And, when I need, to I'll
stand up to developers on delivering affordable housing, ensuring that the London Plan is amended with a 50 % target for affordable homes and measures to ensure that Londoners, not overseas investors, always get first dibs on the homes we build.
Not exact matches
I am hopeful that the
developer will sit down with my office
to negotiate this issue and others prior
to the City Council's upcoming vote on the project, and I will continue
to stand up and do what is right for the people of The Bronx,» said Bronx Borough President Ruben Diaz Jr..
Whether it was
standing up to Destiny
developer Bob Congel, having the courage
to take on state leaders
to kick - start the Joint Schools Construction Project or tackling crime with the increased use of police cameras, voters know they can count on Mayor Miner
to take on their fights and win them.
The ad campaign focused on a bill that would partially reimburse
developers for the cost of cleaning
up old landfills, an incentive that supporters say
stands to benefit nearly 300 sites statewide.
After working as a software
developer, Dickey's artistic talents surfaced, inspiring him
to become an actor and a
stand -
up comedian.
Fighting games were born in the once - dominant world of the arcade, but for years,
developers struggled
to translate the magic of the
stand -
up cabinet onto home consoles.
this was the one thing with move that seemed
to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion control, but it was gimmicky and registered «wiggles» into canned animations... not
to mention the gamecube visuals... still not sold on Move though... for me
to really want one, I want
to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console...
developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only
to a wired mouse / keyboard... need
to see how it works though, as it is not always that simple... just saying that if it does what its supposed
to... it could end
up being the answer
to shooters on a console... as much as I like playing shooters with 2 sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform
to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has
to register every mm of movement on screen... and do it quickly... not sure if it can yet...
In celebration of the original mod's seventh anniversary,
developer Unknown Worlds has whipped out the first two screenshots from Natural Selection 2, the
stand - alone follow -
up to the highly praised FPS / RTS Half - Life mod.
I've actually have «meaningful» conversations with
developers from Bioware on Twitter, eg Mike Gamble for instance... and he knew what I thought, but he replied
to me quite a few times, and we've talked a very
stand up guy and does not deserve what most tweet or say on BSN or Facebook or wherever.
The only thing that disappointed me was that Insomniac Games could make a game that blended so easily in with every other game in the same genre, I don't blame them for trying something new, I always applaud when
developers step out of their comfort zone but when the end product ends
up looking, playing and feeling like almost every other game in that specific genre you haven't really put that much effort into making your game
stand out and give gamers a reason
to buy your game instead of the competition's game.
New games don't come out free for PS + because
developers stand to make more money by just selling their game while it's new and hyped
up and pricey.
Sony have been making a concerted effort
to bring more of their franchises
to mobile phones (as either
stand alone games as with No Heroes Allowed or connected apps
to their PS4 games) and that doesn't seem like the actions of a
developer that's gearing
up for the release of a new mobile console.
The
developers try
to spice things
up with challenges that must be completed in some waves, and these provide somewhat of a twist
to the shooting action by having you kill X number of enemies while
standing in a specific location of the map, or melee killing Y number of enemies.
If the
developers were
to focus more on the atmosphere and tighten
up the gameplay then they would have a solid product on their hands, but as it
stands, the game plays like someone who learned RPG Maker over the weekend in an attempt
to make their own version of Resident Evil.
Add
to this the fact that you guys are being impossibly overambitious thinking this game will
stand up as a worthy 4th installment
to the originals, especially after admitting
to reusing assets and implementing features that will in execution allow the
developers to be more lazy with badnik implementation.
With Rockstar deciding not
to put Red Dead Redemption
up for nomination this year, I'm sure there were several
developers thinking that their game (s) would
stand a chance.
However,
developer Daybreak Games is gearing
up to bring its last - person -
standing shooter
to the PlayStation 4 soon.
In an effort
to stand out from others, game
developers and publishers often hype
up their latest titles as much as possible.
Obviously I can't read the
developers» minds, but I highly doubt they really had Occupy Wall Street and subtexts of greed in mind while they made the game; I bet they just wanted a gimmick
to make the game
stand out and this was the best they could come
up with.
It is designed for teams of three
to nine
developers who break their work into actions that can be completed within timeboxed iterations, called sprints (typically two - weeks) and track progress and re-plan in 15 - minute
stand -
up meetings, called daily scrums.
The designers crafted a beautiful phone without properly considering how it would feel in the hand, the engineers kept it thin without leaving room for a battery that could keep
up with the other components, and the
developers created some flashy apps and software
to stand out from the pack without considering whether users actually wanted or needed the features.
Update: We were pleased
to learn that Apple has decided
to stand up for its
developers.
Developers are now free
to update their apps for Android TV and submit them
to Google Play, and it'll be interesting
to see how the quality of apps
stands up over time.
With single click deployment of Ethereum blockchains on the Microsoft Azure cloud available, and integrated development in Visual Studio, smart contract and decentralized application
developers can get
to work on their applications immediately without having
to deal with the complexity of first
standing up a development blockchain.»
Closely worked with product managers,
developers, and UX team
to build software from initial requirements through deployment and maintenance; participated in
stand -
up Scrum meetings, Triage meetings, Sprint Planning meetings
The architect notes that
developers need
to assess
standing seam metal roof systems differently than built
up or other conventional roofing types.