It looks like this game may bring us back to the roots of survival horror instead of survival action, which many gamers have become accustomed to (and despite how much hate that
specific genre seems to get, I quite enjoy both).
Not exact matches
It
seems simple enough to say, but I think it's often overlooked, is that CCM's
genre is not a style of music, but rather it is a very
specific message.
Director David Gordon Green is a hot commodity right now in Hollywood after moving from the world of indie dramas to mainstream comedies, but he
seems to be doing a good job of riding the momentum from Pineapple Express while also avoiding being pigeon - holed into any one
specific genre or style of film.
You know it
seems like each console has a
specific genre in which they just have an over abundance of titles.
Streep might
seem a strange choice for something so obviously frothy and
genre -
specific, but her performance here adds some necessary weight.
You
seem to toe the line between small dramas like this one and more
specific genre fare (Final Destination 3, the Die Hard movies, Scott Pilgrim, etc.).
My guess is that it
seemed like free money: they were providing a massive brand name, a large pool of likely - to - be-motivated customers, and
genre -
specific expertise.
That is, every novel fits into some type of
genre, but novels that
seem to exceed (however you measure that) the
specific genre's conventions somehow becomes literary.
Now, an entire
genre in which the sole criteria is control over a
specific shape — in this instance, a sphere — might
seem like a novel, if gimmicky, concept perfect for a small team like Tiny Lab to tackle.
One problem with the toys - to - life
genre that the team behind Starlink
seemed to have solved is the «portal» or more importantly having to drop the controller and place a piece on the portal to get a
specific character into the game.