Sentences with phrase «specific gameplay elements»

That's going to seem cheap to me unless they reveal some new Wii - specific gameplay elements.
However, as a title designed for mobile devices it's easy to see some of the touch - specific gameplay elements at play.
BioWare is releasing a new series of videos for Mass Effect: Andromeda which focus on specific gameplay elements with the first video putting an...
While previous titles focused on a open - ended playstyle, Happy Home Designer takes a specific gameplay element, interior design, and expands upon it to create a unique Animal Crossing experience.
If you don't quite understand one specific gameplay element, you'll need to boot up that tutorial all over again and try to skip through.

Not exact matches

Each board is now a linear path and includes specific events that work with new elements and changed gameplay of Mario Party 9.
Indeed, barely a second goes by where one of its core elements doesn't bring to mind the superior experience offered by other games, from the shooting mechanics of Quake and Unreal Tournament, to the mobility tactics of Titanfall and Tribes, to Overwatch «s own objective - based gameplay, specific character classes, and «Loot Box» reward system.
Players will be rewarded for contributing to the camp but no specific details have been revealed about particular gameplay element.
This review will not cover any of the gameplay elements as far as how the stories in the two games unfold or the in - game mechanics unless it pertains to a specific aspect of playing them on the VITA or the PS3.
These elements all come together to form the gameplay experience that a gamer has, with a specific game.
While I won't mention specific sections because of spoilers, there are a few set pieces that introduce the player to unique (and unexpected gameplay elements).
It might not even necessarily be a concept for a specific gameplay mechanic, we'll just see one of his random drawings and pull something cool out of it, and turn it into a gameplay element.
Puzzle elements in the game is usually controlled by the Igniculus, where it shines light on a specific form and you use the shadow of that form to place it on the matching mark, and none of these are hard but they are enough to break up the gameplay and make it feel fresh and welcoming whenever you encounter them.
If Nintendo is showing this specific element a second time, it must be a pivotal part of the product from a narrative or gameplay standpoint.
Gameplay is divided between two modes: narrative - based, open - world «playset» adventures tailored to specific groups of characters (i.e., The Avengers or Guardians of the Galaxy), and a free - form «Toy Box» environment that mixes the world - building of Minecraft with simple, logic - based programmable objects and interactive elements culled from Disney's properties that can be unlocked in various ways.
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