Sentences with phrase «special enemy teams»

«Special Challenge» mode is a special mode that players join forces to defeat a special enemy team with a strong boss.

Not exact matches

The opening mission introduces us to three of a titular twelve potential agents you can choose to team up over the course of the game; the all - rounder in the shape of Hollywood, who's as quick with the quips as he is with his weapons, the heavy and wonderfully named Ishmael «Hardtack» Funderburke who has quite the walloping shotgun and a teleporting harpoon special to boot, and finally the speedy scout, Fortune, who has the ability to deploy a drone capable of stunning enemies around her.
Hayashi believes the boss fights in Zela games are of a very high quality and that the team developing Hyrule Warriors wouldn't be able to emulate them, so instead boss fights will see the player face off against waves of smaller enemies to charge up a special meter and then attack the boss.
But when two enemies conspire to bring down the kingdom, T'Challa must team up, as the Black Panther, with CIA agent Everett K. Ross and members of the Dora Milaje — Wakanda's special forces — to prevent a world war.
When two enemies conspire to bring down the kingdom, T'Challa must team up, as the Black Panther, with C.I.A. agent Everett K. Ross and members of the Dora Milaje — Wakanda's special forces — to prevent a world war.
The Ghosts, an elite US Special Forces team, are sent behind enemy lines to wreak havoc, destabilize, and eventually break the alliance between the cartel and the corrupted government.
Team up with as many as three other players in Free Battle mode, or compete on special maps to see who can get the most points by killing enemies before time runs out in Ranking Battle mode.
- based on the first two films - New York City is attacked by the nefarious chitauri warriors - civilians are pinned beneath wreckage - Captain America, Hawkeye, and Black Widow have to rescue them by destroying wrecked cars and other debris - these civilians are guarded by chitauri - Captain America can not only walk through flames, but he can now extinguish them with his shield - characters can also team up for special combo attacks - these moves are context - sensitive - stand on a marked area and wait for your teammate (or A.I. buddy) to walk over and press a button - Captain America uses his shield as a platform for Black Widow, and she bounces into the air and sprays bullets down - Thor rings Captain America's shield like a bell, destroying objects and enemies nearby - Captain America can reflect Iron Man's energy attack to destroy airborne chitauri - more than 100 all - new characters in the game - all - new New York City hub
Yup, you can taunt enemies in Special Forces: Team X. Doing so normally results in you getting your smug face shot.
- starts you off in a small town - in town you can visit shops, talk to people and accept a quest - the quest puts you in the middle of a volcano - your end goal is defeating the gigantic fire beast Ifrit - team up with a Goblin and Chocobo - fight multiple enemies, including some unfriendly Chocobo - enemies leave behind loot like recovery items and materials for crafting - by pressing L or R, you get access to four attacks - attack names include Plunder Slash, Mercurial Thrust and Trinity - charge a power meter and then hit L+R at the same time for special movies - one special lets you change into Cloud with very powerful attacks - run with the B - button - camera switching is handled by the D - Pad - info on the upper screen that gives you constant battle updates - bottom screen shows the status of all the characters, plus a map
Before the first set of missions is out, you'll have learned how to move, interact with nonplayer characters, equip items, shoot at enemies, use special skills, assemble an away team, pilot a starship, hail other vessels, allocate shields, prioritize different ship systems, issue orders to your crew and collect the spoils of war, among other things.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Special weapons have also been completely replaced with entirely new concoctions, from giant storm clouds that rain down pain on unsuspecting enemies to protective armor that shields your entire team from harm.
Swap monsters on your team to take advantage of special powers or the elemental weaknesses of enemies.
In «Vendettas,» the player can choose from one of four characters, each with his / her own skill tree and special abilities, and team up with others to mow down enemies as they head towards an objective and / or face a boss.
You can not see enemy placement unless they are directly visible from your vantage point, or by the merits of special intelligence provided by one of your team members.
In the real world, Mario & Luigi can team up with special attack items like a helicopter helmet or a rideable star, and then beat what amounts to a quirky mini game using the gyro sensor or the like to do massive damage to an enemy or boss.
Mugen is the brute of the group: his special skills enable him to do such things as taking a number of enemies out with a swing of his sword, he also carries a bottle of Sake, which can be put down on the ground to entice enemies, he can effortlessly carry two enemy corpses around, and even run with them in his arms, he is also able to carry heavier objects, and finally he is the only member of the team that is able to kill samurai outright.
The bosses are stronger than these basic enemies, but tactically I found it most effective to just set my team to support me before battle with healing magic, while I repeated the same 3 hit combo with the occasional special move or grenade toss till the boss eventually died.
Placing a squad adjacent to another squad allows the active team to call upon the stand - by units resulting is a splash of special effects as a blur of angry fists pound a poor enemy unit into oblivion.
By killing enemies using one turret and keeping a high combo score, the action bar fills up, gives commanders an edge in battle by allowing them to use a portion of it or the entire bar to summon the team's hero for a limited time, or use special attack barrages to cause huge damage to enemy units.
Each hero has special abilities including personal and team buffs and enemy debuffs.
The Ghosts, a legendary US Elite Special Operations team has been deployed behind enemy lines to smash the Santa Blanca cartel, sever their ties with the corrupt government and bring the deadly narcotics trade to its knees.
You'll only control Noctis directly, and he'll automatically continue attacking enemies while you occasionally dodge, parry, and team up with the rest of the guys for special attacks as well as your own set of skills to wipe out enemies.
The inventory stores items of which there are plenty to utilise such as a range of weaponry to attack enemies in battle, gadgets to improve defences and boost the special abilities of gifts, apps which attach to gadgets to provide further improvements and items such as a health capsule which helps to heal a member of your team, while items can be created for team members by using energy earned in battles or alternatively gaining energy from converting an item back into energy.
Each species of Insector has its own special attack, and it's good to have a diverse team of Insectors so that you can exploit any weakness an enemy's team may have.
Collecting bananas and bonus letters, power - slamming on enemies and teaming up with Diddy Kong for special attacks and bonus levels makes for hours of white - knuckle entertainment.
While a lot looks very familiar (you have a team of three of your party members, combat is turn - based, you can attack, defend, use special skills or items), enemies are laid out on a 3 × 3 grid, and its used to create some very engaging battles.
Sure, players still have to team up against overwhelming hordes of enemies, some of whom possess special abilities that can instantly take players out of the fight, but Vermintide has so much more to it, including unlockable skills and classes, epic loot, and Twitch integration that lets viewers help or screw over the players.
When not sounding out enemy units to destroy, its expansive maps give you room to take on secondary objectives such as finding skulls or unlocking special siege units to help your team.
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