Sentences with phrase «square button as»

During a sequence there will be a prompt where you have to keep pressing the square button as fast as possible to get as many points as you can.
It would be great if we could change accelerate and brake to X and square button as right trigger.
Dynasty Warriors: StrikeForce is based on the PSP game of the same name, which now includes «next - gen» visuals, over 40 new missions and a 4 - player online mode so that you and three of your friends can smash the square button as fast as you can... together!
Your first technique is fixed, but you can assign additional techniques to the triangle, x and square buttons as you unlock more combo slots.

Not exact matches

Then, just as he almost squares up, someone hits the eject button on Leyritz's id, and he's transported to a different dimension.
Square your hips forward as your belly button points to your front knee.
Designed by us and available only at One Kings Lane: Pretty as a picture and perfect for the vanity or situated in front of your favorite chair, this square pillow - top ottoman is fully upholstered in midnight - blue velvet with self - welting and buttons.
The layers ought to be on your button or even somewhat higher on the off chance that you have a square jaw as we can see in a picture.
As you go back and forth across the island of Narapela, you will find yourself fighting hoards of zombies using either a stealth mechanic, or by mashing the square button to attack with one of two melee weapons that feel no different from each other, with the occasional dodge and run away thrown in for good measure.
As for the basic gameplay, it's appropriately straightforward: You can jump with the X button and fire with the Square button.
By default, Project DIVA Future Tone establishes up and right as directions and square and X as buttons, but the interface display is customizable to suit your tastes.
Because of the air bag, the horn buttons are relegated to tiny squares on each side of the steering wheel hub (where the air bag is packed), and almost impossible to hit in a panic - such as when someone is backing out of a parking spot toward the side of your vehicle without looking.
As Honeycomb doesn't rely on hardware navigation buttons, these three little touchscreen squares are key parts of the Android Honeycomb experience.
Clicking on the «Members» button on the front page, which might seem like the obvious choice, is a grave error, as it actually takes you back to the Square Enix main site, where a «Members» login button in the middle of the page leads only to confusion and chaos, as being a «Member» apparently has nothing at all to do with the manga store.
Square Enix will use the Unreal Engine 3 for The Last Remnant, and the game will feature «quick time events», where the player must press a combination of buttons with a correct timing to perform different tasks, such as defeating enemies.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 or alternatively pressing square to fire Rad's blaster; pressing L2 to use the aim lock; pressing O to perform Dusty's slam; pressing triangle to use such as entering passages; pressing X to jump; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move Rad when exploring a level or Dusty within the Pixelverse; changing the direction of the right analogue stick to aim Rad's blaster; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls have not changed from the original Cladun, as the circle button attacks, X jumps, square defends and the triangle button performs your slotted special attack or skill.
So not only are you giving out buffs as quick as you can press the square button, aside from the potions and mega potions at your disposal, you also have a wide variety of shrooms to choose from.
This mechanic isn't the best as the aim is your right stick but fire is the same button as your attack, so square.
In previous incarnations, it would be common to end a mission with between 1000 and 2000 kills on average and this game is no different as you spam the square button in order to take down all the soldiers and officers.
As a further aid to shooting the game has a focus mode that you enable by pressing the Square button after locking onto a target.
But oddly the shoulder buttons normally just control the X-axis, as you need to press both shoulder buttons plus the square button simultaneously to control the Y - axis rotation.
Similarly, with the shoulder buttons and triggers used for the drill and other tools, jumping and shooting at the same time is a bit of a fumble, as your thumb hops between X and Square.
Thats easy, just look for the square button on screen, unless its edited out by MS to show thier game looks just as good.
Aside from the previously mentioned buttons, square is always set to jump, the left shoulder button puts you in and out of your fighting stance (as well as resetting durability by straightening your clothes) and the right trigger aids in counter attacks when paired with a mirrored attack attempt.
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting of pressing R2 to shoot; pressing R1 to perform a melee attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to perform a super ability; pressing X to jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an object; pressing triangle to change weapon; pressing up on the d - pad to wave; pressing right on the d - pad to dance; pressing down on the d - pad to sit; pressing left on the d - pad to perform a customised movement; changing the direction of the left analogue stick to move your character; pressing L3 to sprint; changing the direction of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the default control scheme consisting of pressing R2 to fire a weapon; pressing L2 to aim down sights; pressing R1 to throw a grenade or use lethal equipment; pressing L1 to use tactical equipment; pressing X to jump or mantle; pressing square to reload or use an object such as opening an unlocked door, breaching a locked door or entering a vehicle; pressing O to crouch, go prone or dive; pressing triangle to switch between your primary and secondary weapons; pressing up on the d - pad to activate a morale ability; pressing down on the d - pad to perform a specific action; pressing right on the d - pad to use a first aid kit; pressing left on the d - pad to use a weapon skill; pressing L3 to sprint or use sharpshooter; pressing R3 to perform a melee attack on an enemy; changing the direction of the left analogue stick to move forward or backward and strafe left or right; changing the direction of the right analogue stick to look up or down and rotating left or right; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The face buttons are not used other than the square button to instruct your son Atreus to attack, and this is used in clever ways as the story progresses.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
You can also swap which party member you are currently in control of with the square button, and this is used cleverly, as certain enemies are weak to attacks from a specific person.
Hold both the L and R shoulder buttons, which switches the game into 1st - person mode, a snazzy green reticule pops - up, then quickly press square as fan as humanly possible to lock - on to as many enemies can you can and once it's maxed out, press x to unleash a fury of energy bolts unto those foolish unverse scum.
Square will reload a weapon or interact with different objects — like crates or items you discover, «X» is your general activate button, circle acts as an evade, and triangle switches between the characters in play.
It's simple as well, as the modes are intuitively assigned to the Square / Triangle / Circle buttons.
You can begin a combo with the square button, as usual, but you can also use the triangle button to perform faster moves.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X, triangle, square or O or alternatively by pressing up, down, left or right on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one - on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump or double tapping X quickly twice to roll when playing as an on - foot character or pressing X to flight evade when piloting a ship; pressing O to interact with an object or to use the Force, build, use or activate; pressing triangle to switch from controlling one character to a nearby character; pressing square or R2 to perform an attack, holding square or R2 to aim; pressing L1 or R1 to cycle through characters; pressing L2 to dodge roll when playing as an on - foot character or pressing L2 to boost when piloting a ship; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character or ship; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
However, a few games, such as Square's Vagrant Story, Final Fantasy VII (which used the X button as cancel) and Final Fantasy Tactics, Namco's Ridge Racer Type 4, and Konami's Metal Gear Solid, use the Japanese button layout worldwide.
Max LV: 1 Description: Lock on to enemies and press the Square Button just as they attack to quickly whirl around behind them
The left stick or the D - pad will allow you to fly your ship while Square acts as your fire button.
- Not sure if this was known, but there's no jump button - Shield is used to parry and as well in melee combat - Arteus (Kratos» Son) is an extension of Kratos moveset, can be used to attack certain enemies by pushing the square button.
The Shadow Core can create a square platform under Nox's feet at the push of a button, but it can also appear to the side of him, acting as a wall to jump off or hide behind.
A dedicated touchscreen control method has been developed by the team at Square One which sees Abe's main movement governed by simple swipes on the left side of the screen and other actions such as «use» and «sneak» via on - screen buttons.
Each character possesses a series of basic attacks performed with the «Square» and «Circle» buttons, with the latter doubling as both a launcher and a lunge depending on how long the button is held.
The action can still be as straightforward or as nuanced as you want: the casual player will find they are able to make their way through the game simple mashing the Square button by and large, though much of the satisfaction will be lost that way (and some of the harder mobs and fights will give them more trouble than if they were playing the game properly).
As players direct the the thread using the button module (a different pattern for each player is used for both players), they try to nab any of the six pink «town» squares across the map.
They're square in shape, doubling as buttons that dispense orders like a giant gumball machine.
And when you're on the Media Player or the USB Music Player, «triangle» will work as the shortcut for play or pause, and the «square» button as the volume control.
If you're using Spotify on PlayStation Music, the «square» button will serve as the shortcut for volume control.
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