Sentences with phrase «special boss fights»

The story plays out through text windows and special boss fights, which see players defeating Dr. Eggman in his various vehicles.
Gameplay modes include one - on - one fights (against computerized or other players), a tournament mode, the 20 Monsters Bash, and special boss fights.
Major levels revolve around a Knight of The Order of No Quarter, who act as special boss fights with unique powers that test your reflexes and timing greatly.
The only truly challenging encounters are the special boss fights — and often then the challenge is staying focused through a seemingly interminable slug-fest with an enemy whose stamina bar depletes far too slowly.

Not exact matches

Hayashi believes the boss fights in Zela games are of a very high quality and that the team developing Hyrule Warriors wouldn't be able to emulate them, so instead boss fights will see the player face off against waves of smaller enemies to charge up a special meter and then attack the boss.
Honestly I'm expecting the story mode to be either A. It's just gonna be a story mode where you fight this opponent, do this mini game, and fight this boss rinse and repeat and nothing special about it.
There are also special events with the so called boss fights against an expert fictional racer that seem to be inspired from the design of the classic Need for Speed games, complete with their own opening real - time cinematics that introduces the main racer.
Link, the Hero of Time, is charged with entering a number of different dungeons, collecting special items and then heading off to fight Ganon, defeating bosses along the way via helpful hints, tooltips and glowing weakness spots.
Fight your friends as a mighty Boss or team up and join forces as a warband of brave Vikings Discover Whacky arenas that will test you with unexpected traps and gameplay variations Overpower the BOSS by synchronizing your special attacks Wreak havoc by unleashing your massive rage fuelled power on the Vikings
5 PLAYABLE SHIPS: each with its own special ability and playstyle MIGHTY ARSENAL: 42 weapons and 30 upgrades with tons of customisation options BOSS RUSH: fight a weekly selection of epic bosses and work your way up the leaderboard DAILY RUN: Try to get to number one in a special daily leaderboard where all players share the same run, guns and bosses.
Each fight rewards you with a loot chest and occasionally you get a special match that has a modifier like quadruple damage or a boss holding a rare loot chest.
Instead of explanations and discoveries, the end of the game turns into a long, grueling, stats - oriented fight against four special boss levels.
They said that in Hyrule Warriors - you would power up a gauge during boss fights by fighting swarms of enemies and then unleashing a special attack on the boss.
There are maybe two hard fights in the game on normal difficulty, and they are less hard because they require skill and more because they require the use of a specific special move in order to do any damage to the bosses, and that move has a 2 min cooldown.
-- test your strength against zombies, soldiers, cyborgs, mutant, cannibals, mechanical dogs, drones... — get engaged in several unique boss fights — complete special missions with various enemy types to gain experience CHALLENGE YOUR FRIENDS — You can face the enemy alone, but you won't last long.
Once all battles in a location are clear, the player is given a score for that location — «Novice», «Expert», or «Champion» (in Japanese: «Normal», «Good», or «Excellent»)-- based on time taken, damage received, number of player characters KO'd, and special scores for any bosses that were fought.
Three of the Cauldrons end with boss fights against gigantic, powerful machines, and if you finish the four special areas, then you earn overrides that allow you to tame and befriend machines.
Honestly I'm expecting the story mode to be either A. It's just gonna be a story mode where you fight this opponent, do this mini game, and fight this boss rinse and repeat and nothing special about it.
There are certain special attacks that can only be performed with a combination of characters from both games, including some of the strongest attacks available, which you may need to fight some of the bosses in the True Ending.
Beating the other Factions earns rewards, and special events pop up from time to time, including Invasions where you need to fight a specially powered up boss character.
Extra battle sees you fight against special computer - controlled bosses - what sounds like a minor distraction at best.
He can also acquire and wear 50 different hats that give him special abilities, fight 19 deadly boss characters and explore 16 mysterious dungeons scattered throughout six huge worlds.
Gameplay: In Castle Crashers, you start out with four playable characters (or five if you have alien hominid, in which case, he will be playable from the beginning as well) each have their own special power, and who you choose may easily change the outcome of how you fight, tho in general, you will be going left to right, killing waves of enemies that come at you, and a boss at the end.
The game's bosses all are fairly vanilla, although the level designer who did Boudica's first boss fight deserves to go to a special level of hell for throwing a pack of not - very - easy trash at you when you chase her off, which you have to fight at depleted health.
Also with you in that special level of hell can be the jackass who decided that I can't skip through the expository dialogue before a boss fight when I fight a boss 10 times in a row.
Instead of just «fight,» you can be fighting your way toward a ship you need to destroy, stopping APCs to defend a spaceport, or facing off against a special boss enemy.
Features: A crazy story mode 20 different levels boss fights achievements online scoreboards 8 different monsters all new unique special powers saved games awesome artwork from Ilias Sounas original amazing soundtrack from Marietta Fafouti unlockable game...
Another problem was that some of the visual cues in these fights were not clear (i.e. weak spots of big bosses) and get hidden by excessive special effects (i.e. ice, webs, smoke).
This would include new abilities, items and even special enemies and optional boss fights that are immensely challenging.
Actually there is quite a lot of variety: you have to eat to stay alive, there are speed levels, puzzle levels, disasters, special moves, boss fights, diamonds to collect, flaming tyres to jump through, boats to travel on, enemies and so on.
The fact enemies can also perform session attacks and gang up on you, and many can attack twice in a turn calls for careful management of your healers and attackers as well as making sure you trigger enough specials to survive the tougher boss fights.
Furthermore, the player is able to adapt to different situations like facing a special boss, dungeon, PvP fight or being part of a group.
He's got all the abilities from his boss fight, comes with his signature ARMS and even has his special Sky Arena stage included with him.
It also includes 40 enemy types, boss fights, special events, various difficulties, and achievements.
Special moments may also appear where you can fight up against bosses of sorts which when beaten will see your team's health be refilled and a lot more points given out for your team to level up.
Ideally, it's good to save up Synchro Stock for the game's boss fights because they are stronger, capable of using juggling attacks and special, shirt tearing power hits.
The third StreetPass function shares special bosses you can fight at any time, though most of these are super-powerful, post-game foes.
Special moves are charged when you attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a Special moves are charged when you attack enemies — While Link is fighting, Hylian Troops also fight — They don't mind if you accidentally hit them in the heat of battle — Impa is in the demo and she gives Link tips — Tutorials also have the classic «hey, listen» line when they pop up — Castle Keep has a power up bomb — This is a one use item with a huge blast radius — Link can also collect Rupees dropped by enemies and glowing hearts to restore his life — E3 demo ends with a King Dodongo boss fight who appears at the North Square — King Dodongo breaths a cone of fire Link has to dodge — The trick to beating him is throwing bombs in his mouth when he inhales — Then Link can follow up with a combo ending with a fatal downward slash — Zelda uses a glowing rapier to fight — Has a combo where she darts left and right — Zelda has 3 orbs — You can charge these by pressing heavy attack and then use orbs as combo finishers like creating a golden triangle on the ground that damages all of the enemies inside it — Zelda also has a combo ending with a barrage of arrows from a golden bow — Zelda's special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a special move is a charged bow strike that knocks enemies back — Lizardos was the first enemy with a weak point and if you hit him on the head you'll knock him down — Fill up your Focus Spirit meter with magic jars — When this is full you can press R to get a speed and attack burst — Your character will glow yellow and get a new combo too — Zelda can use three elemental magic spells as her Focus Spirit combo — Hyrule Warriors says «Zelda defeated Moblin» when you knock out a general
While all bosses can be beaten by using your special and getting lucky if you suck, Level 8 you have to fight all the bosses again, and without the special power.
These secret doors lead to special rooms where players can fight end - game Valkyrie BOSS's and collect high value loot such as Legendary items and special abilities.
God of War introduces basic fighting, ground throws, air throws, opening hatches, walking tightropes, a boss fight, special finishing moves, and use of magic all within the first few minutes.
The only really hard parts are the stage with the spikes that prevent jumping, an extremely annoying boss fight against two super fast, shuriken - throwing martial artists who are extremely hard to catch, and the final boss whose special attack can kill a Lee brother in three hits.
The sound design changes throughout the title whether it is a boss fight, special stage or a regular level.
It only fades out during boss fights or special stages, but it's long enough that it never gets tiring.
Exclusive dungeons for owners of Bony Spirits and Fleshy Souls — players with save data from one or both of the previous versions can access new dungeons to fight special bosses and befriend exclusive Yo - kai
Along with all the gameplay fumbles, the level design is nothing special, and the boss fights are particularly unmemorable (just catch up to them and spam that homing attack some more).
You even fight a special boss in this mode instead of the standard Gillwing you've already fought multiple times by this point in the game.
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