Sentences with phrase «special weapon abilities»

Not exact matches

You also acquire certain tools / weapons and special magical abilities to aid you in your mission ahead.
Combat in Revolution is a criminally dull, scrappy affair, in which you either spam the enemy with your single melee attack combo — which can only be used once a timer has filled — or use special weapons, items and magic - like «ragnite» abilities to either damage or degrade the enemy, or buff you and your teammates.
The opening mission introduces us to three of a titular twelve potential agents you can choose to team up over the course of the game; the all - rounder in the shape of Hollywood, who's as quick with the quips as he is with his weapons, the heavy and wonderfully named Ishmael «Hardtack» Funderburke who has quite the walloping shotgun and a teleporting harpoon special to boot, and finally the speedy scout, Fortune, who has the ability to deploy a drone capable of stunning enemies around her.
Unlike many other MMO - ish loot games that hinge on getting players hooked on «the grind,» there are no attacks to select via a menu, and rotating through special ability cooldowns couldn't be further from the experience of walking into a battle, weapon in hand, and taking down a massive beast.
The developers have seemed to recognise this and address it somewhat, as a few levels focus solely on special weapons, blocking the ability to grab enemies altogether.
Characters have special weapons of their own that feature signature moves, called special abilities that can be activated by focusing energy.
The Servan act as special attackers that you can use to summon special weapons or abilities (they also fight on their own while you aren't using them).
Niffler transformations: Niffler (playable character, attract studs, guardian ability, dig), Sinister Scorpion (vine cut, special weapon, guardian ability), Vicious Vulture (use flight docks and flight cargo hooks, destroy gold blocks, guardian ability)
Weapon durability doesn't exist and only one weapon and item can be equipped per unit, though weapons increases in power as its wielder gains experience points and levels in battle (as does special abilities and spells).
New this year is the specialist mechanic, which has you choosing from a wide range of character types that each feature their own special weapon and ability.
Not much is know about the foursome though each character will come with unique weapon handling stats and special abilities and we can catch glimpses of these in the video.
As in your standard fantasy action - adventure game, you choose a class of adventurer to play as, with different weapons and special abilities.
Dragon Quest Builders features a rather simple and functional combat system, a basic action role - playing game system where players have the ability to attack with their equipped weapon, use items and unleash some special attacks, such as the Spinning Slice, that are learned as the game proceeds.
It looks like most of the elements make a return on weapons in Monster Hunter World, but that gatling attack we've seen seems to be a special ammo rather than an inherent ability of the bowgun.
The actual card will give you a 2x PP bonus whenever you use that weapon as well as tell you about any special abilities that item has.
Best of all, each bounty hunter came with their own weapons, special abilities and style that perfectly suited their personalities.
Every weapon could be used at far and close range with special attacks and abilities available as well, and some fantastic boss battles to cap off the episodes.
Nublet # 5) Besides demon mode, each weapon has a special ability that only occurs in it's weapon type: Great Sword: High cutting power, also able to block, although you move very slowly with this Dual swords: demon mode, drains stamina, but increases attack, speed, and sharpness while active.
The weapons all have varying attributes attached to them that affect your movement, attack power and special abilities.
No special abilities, no OP weapons, no status screen to boost your stats and no cheat mode.
Both editions will give players three additional weapons, the.50 Caliber Pistol, Bullpup Shotgun, and Hammer, along with bonus character appearance customization options (including three clothing items), a 25 % boost to the recharge rate of the Special Ability Bar for each of the characters, and 5 stunt plane trials.
Characters can level up and earn new equipable gadgets that alter their weapon, special ability, and passive skill.
Better yet unused weapons can be fed into your axe, sword or fist of choice to increase its power, with special abilities also making the jump over so that you might wind up with a Thermal Sword that increases attack power or even lets your character hoover up nearby items.
Strider was a punishing game but it paid off in spades for those that were willing to master its various weapons and special abilities.
Luckily, each of your soldier's, after gaining their first promotion, will be assigned a random class each with its own special weapons and abilities.
A solid arsenal of weapons, powerups, special abilities, and selectable perks is also present.
5 PLAYABLE SHIPS: each with its own special ability and playstyle MIGHTY ARSENAL: 42 weapons and 30 upgrades with tons of customisation options BOSS RUSH: fight a weekly selection of epic bosses and work your way up the leaderboard DAILY RUN: Try to get to number one in a special daily leaderboard where all players share the same run, guns and bosses.
A hefty arsenal of conventional and scifi weapons, powerups, special abilities, and selectable perks is also present.
While only three are available from the outset of the story, you'll eventually be able to unlock 12 operatives, each with their own unique weapons and special abilities.
It's also locked and loaded with more than 50 weapons, and blessings from the gods that'll grant special abilities.
Each Legendary Lord has a unique range of weapons, armour, special abilities, and their own distinct narrative quest chain.
Jane Frey is an assault ops specialist with her primary weapon of choice being a shotgun and a revolver as a secondary weapon, while her special abilities include Leash which holds enemies within a gravitational anomaly; Void knocks down enemies in the path of a powerful bolt of energy; Choose of Slain allows Jane to pull an enemy closer as other enemies are pushed away; and Equinox forms a kinetic shield around Jane that protects her from incoming damage by reflecting incoming projectiles.
Given that your inventory size is limited; weaponry of an inferior level and duplicate weapons can be sold in exchange for credits which can be reinvested into purchasing better weapons, upgrading currently equipped weaponry and new special abilities.
Sound effects include the pulsing of a tracker reminiscent in style to Aliens, growls from nearby zombies, sparks, distant screams, firing weapons, reloading, using special abilities and ambience such as the ESS Meridian's nearby generators; which is complimented by an original classical and dramatic score.
Your ship can collect different weapon types, missile types and special abilities.
The rigs are destined to improve a player's style of gameplay, with special weapons and abilities.
Dead Effect 2's replayability stems from numerous story missions accompanied by side missions as well as biohazard mode and survival mode in addition to upgradeable weapons and special abilities, although the lack of multiplayer functionality within home console ports in comparison to a strong multiplayer portion found in the PC version; does genuinely lower the replay value from what it should have been for the PS4 release.
In for the assist are Battle Arts, a new combat system that gives every weapon and shield a special ability.
Kay Rayner is a close quarters combat specialist who carries a Epirus V - 7 Bow as a primary weapon and an Eclypse Katana as a secondary weapon, while his special abilities include Pull Enemy that utilises a telekinetic ability to pull closely situated enemies toward him while inflicting damage and incapacitating enemies for a period of time; Throw Enemy is a powerful telekinetic attack that inflicts serious damage to enemies and flings them away; Devastation causes a massive amount of damage to all close by enemies through a powerful ground hit; and Zeal produces a huge bonus for melee attacks in addition to a simultaneous protective aura around Kay.
Gunnar Davis is a heavy weapons specialist with an assault rifle as a primary weapon and a pistol for a secondary weapon, while his special abilities include Shockwave which sends a powerful electrical impulse that knocks down enemies; Stasis projects a stasis field that stops time for enemies albeit while simultaneously protecting them from incoming fire, but could still be useful to strategically change position, finding cover or running past a large group of enemies; Barrier creates a protective energy bubble that prevents damage from being received by Gunnar; and Storm hits enemies with a lightning strike.
Each of them has their own special abilities (like the previous title) and weapon choices.
As stated above, each character has their own weapon and thus their own special abilities for you to use in battle.
Higher levels unlock weapon upgrades and special abilities, which you can switch out at your loadout screen before a match and / or at respawn.
The levels were as interesting as any other Halo campaign but due to the better graphics and the ability to climb up a ledge rather than having to jump above it's height it made it great to explore for skulls and collectables, within the 9 hour co-op game both myself and Russ found ourselves venturing off and climbing up different parts of the maps to see how high we could get or what was hidden away, we came across a few Easter eggs on the way and found some rare or «special» weapons, Halo has always been a FPS which you have to explore to find Easter eggs etc. but Halo 5 just seemed better than the rest for this, the game flowed well between each level bouncing from blue team and team Osiris following the story to show where paths cross and what each team is doing in between, I feel like all of the trailers kind of pointed the story into a different direction to the way the campaign developed which was surprising and confusing at the same time but none the less it was a great campaign and one of the best Halo games I have played in many years, I was never a fan of Halo 4 I thought it lacked everything a Halo game should be but Halo 5 has surprised me and was well worth the wait.
Should you manage to defeat one of the robotic bosses your reward will be the ability to wield the defeated boss» special weapon.
Unlock multiple ships with special weapons and abilities for your journey and become a legendary hunter!
Players now have the ability to spawn any vehicle, weapon, or special item they've previously unlocked - no more driving miles across the map to climb into the cockpit of a fighter jet to only be blown to pieces by an enemy.
All of the characters have their own special abilities that you can level up and there are multiple load outs of weapons you can unlock but these basic upgrade abilities barely add any more reason to replay the game.
Between every character's primary weapon, secondary weapon, and special abilities, there's a wide range of gameplay and strategy options available for every battle.
With hyper - agility, unique weapons, and customizable special abilities, Sunset Overdrive rewrites the rules of traditional shooters and delivers an explosive, irreverent, stylish, and totally unique adventure exclusively to Xbox One.
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