Sentences with phrase «special appearance in the game»

The company also revealed that costumes and headgear based on fan - favorite characters Mario, Luigi, Princess Peach and Toad from the Super Mario Bros. franchise will make a special appearance in the game.

Not exact matches

Despite taking place almost exclusively in the fictional landscape of a game world, what few special effects emerge are, in typical Cronenbergian fashion, physical rather than digital; the one major use of CGI is a two - headed lizard / frog hybrid, and its appearance is genuinely surprisingly more because we're so unaccustomed to seeing anything wholly computer - generated than because of how strange it actually looks — and that effect still holds up remarkably well.
Cloud, in particular, has been made to look «more natural» and in line with his appearance in the original game, with a special focus on highlighting his «dorky character», according to Nomura.
As an apology, the publisher and developer have revealed that the game's first Content Update will include a special treat for fans... a «Retro Jason» costume patterned after his blue - skinned appearance in the infamous NES game from LJN.
Via a brand new Yooka - Laylee trailer that was featured at the EGX 2016 event in London, developer Playtonic Games made a special announcement — Shovel Knight will make a guest appearance in the game.
2013 - The Year of Luigi, this Year celebrated the anniversary of the 30th year since Luigi appeared in a videogame - and the previously understated bro had a year of marketing, starring appearances in games, special cameos and much more increasing his popularity as a character exponentially (or maybe just realising how popular he already really was)- Read our Timeline of the Year of Luigi for more information.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
There are some cameo appearances from some of the twisted new special infected that will appear in the new game as well.
Graphically, the game successfully pays homage to the Pokémon franchise and the environments, characters and special effects are quite colourful and cartoon - like in their appearance.
Tremor makes his first appearance in a Mortal Kombat game since Mortal Kombat: Special Forces (2000)
Tremor makes his first appearance in a Mortal Kombat game since Mortal Kombat: Special Forces (2000) and marks the first time Tremor is fully playable.
Sorry, the game does not have a special appearance by Mila Kunis, though it looks like it should, based on the resemblance of the character model PikPok uses in their ad.
the Ac!d games were bad enough, but at least they were non-canonical, however Kojima done goofed big time when he made Portable Ops and Peace Walker «canon», thus there's now been 3 games starring Big Boss and that makes his appearance in MGS5 less special, 5 still look amazing of course but just think how cool it would be if this was the first time we were playing as Big Boss in ten years
Most characters in Temple Run 2 also have alternative outfits to change their appearance, and a few can even wear hats that are unlocked through attaining special goals within the game.
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