Sentences with phrase «specific game situations»

We use drills that fuse individual skills with combination play to break down specific game situations that help players see the game in new ways and recognize recurring situations.

Not exact matches

The def is not drilled on how to deal with specific situations, they are taught instead the theory and let them refine it in battle (match day), while this can develop players who can read the game well... it doesn't create a unified group.
Frenn said he has looked back to his net when the Raiders are on the attack to see White working on specific techniques or drills after a goal or situation to be better prepared for a certain shot later on in the game.
The research involved four different games which were representative of different and very specific strategic situations.
After the bug fixes with a patch this sequel exceeds the original in every aspect.Better graphics, gamplay and story along with 2 completely different playable protaganists give Dishonered 2 more replay value then almost every triple A title this year.And this time around I did nt feel pushed to play the game in any specific way.I felt that playing stealthily was alot more rewarding then the first entry but i never felt that i was playing wrong or was being punished when i played a full on assault playthrough.Also there are several ending for every playstyle for both characters which really drive you toward a second, third or even forth playthrough and in all the chaos or silence of each level, even on my forth run, I reimagined every situation and experienced different outcomes every single time.Dishonored 2 also contains some of the best level design I have ever seen with the likes of the amazing and masterfully thought out Clockwork Mansion level being among my all time favorites.Dishonored 2 truly is a masterpiece in almost every ascpect!!!
The number of possibilities to approach a specific situation in the game is just remarkable.
The game's new weapons are in varying degrees useful in specific combat situations but always fun to play with, at least for a while.
I recognize that the game wants players to pick a move and stick with it, but many of them are only useful in very specific situations, and it's kind of a hassle to pause the game and flip through a menu every time I want to knee - drop a stunned Abobo.
[vii] Skills can be specific to situations, e.g., a student may be very good at staying on task in a computer game and deficient in doing so with math homework.
«A lot of these [comics] tell a story that's a little more personal, a little more intimate for them and allows you to delve a little deeper into the character and how they would react in a specific situation, as opposed to the game, they may have to tell you how they'd react to a situation or how they reacted to situations in the past,» explained Walters.
With our understanding of this critical period of puppy development we know that socialization, which for our purposes means a positive encounter and or exposure to a wide variety of people, other animals, sounds, surfaces and situations and; prevention, a game plan that includes specific exercises to help prevent known, predictable, dog behaviors from becoming problematic are our top priorities.
Also in the news, renowned video game critic, Jeff Gerstmann from Giant Bomb put out a pseudo review today (the actual review and score won't be posted until Titanfall multiplayer server infrastructure is tested) stating «The frame rate in Titanfall is uneven on the Xbox One and though it's usually fine, it can get downright nasty in specific situations
Now, the NX situation is bound to be less black and white than this; there would surely be platform specific games and what not.
At present there are four different Combat Situations in place, with each one offering a specific mini-section of the main game to play through in a mode similar to an arcade experience.
The game's new weapons are in varying degrees useful in specific combat situations but always fun to play with, at least for a while.
I don't have much specific insight into this situation with EA games, but my sense of it, and probably the sense of most gamers on the internet, is that EA really wants to stick it to you the maximum amount, period.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
While the game can be completed simply by clearing all of the stages, it's worth seeking out gems hidden (sometimes deviously so) throughout the game for a purpose we will stubbornly refuse to reveal here, and it's also worth taking on the optional challenges that require you to handle specific situations, bosses, and stages in a particular way.
The reality is the games you mentioned I don't recall any of them releasing with a specific feature that was stated to be inside of the game only to not be represented inside of the game and if you want to bring up the whole downgrade situation those companies actually released trailers and footage of those games even betas before they release to show people the current builds.
They could put context - sensitive situations in the game where you can do that in a specific part of the game, and things like that do exist in the game.
The thing is, criticism is not only useful for specific AAA titles, its essential to tipping the situation of indie art games to the point where the already completed work is culturally elevated and alternative financing sees it as something worth encouraging.
Solutions to our puzzles will arise from each specific situation in the game itself», Ulrich Wanitschke continues.
Fixed an issue where players could not control the game properly after inputting mouse and key control at the same time in a specific situation.
Many have noticed from the footage shared last week that explosives are really effective in the game, and he confirmed that, while very powerful, there's some good diversity, which makes them more effective only in specific situations, so it's not easy to abuse them over and over.
Unfortunately, this device only works in specific situations with specific games.
A score attack - type game, you are placed into smaller, more condensed situations in which you are limited to a specific weapon and need to kill enough enemies to achieve bronze, silver, or gold medal score thresholds.
There'll also be situations where you'll need to use a specific character's special abilities if you want to progress, which is something gamers have been used to throughout the entirety of the LEGO video game franchise now.
I merely «played his game» by also indicating that the authors restricted any claim of application to a very specific situation which had no similarities in either content or environment to the CRU emails.
Focus Assist will automatically turn on in specific situations, such as when you're duplicating your display or playing DirectX games in full - screen exclusive mode.
Then there is anxiety that is a habit — it is simply the way we are used to dealing with a specific situation like a test or a volleyball game or even an elevator ride.
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