Sentences with phrase «special enemies such»

The game features special enemies such as the Gatling Rat and Chaos Knight that are Vermintide's versions of the «special infected.»
Quiet can scout an outpost and kill any target in sight with her sniper rifle; D - Horse is great for covering large distances and D - Walker is very useful against vehicles and special enemies such as the Skulls.

Not exact matches

Although I've found it very cathartic to speak, vent and end occasionally rant about all things Arsenal, we need to act carefully and intelligently right now or we're going to get played by this club even worse than at present... the pro-Wengerites and the suits, who represent a considerable proportion of the season ticket holders, don't want to believe that there is no plan and that Wenger has mailed it in for several years now or that things are going to get much worse before they get better... why would they... many have spent a considerable sum buying some of the highest priced tickets in the World... they want to have a front row seat to see something special and to be seen doing so, which simply provides ample justification for the expense and the time invested... to many of them, Wenger is the sun in their soccer universe... his awkward disposition, misplaced arrogance and his utter lack of balls makes him a rather unusual cult figure, but the cerebral narrative seemed to embolden those who already felt pretty highly of themselves... many might not even of really liked football that much before his arrival and rarely games they weren't attending... as such, they desperately believe that Wenger, and only Wenger, can supply them with their required fix... if he goes, they were wrong and that's a tough pill to swallow... they would have to admit that they were duped... they will definitely resent whoever made them feel this way, but of course it will be too late by then... so when we go overboard with ridiculous comments bordering of anarchy, it scares the shit out of them and they shift their blame towards us rather than at those who really perpetrated this act of treason... we aren't the enemy... we simply woke much earlier and the reason our comments have gotten more vile in recent years is out of utter frustration... in order for any real change to occur at this club we need to bring as many supporters as possible with us or the big money interests will fade and our ultimate objective will be lost... so it's time to focus on the head instead of the heart for now
The turn - based approach Fire Emblem is famous for is gone in Fire Emblem Warriors, and in its place you'll find hordes of enemies to cut your way through (in real time, naturally), screen - filling special moves and a surprisingly deep character development system which not only allows for levelling - up, but permits you to augment each protagonist's abilities on a more granular level, such as selecting and improving their weaponry.
There's also special moves made specifically for those units, that make use of riding and flying (such as a unit charging into a group of enemies with its horse, for example).
You also gradually earn the choice to interact a little more by pressing a button at the right time to do extra damage or make use of special abilities such as blocking an enemy's attacks.
Also, it's important to note that despite the relatively simple battle system, you can not expect to bowl over mobs of enemies by mashing the attack button (ok you can, but only after some serious grinding); there are too many enemies with special abilities such as knockbacks and healing spells.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
From Warrior to Mage to Martial Artist, each brings new strategies to the fight, and through the use of special items, heroes can even take on vocations that allow them to fight as monsters, such as DRAGON QUEST's memorable slime enemy.
Getting back on track the enemy roster is rounded off by a series of enjoyable boss - battles and the Upgraded foes, which are bigger, badder robots who'll tag along with regular hordes and wield special powers, such as stasis fields.
Pick up special power - ups such as bullet time, winged boots, ice runes, blue mushroom to get an edge over your enemies.
There are also plenty of special weapons, such as grenades, available to further maim your enemies with.
Divinity Points can also be used to perform special abilities, such as providing a 100 % chance of escaping a battle, which is very useful in case the lineup of enemies don't work to your favour.
Each of these super-bosses have their own unique twist compared to the other enemies on the map, such as special attacks or heightened stats.
Donald Duck will feature his signature catch - phrases, fiery temper and special abilities, such as tossing objects and sweeping up enemies with a broom.
This is unfortunately where the originality of the game ends and turns the title into a stock standard arcade platformer that requires players to go from A to B, collect items along the way such as hamburgers and defeat an almost unlimited number of ghostly enemies thanks to your special abilities.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
You also draw an oddly named Movement card (oddly named because it has little to do with actual movement) that lists special events, such as monsters getting an attack boost, and tells you what new enemies to place on the board.
A spell useful in boss battles and such - special skils: «Hustle Dance» — An lively dance that restores HP to all members of the party «Miracle Sword» — A one - handed sword skill that can recover HP while dealing damage «Whip of Love» — A whip skill that deals great damage to multiple enemies «Viper Fang» — A dagger skill that targets a single enemy and occasionally induces poison - Samadhi Kingdom is a country of knights surrounded by the desert - historic kingdom that reigns over the desert and values its chivalry - rumored that the young prince is himself an outstanding knight - horse races are also carried out here - picture shows a circus tent in what is described as a castle town where people bustle about
You can also create custom challenges by loading up an existing room and adding in special modifiers, such as disabling all your gadgets, making enemies tougher or even adding an aura which randomly moves from goon to goon granting them invincibility.
Each operator (there are 20 of them altogether) has a special ability unique to them, such as the Montagne with his full body shield that is perfect for initial entry and drawing enemy fire, or the Thermite operative whose explosive thermite breach - charge is able to blast through reinforced walls.
On some stages collecting hearts will give Lolo special moves vital to solving the puzzle, such as a limited number of egg shots (projectile attacks), which can temporarily disable (and even allow Lolo to move) some enemies.
During the main story, players will earn experience by defeating enemies and meeting optional objectives, such as performing a certain number of special attacks, stealth knock - outs etc..
Enter Aurora — a mysterious archipelago of floating islands where players can take part in games such as OrbRunner, gaining XP and unlocking special rewards by defending the isles from enemies.
You'll pick up upgrades such as shields; dish out extra damage with two equip - able special attacks and dash through enemies.
As such, your path through any level will be a long zigzag, broken up by directional changes, enemy encounters and roadblocks that require special items.
Coming from the renowned Japanese developer Spike Chunsoft, ONE PIECE: Burning Blood is built upon the «wacky and rich ONE PIECE universe» and is described as offering a «never - seen - before experience thanks to the fast - paced gameplay and unique ONE PIECE elements», such as the use of Logia Devil Fruits and «Haki» which can be used to execute impressive special moves to defeat the fiercest enemies.
On the one hand, the remake introduces many more combos and evasive maneuvers than the original version ever had, such as blocking, back - flipping, heavy punches and kicks as well as enemy - clearing special moves.
With different combinations of light and heavy attacks and special abilities, such as dashing through enemies and freezing time within a set radius for a few seconds, you can carve out your own playstyle.
Mugen is the brute of the group: his special skills enable him to do such things as taking a number of enemies out with a swing of his sword, he also carries a bottle of Sake, which can be put down on the ground to entice enemies, he can effortlessly carry two enemy corpses around, and even run with them in his arms, he is also able to carry heavier objects, and finally he is the only member of the team that is able to kill samurai outright.
The player will be given specific guns at the beginning of each level, but may switch them out with another gun they find.Most guns have attachments, such as suppressors, and heartbeat sensors.The player can also use grenades and flashbangs when faced with a large group of enemies, as well as a knife for close quarters combat.In some levels, the player will be given special equipment, such as night vision goggles, or a laser designator.
These levels represent special challenges, such as the disarmament of three bombs in a short time If a player goes down when you play together, they begin to crawl and shoot your enemies with your gun.
The main goal of the game is to explore the base, blasting enemies with a variety of weapons, and finding special upgrades, such as energy tanks to increase your maximum health and the Saturn Ball, whereby Killian rolls into a ball to squeeze through tight spaces.
When destroyed, enemy base's defenses or troops drop munitions (so you can purchase reinforcements) or special abilities, such as a missile or decoy.
When Velvet activates her arm's special powers, she can sacrifice a soul to gain bonuses from enemies, such as better defense or faster movement speed, in addition to a powerful special attack.
Sound effects include running, using weapons such as guns, swords and special abilities, inflicting blows to enemies and explosions when mechanical enemies have been drained of their health.
The inventory stores items of which there are plenty to utilise such as a range of weaponry to attack enemies in battle, gadgets to improve defences and boost the special abilities of gifts, apps which attach to gadgets to provide further improvements and items such as a health capsule which helps to heal a member of your team, while items can be created for team members by using energy earned in battles or alternatively gaining energy from converting an item back into energy.
Players work in groups of 4 to survive 10 waves of attacks by a specific enemy type, with objectives such as special target killing and device hacking popping up on the 3rd, 6th and 10th round.
From open canyons to alien temple, the game's surroundings have been designed to take into account height, cover, and your new special abilities such as the spartan charge which launches you forward into enemies, or the ground slam.
On occasions you'll get to use special gadgets such as a type of mind - controlling bug, and like the name suggests enemies that come into contact with it will be under your command.
There were hidden areas he could smash open, collecting components that could be made into helpful items — such as one that harvests energy from enemies that could be used for special attacks.
This new version comes with some special touches such as a revamped campaign system, some new difficulties and enemies, and a few other changes.
You're armed with a sword with which to dispatch enemies as well as a special item that you pick up at the opening of a level such as a bow, bombs, or a water staff that creates pillars of foam that you can walk on.
Players control four different characters, each with their own special powers and abilities, fighting enemies such as unethical lab made chimeras, malevolent inter-dimensional beings and even a men's room sign.
Aside from the main campaign, STRAFE will be introducing three new modes in a free update sometime around next month, which are: a Daily Challenge called STRAFEZONE in which all players experience a common run; a Weekly Challenge that is meant for speedruns called SPEEDZONE that grants special rules such as infinite ammo and taking less damage from rocket jumping; and Horde More challenge called MURDERZONE, with a progression system that lets you unlock objects to help you survive longer according to how many gallons of blood you have spilled from enemies.
In the game, you'll have to use each world's special abilities in order to work together, such as creating a giant paper craft Mario to squash your enemies!
Mini Medals are earned and traded for special loot, and there's even a full - fledged Monster Hunter quest board, charging players with such tasks as killing a certain number of enemies or gathering a set of materials.
It's a relatively simple idea, but players aren't able to exploit the knight's abilities at whim - eventually he will «wind down» unless special tokens are collected or certain stunts (such as blocking falling debris or killing enemies) are performed.
Other powers can be combined for one - time special attacks (such as spark and water, which send electrified splashes at enemies for extra damage).
If you string combos without missing shots on enemies, you can earn special attacks such as Shockwave, Showtime, and a Rampage which add effects such as slow - motion and rapid fire for a limited time.
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