There is some incredibly cool shit to do here, some of which seems downright wasteful when you consider the majority of players» time will be
spent in the multiplayer arenas.
Frankly, I wanted to spend so much time with the single player game that multiplayer felt like a bit of an afterthought to me, but I did have fun with the time
I spent in the multiplayer mode.
Four additional hours were
spent in multiplayer mode.
Five hours were
spent in multiplayer modes.
All 6 hours of play were
spent in multiplayer mode.
Two hours of play were
spent in multiplayer modes.
5 hours of play were
spent in multiplayer modes.
Approximately 22 hours of play were devoted to single - player modes (completed one time), and one hour of play was
spent in multiplayer modes.
One hour was
spent in multiplayer modes.
1 hour of play was
spent in multiplayer modes.
Less than one hour of play was
spent in multiplayer modes.
It offers a single - player, a zombi mode and lots of hours to
spend in the multiplayer.
Not exact matches
BOOKS How Games Will Save the World Reality Is Broken by Jane McGonigal (Penguin) Since the
multiplayer game World of Warcraft debuted
in 2004, gamers have
spent more than 50 billion hours guiding their role - playing avatars through its mythical virtual worlds.
This game is definitely aimed at the younger Pokemaniacs, but older fans like myself can still get enjoyment out of it if they keep an open mind, it's not as good as the first PokePark game do to looser controls and by just not being as much fun, but it manages to expand on what the first game offered
in the way of new content, for instance this time you don't just play as Pikachu but also Tepig, Snivy, and Oshawott after you meet them, and you can switch between them on the fly anytime you want, and you'll need to use each of their special abilities
in your adventure, it also adds side - scrolling sections and a few other new features to keep things fresh, it also has some
multiplayer attractions to play with so that's also nice, and you'll still be befriending all sorts of Pokemon just like the last game, you also get free roam after the main quest so you can make sure to befriend them all, and it's all adorable do to the cute graphics and world, even the loading screens are adorable, and as a gamer who typically plays more serious and violent games it was nice to
spend time
in the lighthearted PokePark with some of my favorite Pokemon, I recommend it and I definitely see myself returning
in the days to come.
Multiplayer is also a key aspect of the game and despite a single player campaign full of gorgeous graphics and set pieces clocking in over at 14 - 16 hours, the developers have spent a lot of time and effort in improving the multiplay
Multiplayer is also a key aspect of the game and despite a single player campaign full of gorgeous graphics and set pieces clocking
in over at 14 - 16 hours, the developers have
spent a lot of time and effort
in improving the
multiplayermultiplayer as well.
More importantly it gives the player plenty to strive for and although the single - player campaign is relatively short, it is
in multiplayer where you'll probably be
spending the majority of your time.
Outside of
multiplayer, DICE has
spent a lot of time on the singleplayer campaign
in BF1, and it shows.
It's not nearly as easy on the impatient unwilling to
spend the time to master the intricacies of unit management and deployment needed to excel
in this strange little hybrid of
multiplayer online battle arena and tower defense.
Radiation Island is a stupid value, and I mean that
in two ways: one, for $ 2.99 without
in - app purchases, there's a absurd «hours played per dollar
spent» value to be had here, and that's without touching the
multiplayer options, which are only available after you beat the whole game.
Konami is selling an
in - game currency called Mother Base Coins for Metal Gear Solid 5: The Phantom Pain — a currency that players purchase using real - world money and
spend to expand their base
in one of the game's
multiplayer modes.
Beyond Garden Ops, most gamers will likely
spend a majority of their time with the proper competitive and team - based
multiplayer modes
in Plants vs. Zombies: Garden Warfare.
Almost all my time with other folks
in multiplayer was
spent away from story or side missions.
In fact when I finished the single player mode and had
spent some time with
multiplayer, I was a little surprised to find that I had written only one word.
The focus is on online competitive
multiplayer,
in both singles and doubles matches (both with individual ranks), but there is also a ghost match option that allows you to train all of your different abilities up whilst earning points to
spend on customisation.
We see more and more players
spending more time with
multiplayer and zombies, not just
in the game, but out of the game, streaming and talking about it
in forums.»
One could argue that most gamers
spend tens, if not hundreds, as many hours
in the
multiplayer, but no matter which way you slice it, gamers would be
spending the same money for quantifiably less content.
The bulk of your time with Battlefront II is probably going to be
spent in its robust online
multiplayer component.
There's no doubt that the
multiplayer gameplay
in Battlefront II is top notch and can easily suck hundreds of hours from your life although several of those hours will be
spent in overly - long lobbies and load screens.
I
spent the vast majority of my playtime solo and was totally fine, but
in a genre where
multiplayer is a major draw, it feels a little hollow.
Two hours of play were
spent in local
multiplayer modes.
To put that number
in perspective, that's more than a quarter of a million years of play and that means our millions of fans
spend more time per day on Black Ops
multiplayer than they do on Facebook.»
I didn't jump into the
multiplayer, but I really enjoyed the time I
spent in the singleplayer campaign.
Developer: Codemasters Publisher: Codemasters Singleplayer: Yes Splitscreen: No
Multiplayer: Co-op 2 - 4 players PEGI: 15 + With the console market dominated by first person shooters that have
spent far too much time
in the company of hollywood action films it's little wonder that we have so little -LSB-...]
My time has mainly been
spent with the game's online
multiplayer modes, but I've also played through a large chunk of the campaign, and dabbled
in some Zombies.
EA Maxis» Lucy Bradshaw announced at the EA E3 2012 press conference today that the upcoming SimCity would be launching
in February next year, along with its glorious
multiplayer components, so don't
spend all of your Christmas money
in January.
Possibly, but comparing that $ 60 to the $ 60 I could
spend on say Black Ops 3, which will no doubt have an entertaining campaign
in addition to more of the franchise's renowned
multiplayer, the value just doesn't compare.
I've
spent a good couple of hours playing through
in multiplayer and we've yet to complete it, so the extra players don't stop the game being a challenge — unlike the single player though, it's a challenge I look forward to returning to.
They don't have time to
spend 50 hours with a game's
multiplayer or play it day
in and day out exclusively because they enjoy it.
And I
spent only the briefest of time with
multiplayer, a completely separate facet of the Inquisition experience that has players working
in teams to undertake Inquisition quests
in levels exclusive to the online mode.
Here are some of them: — Over 4 million people played Halo 4 over Xbox Live — 16 million hours were
spent playing War Games (that's
multiplayer)
in the -LSB-...]
Sure, I could have
spent the other twenty - six days
in the Gears of War 4
multiplayer, but that would imply I'm a gamer who enjoys competitive
multiplayer matches, which I'm not.
The offer of
in - game cash purchases would seem to suggest that the
multiplayer component of Grand Theft Auto V will make acquiring and
spending money a focus.
I
spent countless hours
in front of the television destroying the pig army
in Rocket Knight and massive
multiplayer fun was had playing The Simpsons.
And
in fact, after
spending a few hours with Akuatica: Turtle Racing, completing its single player story, participating
in a tacked on additional mode that best represents the name, and showing my friends the way to go
in the local
multiplayer option, I still have absolutely no idea what is going on, why the game is called what it is, or what on earth was going through the mind of the team behind it throughout the development of the game.
Multiplayer is of course present, and those keen to jump straight
in with their friends may well find this as the most enticing choice, however after
spending many hours learning the terrain, I advise anyone looking to jump into Spintires: MudRunner to get some practice
in the single player options before heading online — if only to avoid looking like a complete tool as your vehicle topples over again and again.
Okay, they are kind of fun to watch but really you'll be
spending most of your time
in the
multiplayer ones.
When you aren't
spending time
in the queue and dealing with the connection problems, the
multiplayer offers a lot of content for fans.
We
spend a lot of time
in 3D
multiplayer games «looking at our partner's ass.»
Publishers expect us to essentially go «all
in» — by committing our dollars up front to an entire lineup of DLC, it's likely to make us feel like we need to
spend all our available
multiplayer time
in that particular game, so that we can derive the most value out of the money we've already
spent on the content.
Played the Playstation 3 version for approximately 15 hours (campaign completed on veteran difficulty (2 of 4)
in around 9.5 hours, the rest
spent playing
multiplayer).