Sentences with phrase «square display as»

Ideally, BlackBerry is targeting a power user with the Passport and it highlights the 1:1 square display as best suited for e-mails, spreadsheets and reports.

Not exact matches

There is something uniquely rewarding about watching the stock ticker run across the NASDAQ building in Times Square as it displays the letters of my company — WIX.
As we have a tendency to square measure standing behind a computer display, is straightforward to forget that we have a tendency to square measure handling people and not machines.
Similarly, clashes along the church - state boundary are shaped by the particular religious makeup of the region — as when the LDS Church attempted to regulate what could be said and distributed on the streets near Salt Lake City's Temple Square, or when a state judge in Alabama decided to display the Ten Commandments outside his courthouse.
«I also would say as a human being and a parent, I don't think it's appropriate, in the middle of one of one of the busiest squares in New York City, that women should display themselves that way,» Mr. de Blasio said.
In recognition of December 1 as World AIDS Day, the Buffalo & Erie County Public Library at 1 Lafayette Square, downtown Buffalo, is hosting a display of two large sections of the NAMES Project National AIDS Memorial Quilt, as well as local AIDS quilts from Friday, November 29 through Sunday, December 8.
At 15,000 square feet, it's billed as the largest traveling exhibit on the Maya ever mounted in the U.S. Hundreds of artifacts reveal both the art and everyday experience of the culture, while multimedia and hands - on displays give visitors a glimpse into ongoing field research that will further our understanding of this fascinating civilization.
In the meantime, colored LEDs are being deployed as traffic lights and in displays, the biggest being the eight - story - tall Nasdaq display in New York Citys Times Square.
This surround - view theater, a 627 - square - foot room tiled floor - to - ceiling with 416 high - resolution flat - screen monitors, can display a 45 - gigapixel photograph of the city of Dubai as a single image.
If this display is rotated 45 degrees so that the dots define an imaginary diamond instead of a square, you perceive the path of motion rotated 45 degrees as well.
Several sequences, such as one in which Larry and Amelia actually leap into the famous Alfred Eisenstadt photo of the sailor and the nurse on V - J Day in Times Square display levels of imagination largely absent from the original.
The film also displays some stunning and ominous cinematography throughout, with an abandoned Times Square and demolished Brooklyn Bridge as clear highlights.
By default, Project DIVA Future Tone establishes up and right as directions and square and X as buttons, but the interface display is customizable to suit your tastes.
Resources include: Flash Cards for display and learning vocab Matching Pairs Game What's in the wardrobe labeling activity worksheet Clothes «Squares Game» Clothes word search Extension Activity - colours and clothes Lesson Plan The objectives of this lesson are: By the end of the session most children will: • Begin to learn some words for clothes • Know the French words for some of the clothes they are wearing • Be able to respond to questions about clothes The planning is fairly flexible you can spend longer on some parts than others, do activities as a whole class or print multiple resources and work as smaller groups - whatever works for your group of children!
Resources include: Flash Cards for display and matching pairs activity (inc word document so that you can edit) Matching vocab and picture worksheet Fill in the correct transport worksheet Transport wordsearch Transport «Squares Game» Lesson Plan The objectives of this lesson are: By the end of the session most children will: • Be learning to use «I go by... (train, bus etc) • Be able identify some words for various forms of transport • Start to answer questions in French about different types of transport The planning is fairly flexible you can spend longer on some parts than others, do activities as a whole class or print multiple resources and work as smaller groups - whatever works for your group of children!
Mopar Custom Shop featured at the North American International Auto Show (NAIAS) in Detroit as part of Mopar's expanded 5,500 - square - foot display
The display also suffers from glare in direct sunlight, giving the maps a washed - out appearance, and the square joystick used to set directions by a crosshair on the map feels a lot more primitive than other systems, such as the 2007 Toyota Camry Hybrid's.
Spanning a total area of 32,467 square metres, Burj Khalifa's LED Façade holds the Guinness record as the «World's Largest LED - Illuminated Façade» and brought to life the Jaguar display using 70,000 LED bulbs synchronised across the imposing structure which stands at an impressive 828 metres.
The track's $ 400 million DAYTONA Rising project features Chevrolet at one of the five major fan injectors as well as 20,000 square feet inside the motorsports stadium for Chevrolet new vehicle displays and fan engagements.
It features a totally square display and a keyboard that doubles as a mouse.
Everything you see in the distance, as well as everything in the distance behind you from this perspective — totaling about 2,500 square meters — is part of this display.
Also, the list - style - type: square; bullet for lists aren't displaying on Kindle properly — they are showing up as circles.
A 10.1 display matches the sister Galaxy Tab 10.1 and looks as good, exaggerated by the bold colour squares of Windows.
Unlike the Nook Tablet's app, the Kindle Fire's Gallery app supports folders, shows rectangular thumbnails as well as square ones, and displays image information.
Barnes & Noble opted for a series of small press events for the Simple Touch with GlowLight event — here, a hotel suite with minimal lighting, hands - on displays set up in beds to emulate just the right tone — instead of its press conference held on the top floor of its Union Square flagship store, so we took the opportunity to ask Iannone about future Nook developments as well.
The back of the device features a grid of raised plastic squares, which supports Nabi accessories (a stand on display at the booth served as one example).
The problem lies in the fact that the weight of a glass - based TFT grows as the square of its diagonal dimension, limiting the potential size of the display.
Ducky won stardom, as her close - up was displayed on a huge digital billboard 23 stories above New York's Times Square.
6:00 a.m.: Uphill hike to the Incan City of Machu Picchu, Wonder of the Modern World, located among abrupt mountains and almost inaccessible places, presenting a set of houses, squares, stairways, towers, walls, water fountains, ceremonial places, such as the Intiwatana (Solar observatory), sacred temples and benched terraces, with an incredible urban harmony, displaying the Incan engineering's high level of development.
Its historical center, composed of squares, neighborhoods, churches, houses, streets, stairways, ornamental fountains, as well as of public and private buildings, displays a harmonious combination of three time periods, in which the Plaza de Armas (Main Square), the Cathedral, Hatun Rumiyoq Street (Twelve Angle Stone), the Temple of the Qorikancha, the city's churches and colonial mansions, along with the craftsmen's neighborhood of San Blas stand out, among other attrations of what was the capital city of the Incan Empire called the Tawantinsuyu.
Ride up on a tourist bus, to the Incan City of Machu Picchu, Wonder of the Modern World, located among abrupt mountains and almost inaccessible places, presenting a set of houses, squares, stairways, towers, walls, water fountains, ceremonial places, such as the Intiwatana (Solar observatory), sacred temples and benched terraces, with an incredible urban harmony, displaying the Incan engineering's high level of development.
Tourist bus ride up to the Incan City of Machu Picchu, Wonder of the Modern World, located among abrupt mountains and almost inaccessible places, presenting a set of houses, squares, stairways, towers, walls, water fountains, ceremonial places, such as the Intiwatana (Solar observatory), sacred temples and benched terraces, with an incredible urban harmony, displaying the Incan engineering's high level of development.
Uphill tourist bus ride to the Incan City of Machu Picchu, Wonder of the Modern World, located among abrupt mountains and almost inaccessible places, presenting a set of houses, squares, stairways, towers, walls, water fountains, ceremonial places, such as the Intiwatana (Solar observatory), sacred temples and benched terraces, with an incredible urban harmony, displaying the Incan engineering's high level of development.
7:00 a.m.: Tourist bus ride up to the Incan City of Machu Picchu, Wonder of the Modern World, located among abrupt mountains and almost inaccessible places, presenting a set of houses, squares, stairways, towers, walls, water fountains, ceremonial places, such as the Intiwatana (Solar observatory), sacred temples and benched terraces, with an incredible urban harmony, displaying the Incan engineering's high level of development.
Square Enix displayed a few pieces of artwork of the upcoming Final Fantasy VII Remake for PS4 as part of an exhibition in Tokyo.
For this review Gomo was played on a 37 ″ TV, and for whatever reason the game was only displayed as a fairly small square in the centre of the screen.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 or alternatively pressing square to fire Rad's blaster; pressing L2 to use the aim lock; pressing O to perform Dusty's slam; pressing triangle to use such as entering passages; pressing X to jump; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move Rad when exploring a level or Dusty within the Pixelverse; changing the direction of the right analogue stick to aim Rad's blaster; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Known as a Free - form display, this new type of screen can be made in virtually any shape unlike previous screens which needed to be manufactured in square or rectangular shapes.
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting of pressing R2 to shoot; pressing R1 to perform a melee attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to perform a super ability; pressing X to jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an object; pressing triangle to change weapon; pressing up on the d - pad to wave; pressing right on the d - pad to dance; pressing down on the d - pad to sit; pressing left on the d - pad to perform a customised movement; changing the direction of the left analogue stick to move your character; pressing L3 to sprint; changing the direction of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the default control scheme consisting of pressing R2 to fire a weapon; pressing L2 to aim down sights; pressing R1 to throw a grenade or use lethal equipment; pressing L1 to use tactical equipment; pressing X to jump or mantle; pressing square to reload or use an object such as opening an unlocked door, breaching a locked door or entering a vehicle; pressing O to crouch, go prone or dive; pressing triangle to switch between your primary and secondary weapons; pressing up on the d - pad to activate a morale ability; pressing down on the d - pad to perform a specific action; pressing right on the d - pad to use a first aid kit; pressing left on the d - pad to use a weapon skill; pressing L3 to sprint or use sharpshooter; pressing R3 to perform a melee attack on an enemy; changing the direction of the left analogue stick to move forward or backward and strafe left or right; changing the direction of the right analogue stick to look up or down and rotating left or right; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by updating the controls for every season to that of A New Frontier with the control scheme consisting of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The control scheme consists of pressing X, triangle, square or O to perform actions, start a conversation with a Fable or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing L2 to show selectables or to perform fight actions; pressing up or down on the d - pad to cycle through your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one fights with Fables as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Bigby as he walks around to explore the environment; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a Fable; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller by retaining the improvements from the second season with the control scheme of Michonne consists of pressing X, triangle, square or O to perform actions, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; pressing R2 to run or perform fight actions when defending yourself; pressing up or down on the d - pad to look at your inventory; mashing certain face buttons such as X, triangle, square or O when in one - on - one encounters with walkers; changing the direction of the left analogue stick to move around cover in a tight situation or walking around as you explore the environment during your search to find people and supplies; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance as well as deciding who to start or continue a conversation with or even positioning your aim when you are about to defend yourself from a walker; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
On the top screen is an isometic closeoup display of the world - closeup being the operative word, as you can only see a few squares.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X, triangle, square or O or alternatively by pressing up, down, left or right on the d - pad to perform a particular action, start a conversation with a person in your group or to choose a response in a conversation with the buttons being clearly marked towards the bottom of the screen; there are certain face buttons, such as X, triangle, square or O that you have to button mash when in one - on - one encounters with walkers as the buttons are randomly generated each time you play; changing the direction of the left analogue stick to move Lee around cover in a tight situation or walking around as you explore the environment and find people; changing the direction of the right analogue stick to move the cursor around the environment for you to investigate and observe certain objects and items of importance; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump or double tapping X quickly twice to roll when playing as an on - foot character or pressing X to flight evade when piloting a ship; pressing O to interact with an object or to use the Force, build, use or activate; pressing triangle to switch from controlling one character to a nearby character; pressing square or R2 to perform an attack, holding square or R2 to aim; pressing L1 or R1 to cycle through characters; pressing L2 to dodge roll when playing as an on - foot character or pressing L2 to boost when piloting a ship; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character or ship; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
To hell with the space time continuum, though — Square's reimagining of the classic JRPG formula demanded the past be interposed, in order for the future to be set free, displaying a level of technical sophistication that's cemented Chrono Trigger as one of the best video games of all time.
This particular scene created by Square Enix's own Visual Works studio displays the destruction of Zanarkand as it falls under attack from a mysterious force known as Sin as lead character Tidus soon becomes caught up in what will become world - changing events.
Whereas Metroid and Castlevania's maps give a clear indication of where one area connects with another, Amazing Mirror instead displays different sections as squares with lines in between them.
Their progress is displayed as a red bar of square segments at the top - centre point of the screen.
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