Players can hone their skills in a number of included modes;
the standard fighting genre modes are there, such as Practice and Vs., but Tekken 6 shakes things up a bit with a number of other modes, such as Ghost Battle, Time Attack, Survival, and Team Battle.
Not exact matches
It's a pretty
standard story for the
genre, but Code of Princess does a good job of giving the player a goal without taking away from the core gameplay of any good action RPG: the
fighting.
The
standard Training Mode (excellent for the
genre) is still complemented by the very smartly - designed Lesson Mode, teaching basic
fighting game mentality and theory in addition to just showing how to perform moves.
CCP's EVE: Valkyrie could certainly have been developed as a
standard space -
fighting game, a
genre whose controls usually confound me.