Sentences with phrase «special type of enemy»

Throughout the game, players will travel to numerous locations and fight a variety of enemies including soldiers, mummies, various types of tanks, planes and helicopters as well as a special type of enemy in the end stage that I will not mention in the interest of not spoiling the 15 year old game.

Not exact matches

Submarines and aviation hunting enemy's transport ships caravans - Using different types of submarines in special operations, one can make sudden strikes on transports and battle ships of opponents; if the strike succeeds, the enemy will lose part of the reinforcement, and will lose opportunity to have significant navy.
There are sub-regions within each of the siblings» territories, and throughout the map there are many, many actionable items and areas like cult compounds, general stores, vehicle stores, missions, side missions, hunting and fishing, ammo and cash supplies, several types of collectible, enemy vehicles, special characters.
The Enhanced Edition brings a wealth of all - new features and upgrades for the ultimate Space Hulk: Deathwing experience, including deep class customization and the Chaplain class, as well as new weapons, enemy types and the highly - replayable Special Missions mode.
And while a light and heavy attack allowed Zelda to fight through the enemies without much threat, big hordes of moblins, and there were several dozen on screen heading for her at almost all times, were better handled with a few different types of special attacks.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
- due out next month - Rival Domains is a new type of special map, where you get to battle a large army (called a brigade)- your goal consists of capturing enemy camps, defeating enemies within 10 turns, and trying to earn high scores - deploy up to 20 Heroes, and if you need some help, you can recruit allies from your friends - you can only have one ally with Sing or Dance, and no duplicate Heroes allowed - first round of Rival Domains maps will open alongside the update - after that, a new map will become available every week on Saturday - Blessed Gardens is a new type of map where you can earn Orbs, Hero Feathers, and more - these maps can only be tackled by Heroes who grant the corresponding Legendary Effect, or Heroes who have received it - duplicate Heroes are strictly forbidden - the first time you enter the Blessed Garden, you will get four Water Blessings, allowing you to start playing right away - Blessings of other elements are some of the rewards you can earn in the Garden of Water - Blessed Gardens will go live alongside the update, with a new map to be added every Sunday after that - earn Blessings by completing quests and participating in other activities - Shrewd Strategist will be able to learn Wind's Brand at 5 * - strengthen even more weapon skills using Arena Medals and Divine Dew at the Weapon Refinery:
Information like Ezio (full name Ezio Auditore de Firenze) can glide on Da Vinci's flying machine, there's a lot of new weapons in the game, enemies can be disarmed and their weapons used against them, there's a special move for every weapon, and perhaps most interestingly, there are 16 unique mission types and none of them include pick pocketing or eavesdropping.
The Bard's Tale features 20 - 30 hours of adventure gameplay, 50 enemy types, a full cast of bizarre NPC's, over a dozen special boss enemies, 16 magical characters to discover, and over 150 unique items of weaponry, armor, instruments, tokens, artifacts and loot.
Outside of the main storyline missions there's special arenas where you fight five waves of enemies, and another mission type in which you run from one end of the map to the other, killing everything that... wait, that sounds familiar.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
But from that stems a compelling puzzle game that steadily builds up a roster of enemy types and special spaces to make each level a fascinating riddle.
Uber secrets including: - Lilith, mother of demons, a totally new playable character - 4 new alternate chapters with new enemy types and visual themes - Revised seed code combo system and new special seeds - 100 + enemies, with new designs - 8 new bosses
You'll have to defeat hordes of Skaven as well as many special enemy types in your quest to defeat the Vermintide!
In addition to featuring better graphics than the original 4 - color CGA palette, Commando Enhanced also adds a lot of new gameplay elements, including new enemy types, the ability to pick up and use grenades and radio to call in surgical air strikes, body armor, and many more special items.
Picking up different types of karma (blood pools from slain enemies) will move your meter to either side and your special attacks can do terrible damage or even heal you.
Players work in groups of 4 to survive 10 waves of attacks by a specific enemy type, with objectives such as special target killing and device hacking popping up on the 3rd, 6th and 10th round.
You can only equip a certain amount of special skills at a time, so the type of enemy you face off against will determine which skills will best suit you for battle.
On occasions you'll get to use special gadgets such as a type of mind - controlling bug, and like the name suggests enemies that come into contact with it will be under your command.
Develop a special tactic for each type of enemy and smash into the ashes hordes of attacking monsters!
Special Features: — 12 unique kinds of towers, 30 different enemy units, and varied types of terrain!
The struggle in each level then becomes about figuring out a good balance of staying put and defending and clearing out Mawkeepers, a special enemy type that opens portals to summon monsters so you don't get overwhelmed.
a b c d e f g h i j k l m n o p q r s t u v w x y z