're just
spawning and dying due to bad
spawn locations which would have me jump back into the game with the enemy right behind me, along with giving the Rebels a
ground vehicle to use on Hoth so they can go up against the AT — STs.
Specifically, there's a coin spawner there that's intended to
spawn 5 coins in a horizontal line on the
ground.
Players will
spawn exactly where they were before the fall, the only punishment being a few seconds» loss as the princess gets up off the
ground.
Tornadoes can be seen
spawning from the sky, taking shape once they hit the
ground.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to
ground if you get killed while attempting to throw it •
Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bo
Spawn protection now should work in Conquest so you no longer should
spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bo
spawn too close to enemies • You should no longer
spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bo
spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be
spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer
spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bo
spawn in home base if your selected
spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bo
spawn point is disabled while waiting to
spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bo
spawn (e.g. if your teammate dies right before you are about to
spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Bo
spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Beginning: goofing off on the
spawn island; streaking like meteors toward the
ground; a mad, bloody dash for a gun, any gun.
Meteor — Rank 2 and 3 will now
spawn Shrapnel shooting out of the meteor's side after
ground impact, damaging nearby enemies on hit.
As players
spawn into the map they can choose to
spawn on allies or freely pick any location on the map, after which they are ejected from a low orbit ship and plummet to the
ground relying on only their supersuit for protection.
In three new
ground maps, players can claw across the devastated countryside of Belgium in Passchendaele, fight in the mountain trenches near the Isonzo River as the Austro - Hungarians face off with the Italian army in Caporetto or
spawn into the barrage filled wheat fields in River Somme.
After opening a Supply Drop that has been shot down, the loot will sometimes
spawn in the sky and slowly fall to the
ground.
Simply drop down into the center of the room and place a bomb on the
ground to
spawn a chest containing the Wind Tingle Statue.
But it's the infected Lambent who've learned the most new tricks, as not only do they
spawn from sinister looking Stalks that sprout from the
ground, their mutated ranks now include new monstrosities like the Gunker — a living mortar with stretchy limbs that conjures up thoughts of Code Veronica's Bandersnatch.
Players can no longer
grind souls forever in basic zones, but it allows them to plod forward into a difficult area a dozen times picking off difficult
spawns in order to make the trek easier.
Matterfall takes away the ship but leaves behind the enemies that frequently
spawn all around you, and although your feet won't often touch the
ground, you aren't quite as maneuverable as you were.
Staying overnight at the inn will cause enemies to respawn, so you can choose to go the quick route and try to stay healed, or
grind away,
spawning more enemies with each evening you sleep.
Sega's 1985 arcade game Space Harrier broke
ground for 3D shooters, and is natural for these type of things,
spawned a number of imitators.
Although never really able to
spawn a discernible art movement, the Impasse nevertheless became a breeding
ground for some of the most influential artistic breakthroughs of early 20th century art, no doubt fuelled by an insouciant atmosphere of invigorating rivalries, sexual relationship merry - go - rounds, creative inspiration, and artistic collaboration — all amid a carefree environment of Bohemian squalor.
They also tend to
spawn from holes in the
ground, just like the Locusts in previous games.