Sentences with phrase «specific actions in the game»

The new integration will provide users with a simple and secure sign - in process on Kabam.com and the ability to engage users with interactive posts, which allow players to share content and prompt friends to take specific actions in their games.
In addition to the social play and learning aspects of Seeds The Game for individuals, the resource and data mapping aspect of the project could also help build resilience in communities by documenting local food systems, sharing solutions to pest and climate challenges with other communities, implementing specific actions in the game that target local needs, or adding game elements and activities to address specific challenges.

Not exact matches

Maybe they visited your website (or a specific page on it), took some sort of action in your app or game, or gave you their email address or phone number.
Starting June 1 and running through July 19, B - Dubs will feature a particular category of sports each week, bringing them to life through in - restaurant TV content, highlighting sport specific action and bloopers, along with educational materials and interactive games.
The N.F.L. now has a concussion management protocol, outlined in an inches - thick document that commands teams to institute a specific, detailed game - day and postconcussion course of action.
«By using a serious video game, we saw increases in meal - specific vegetable intake at dinner for the children in the Action and Coping groups and fruit intake at breakfast, lunch, and snacks for all intervention groups,» said lead author Karen Cullen, DrPH, RD, USDA / ARS, Children's Nutrition Research Center, Baylor College of Medicine.
II, an online video game that promotes fruit and vegetable intake, in which they either created action or coping implementation intentions, both, or did not create implementation intentions during the goal - setting process to eat fruit and vegetables at specific meals.
The game boils down to the fact that every women has built in «autoresponders» against some specific action.
«In response to the report itself, we are concerned and disappointed that a board of professionals tasked with evaluating and judging games fairly and honestly would stretch the facts to such a degree and issue a report that describes specific thrusting actions that are not simply present in the sequence in question and incorrectly portrays what was presented to them for review.&raquIn response to the report itself, we are concerned and disappointed that a board of professionals tasked with evaluating and judging games fairly and honestly would stretch the facts to such a degree and issue a report that describes specific thrusting actions that are not simply present in the sequence in question and incorrectly portrays what was presented to them for review.&raquin the sequence in question and incorrectly portrays what was presented to them for review.&raquin question and incorrectly portrays what was presented to them for review.»
Similarly, players will be able to use their save game from Ground Zeroes to help establish a Mother Base in The Phantom Pain, while actions made when rescuing hostages, POWs, and specific characters will all have important repercussions later on.
I could conceivably see an on - rails title where the player has to perform specific quicktime actions to advance in the game being something really fun, but thus far that doesn't exist.
Every action the characters take in this game has a very specific purpose, and there are no meaningless side quests to deal with.
The latter pauses the action and allows players to target specific body parts entirely based on in - game stats without regard to player skill.
Every game in the Bit.Trip series fits this bill: within seconds you're indulging in each title's specific quirk: Beat's rhythm game / Breakout mash - up, Core's risk / reward system, Void's multidirectional action, the «perfect run» challenge of Runner and Runner2, Fate's on - rails fluidity and the way Flux brings it all full circle.
Nomura does state that FF Versus XIII will in fact be using the lightning technology from Luminous; however, a game - specific engine specialized for action will be used in the game as well.
Released nationwide in 1980 the Intellivision game controller looked like a hybrid mobile phone / TV remote and featured a 12 - button numeric keypad, 4 side - located action buttons, a directional disk capable of detecting 16 directions of movement and laminated overlays that would slide into place as an extra layer on the keypad to show game - specific key functions.
As it stands you now unlock your action skill at level 3 (as opposed to level 5 in the previous game), but you'll also start with character - specific weapons, so you get a feel for the different characters early right away.
As he did in his chat in February at our San Francisco Internet of Things meetup, Kuniavsky, likened this device behavior to video games like Minecraft or Lemmings, where preset general behaviors determines how the game unfolded as opposed to rigid and specific actions.
The easy - to - learn Synapse software (for Windows and Mac) lets you record macros to speed up in - game actions as well as to set up special lighting effects for the individually programmable backlit keys and tie them to specific applications, so every game you play has its own profile.
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