Sentences with phrase «stage of the game usually»

Not exact matches

A game show is a type of radio, television, or stage show in which contestants, individually or as teams, play a game which involves answering questions or solving puzzles, usually for money or prizes.
2018-04-08 12:34 Dating is a stage of romantic relationships in humans whereby two people meet socially with the aim of each assessing the other's suitability as a Dating sims, or relationship simulation role - playing games (RS - RPG), are a video game subgenre of simulation games, usually Japanese, with romantic elements.
The game tries to mix things up by bringing back the classic bonus stage usually involving breaking a set of objects in limited time.
We usually see a Smash Bros. game announced, we follow along with drip feed of character / stage reveals and then the game comes out.
Successfully managing the jetpack gun is the main puzzle element of the game, as each stage is composed of a number of rooms / areas that must be cleared to reach a portal at the end, and they usually involve platforming, physics, and quick reflexes — like clearing dangerous, spike - filled pits or huge jumps by jetpacking in different directions to expertly glide through or carefully clearing debris to have enough as a platform to bounce off of.
Even the first level on the tougher difficulty setting feels near impossible, but whilst I would usually relish the intense challenge, it's not thanks to the level design, or the enemy placement that makes BLEED such a challenging game — all of which are rather impressive even with their simplicity — and instead it's down to the boss at the end of each stage.
Don't get me wrong, we're usually pretty good about working together to finish the game, but that doesn't mean one of us doesn't occasionally pick up a piranha plant and chase the other around the stage with it.
When Vova develops a game, there is usually testing at each stage of development, though generally it's done by Vova alone and no one else.
These items are usually obtained during previous stages of the game, intermediate levels between trials where the young Wright explores locations and talks with people to work on his case.
This game does not concern itself with a plot, disguising dialogue (say, from a news program) in a semi-guttural speech usually reserved for adults in Charlie Brown, and the progression of stages — from a college campus, to a town, to the moon, and back — makes very little sense, even in the context of the game.
The game takes place over 40 stages designed like the «Challenge Rooms» of other games, and each level usually has a tiny gimmick to its design or theme that makes it unique, so you're always challenged to use your existing skillset in new ways.
Disco Ducks, Free As is usually the case with these more - or-less endless stage - based puzzle games, the latest update to Disco Ducks adds a pack of new levels for you to groove your way through.
Such things can still drive me away from a game, but a business model, to my mind, requires access to an alpha / beta experience (usually called a beta, but sometimes at an alpha stage) at a minimum, with the monetary systems of a launch.
Working on a game is usually a months - long endeavor, during which we often end up playing the game in various stages of beta (or even alpha) readiness.
The game's difficulty curve is rather uneven with difficulty spikes in intermediate levels in an area usually with an anti-climax of a relatively easy level in the final stage.
In one of the game's subtle works of brilliance, the most beautiful and soothing tracks usually accompany the most difficult stages, which encourages you to keep trying your hand at them in hopes of triumph, instead of giving up on them in a fit of rage.
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