Developer Rockstar Games declined to comment on
specific cars in the game.)
Not exact matches
This weekend pays tribute to a
specific era, 1985 - 89, and features a host of initiatives like
cars with old - school
car paint schemes, commemorative ticket and program designs, specially - designed apparel, retro food offerings at the track... unlike, say, baseball or football throw - back
games where the only real change is the team's uniforms, Darlington and its partners goes all
in.
There are four classes of vehicles, each class containing a handful of
cars, but the
game has various skins that unlock after you perform
specific in -
game oddities like beating a race without damaging your health bar.
The
game is slated for a release
in March 2013 on PC and multiple consoles, including the Wii U. Speculations about Wii U
specific features include using the tablet controller as a high - tech steering wheel, like
in Formula One, with buttons and
car controls toggled via the touchscreen.
- Nintendo announced a special collaboration with Sanrio
in Japan - on November 3rd, Nintendo will launch special packs of amiibo cards - pack include two Animal Crossing amiibo cards (random) and one seal (random)- six of them, and they all feature a
specific animal - like other cards, when you scan it
in Animal Crossing: New Leaf, the animal will come live
in your village - will bring its own furniture,
in its camping
car - the six cards will have furniture is based on a famous Sanrio character: Hello Kitty, Pompompurin, Little Twin Stars, My Melody, Keroppi, and Cinnamoroll - the seals included
in the packs feature a special illustration with a famous Animal Crossing character and one of the Sanrio characters - Isabelle x Hello Kitty, Timmy & Tommy x Little Twin Stars, Mr. Resetti x Pompompurin, Lottie x My Melody, Kapp»n x Keroppi and K. K. Slider x Cinnamoroll - the Sanrio characters will not appear
in the
game, just the special furniture
The default settings for the
game don't have any assists turned on (realistic assists like traction control being used depending on whether a
specific car actually has them), which led to my first lap being a barely controlled mess ending
in a spin off into the barriers.
Game description Test Drive 6 has a completely revamped physics model, which will give each
car in its class a
specific driving style and handling model.
Weather conditions are hinted at with snow as well as stormy clouds and thunder
in the distance on
specific tracks, but there are no definitive customisable weather conditions for every track such as dynamic weather going from dry to wet or rain to dry with a wet track gradually drying out, rain, heavy rain, snow and storms, although they are features that could perhaps be introduced
in a future
Cars game.
As well,
specific car window decals have been rendered
in the
game, which NaturalMotion claims is surprisingly difficult to render
in games.
Even this
specific technology has been used
in great
games such as GTA IV and Red Dead Redemption and
in fact the way Nico, and the npcs would dynamically react to forces (such as your
car ramming them) was a large part of the pleasure
in that
game.