Sentences with phrase «standalone headsets»

Last year's Google I / O focused on Android Oreo, Google Assistant, Google Photos, and Daydream standalone headsets.
Mozilla is specifically saying that Firefox Reality will support standalone headsets, too.
Given that HTC is making two different standalone headsets, one with Google, and one on its own platform there is a (admittedly slim) possibility that we could get our first glimpse at IFA.
However, the latest Daydream headset had largely been overshadowed in 2017 by news of standalone headsets from various companies, including Google.
Using technology from the Tango project, he new standalone headsets will come with WorldSense, a positional tracking system with no need for any external cameras.
By creating standalone headsets, Google and its manufacturing partners will be able to customize device's displays, optics, and sensors to work better with VR.
Google I / O is a platform for developers, enthusiasts and journalist to learn about what's next from the company, and this year's event continued many of the trends that Google kicked off in 2016: virtual reality, with the unveiling of Daydream 2.0 and standalone headsets from HTC and Lenovo.
While power, full - fledged virtual reality headsets have made it big over the last few years, the next big advancement is expected to be wireless standalone headsets that don't need to be tethered to a PC.
It's also worth mentioning that at the bottom of this page the only company listed is Lenovo so there may not be any other standalone headsets coming next year.
Visiting the website doesn't give much information and only really displays what was available since the announcement, which is just a quick overview what the standalone headsets will provide, along with the option to sign up for emails once the standalone headsets are available for purchase, or for information about the official launch date once Lenovo has announced it.
Just as big: Google has announced its Daydream VR platform is coming to standalone headsets, no cable, PC or phone required.
This prototype puts Google in the company of Oculus and Intel, both of whom have showed off early standalone headsets with self - contained tracking systems.
Mozilla said that while other options for browsing the web already exist for standalone headsets, these are closed and platform - specific.
Qualcomm has worked with Google to produce a reference design for Daydream standalone headsets, based on Qualcomm's own Snapdragon 835 VR platform.
On the other hand, the HMD Odyssey has the built - in spatial AKG headphones, which sound great, are adjustable and won't fall off your head, unlike standalone headsets.
What's more, Google announced these will be part of a new category of VR devices, standalone headsets.
On the hardware front, you have the standalone headsets that Google's partnering with Qualcomm, Lenovo and HTC that will be debuting later this year.
New #Daydream standalone headsets from partners like @htcvive won't require a phone or PC.
Besides faster movie downloads, expect the higher speeds of 5G networking to provide the kind of low latency needed to run demanding virtual reality apps on standalone headsets.
HTC's standalone headsets weren't much of a secret really.
While Daydream's initial focus was on headsets powered by Daydream certified smartphones, Google seems to be pivoting the platform's direction towards standalone headsets.
It all comes down to preferences and what you want out of your VR experience, but it might serve the Daydream platform better if standalone headsets for the Daydream platform were released sooner rather than later.
Google's Daydream VR is set to take on a big new project this year with the debut of standalone headsets, and that starts with the Mirage Solo from Lenovo.
Several companies are bringing standalone headsets to the market this year, including Oculus with the budget - friendly $ 200 Oculus Go headset, Lenovo with its $ 400 Mirage Solo Daydream headset, and HTC with the likely $ 600 - plus Vive Focus headset.
The company says the Focus is positioned as the premium option among the incoming wave of standalone headsets; of course, premium features are never far from premium price.
Other solutions for browsing on standalone headsets exist, but they're closed and platform - specific.
From Sunday, February 18 through Saturday, March 3, 2018, PS VR standalone headsets and bundles will start at $ 199.99 (MSRP).
The headset is sold in several different bundle configurations ranging, in the US at least, from the $ 500 Launch Bundle to the now discounted standalone headset at $ 290.
Specifically, the standalone headset will run for $ 199.99, while the bundled editions of the headset will be starting at $ 299.99.
PlayStation VR starts at $ 399.99 for the standalone headset and while that may sound like a lot of money, it's comparatively on the low - end of pricing for the quality you receive.
While it doesn't seem like the standalone headset will be discounted further, the deals on bundles featuring cameras and controllers should more than makeup for it.
Both deals are great prices compared to current retail listings, even if the standalone headset deal isn't.
Lenovo's AR helmet for phones feels like a clever mini-HoloLens for Star Wars fans, but as a standalone headset with no other software, it's a tough sell.
But depending on what HTC and Lenovo unveil, Google's standalone headset may be more like a bridge between two generations of virtual reality.
People can't move around inside its 360 - degree videos, so unlike in the vast majority of VR experiences, the standalone headset's sophisticated tracking system won't do much.
At I / O 2017, it finally arrived, in the form of a standalone headset that's supposed to ship later this year.
Because the Vive Pro is being sold as a standalone headset, you'll have to buy two of HTC's Lighthouse sensors and VR controllers separately.
Editors» Note: This review has been updated to reflect the inclusion of the Oculus Touch controllers with the Rift, and the availability of the standalone headset at a lower price.
The Vive Focus is a standalone headset which means it has everything needed for a VR experience built directly into the device — including the battery, processor, graphics, and display — rather than relying on a docked smartphone.
It's a standalone headset that runs on HTC's own VR platform, the also brand new Vive Wave and has access to the Viveport content store for downloading apps and games.
Pico Technology revised its Neo CV standalone headset ahead of release.
The goal is to have a standalone headset ready to go by 2019, with a shipping date expected in 2020.
This is a standalone headset, meaning the computer is inside the headset with the display, but it's still an Android - powered headset.
We already have details on HTC Vive standalone headset, and it will be the first to go cable and free with Google's Daydream platform.
Standalone headset have been developed by HTC VIVE and Lenovo that won't require being tethered to a PC as noted in the video below.
Now Qualcomm is following suit, announcing its latest VR development kit, boasting of the latest VR technologies you can find in a standalone headset.
After touting the possibility of exploring virtual worlds with a standalone headset, Intel has killed Project Alloy before it even had a chance to get off the ground.
«Oculus Go is Facebook's upcoming standalone headset, which will be its first to not require a gaming PC or Samsung smartphone — everything you need is contained in the headset itself.
Google most recently revealed the Mirage Solo, a new standalone headset built in partnership with Lenovo.
Immediately after confirming the HTC headset was dead, Bavor teased a Lenovo standalone headset, which was also announced at Google IO.
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