Finishing blows can be performed against most enemies that are Samus's size or larger, either by jumping on top of them (not advised against
spiny enemies, obviously) or by running into them while charging your beam.
Not exact matches
Spiny lobsters» armoured shells and antennae are usually enough of deterrent for most of their
enemies.
The Sad
Spiny is an
enemy found on Vibe Island in Super Princess Peach.
One of Mario's partners in Paper Mario, Lakilester, is a Lakitu and can use
Spiny Eggs to attack
enemies with
Spiny Flip and
Spiny Surge.
The player can then use Yoshi's tongue to grab the
Spiny and hold it in Yoshi's mouth, after which Yoshi can spit it back out to attack other
enemies.
Spinies are very annoying
enemies in this game due to their fast speed.
If an immobile
Spiny Shell lands on Mario's head, he will become a
Spiny Mario which can defeat
enemies that touch it while protecting him, similar to the Buzzy Beetle Shell.
In the minigame Winner or Dinner, they appear as
enemies along with
Spiny Eggs, eating the players who they bite.
In a way, they are the polar opposite of the
Spinies;
enemies who are immune to jumps, but vulnerable to fireballs.
Enemy Hammer Bros. in the main story also have their standard design, unlike Dry Bones and
Spinies, which use designs invoking the off - model designs from the original.
But soon, Mario faces Koopas that take two hits before being defeated, or
Spinies,
enemies with spikes that can't be jumped on.
Then it's Lakitus and
Spiny Shells, Fire Flowers, Stars, One - Ups, and moving platforms; then Bullet Bills, Bloopers, and Cheep - Cheeps; HammerBros., Thwomps, fireballs, skull platforms; Monty Moles, Bob - Ombs, POW blocks, Bowser; Boos, Magikoopas, doors, vines, switches, hidden coin boxes; Wigglers, Yoshi, Clown Cars, arrows; conveyor belts, saws, paths for objects /
enemies / moving platforms to follow; the list goes on.
The effect is that he throws a
Spiny Egg at one
enemy.