Sentences with phrase «speed tight game»

Not exact matches

I believe what makes cazorla the player he is, is the ball rarely gets lost at his feet, he can dribble in tight spaces or pass the ball for that clear cut chance, plays with his right or left, great at dead ball situation, accurate shooting, his tempo is amazing too he will slow it down or speed it up based on the circumstances, an intelligent player that can read the game a lack of pace but that means nothing when you are this talented!!
«I love blocking for T.D. Blocking, running routes, speed — I think I'm the best tight end in the game.
In tight games, someone with the ability to run into space without being caught can make all the difference, and it's why many managers are prepared to persevere with players that don't offer much beyond speed.
You have the tight controls & exploration from the Mario games combined with the speed & excitement of a good 2D Sonic game.
Features • Sci - Fi action / adventure combines aerial and on - foot combat for a totally unique third - person shooter experience • Will's jetpack delives total freedom of movement allowing players to race against UFOs in high - speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video speed chases and rain death from above onto unsuspecting otherworldly foes • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes • Gravity - defying vertical combat system, where moving up is the only way to bring your enemies down • Seemless transition between jetpack flight, ship - to - ship dog fighting and third - person shoot - «em - up action all exists within the same level — not broken up into different «areas» • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air • Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games
It's also not really the best series for the average LEGO game formula, since Sonic focuses a lot on speed and tight level design whereas the average LEGO game (Dimensions included) have a slower paced setup with puzzle solving, combat and item collecting playing a major part.
A tight field of view, plodding movement speed and a game world packed full of incidental (and gross) detail leave you constantly on edge, wondering if the next enemy is going to appear in front, above, below or behind you.
The combat, similar to action - role - playing games like Bloodborne or Horizon: Zero Dawn in its strategy and speed, makes for tight battles with just a few enemies, but you're not invincible.
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