Sentences with phrase «standard difficulty»

The meter can also be thought of as a constantly rising difficulty curve, though it should be noted there are also three standard difficulty levels.
Quest mode asks one or two players to take out waves of enemies, and is a brutally difficult process even on standard difficulty.
3 Standard difficulties + 2 Unlockable difficulties; each with Gravity Rush and Time Panic variations with endless gameplay
This mostly works, although you may still find a few atypically tough fights here and there on standard difficulty.
3 Standard difficulties + 2 Unlockable difficulties; each with Gravity Rush and Time Panic variations with endless gameplay
Also, it may suffer from being too easy on the standard difficulty setting, but there is a harder setting for veterans to tackle, as well as plenty of reasons to revisit the different levels included, with a Metroid-esque feel to proceedings at times.
However, has some technical issues and it's too easy in standard difficulty.
Rather than opting for the standard difficulty settings, Transistor allows players to select limits as they level up, which makes certain aspects of the game harder in exchange for slightly more experience points from battle.
The gameplay is designed with the Standard difficulty in mind, but grinding on Casual while skipping battle animations is far more tolerable than doing in on Standard.
On the standard difficulty you can muddle through, but on the harder settings it becomes seriously frustrating as you desperately try to parry attacks you can't see.
Just on the standard difficulty you can easily spend an hour or more on these levels.
While playing through the standard difficulty, I was generally happy with the controls and the experience.
All of this combined makes this the most accessible of the franchise without the game ever having to lower it's standard difficulty.
You can probably get by without alchemy on the standard difficulty, but it is super helpful; especially when you're too impatient to wait for your health to slowly regenerate.
Well maybe my perspective is skewed because I first played SMS when I was young so it perhaps seemed harder, but although modern ones are that hard with difficulty up, that was the standard difficulty.
It's also finely balanced with no move feeling either useless or overpowered: they all have their uses in combat, and while on the standard difficulties you can get your way through a lot of the game with a limited repertoire of tricks, higher settings will need you to utilise them all to survive.
Part of the problem is the sheer quantity of options available for every level, which alongside the commander abilities and tower options extend to eight game modes and challenges beyond the main campaign, as well as a standard difficulty option and a competitive mode that limits your use of commander abilities and prevents you selling towers.
The standard difficulty may very well frustrate gamers due to its punishing nature.
I was never overwhelmed by the standard difficulty, but I was also kept on my toes with some particularly difficult match - ups.
While playing through the game on the standard difficulty, I found the enemy AI to be sufficiently challenging.
Building on the addictive competitive aspects of previous Dirt entries, Dirt 4 pairs a scintillating simulation engine with a host adjustment options - and these aren't just your standard difficulty levels.
In less than two years since its release, I've already beat Tropical Freeze on its standard difficulty three times, and am currently working on completing its hard mode for the second time.
The handling is less twitchy than Grid 2's, thanks to the weightier cars, while the computer - controlled competitors provide a real challenge at the standard difficulty level.
Difficulty-wise, the game strikes a fine balance for the standard difficulty.
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