Sentences with phrase «start increasing the difficulty»

Not exact matches

The difficulty of the crypto problems that mining solves starts to increase, and the older graphics cards become less efficient and slower at solving them, all while consuming the same amount of electricity.
Should stand as a high - quality win over a potential conference champ, and with an injury to starting QB Jacob Eason increasing UGA's difficulty score, so to speak.
Once your GTG workout starts to become easy, you can easily increase the difficulty by increasing the total number of reps you are performing during the day.
As game development starts to get more complex, studios are slowly beginning to dissolve due to the increased budget and difficulty in breaking out...
Well it does at the start but like any other puzzle game, the difficulty gradually increases and sometimes the frustration.
As game development starts to get more complex, studios are slowly beginning to dissolve due to the increased budget and difficulty in breaking out in the current market...
More frequent assessments that start with easier goals and gradually increase in difficulty can also help build students» sense of control, as can opportunities for students to demonstrate their skills in low - stakes tests before taking an assessment that counts.
They start with 2 alternating images and increase in difficulty up to 3 and 4 images.
Two worksheets on tangents and normals, starts off standard, the difficulty increases, later questions can be challenging.
In both cases, the learner (or player) starts off as a beginner and they have to progress through stages that increase in difficulty as they acquire more skills.
That's why Smarty Ants and Smarty Ants Español start with a quick placement test that begins at the student's current grade level, increases or decreases lesson difficulty according to student responses, and identifies each learner's initial skill level to determine individual starting points in the program.
The worksheets increase in difficulty with each slide, eventually guiding students to count by twos starting from seven and going up to an undefined number that they need to figure out based on the number of blank boxes that the worksheets offer.
The levels start simple enough but slightly increase in difficulty.
We will be starting with the basics (Which BlackBerry to Buy, Device Functions, etc.) and will increase the difficulty as we go... by the end you'll be building your own BlackBerry Themes!
Slowly increase the distance and difficulty of hikes over time so your dog will enjoy each hike from start to finish.
You can also start up a game with various Oath's active which act as difficulty modifiers, but also increase the experience and gold you earn in return.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
At lower difficulty levels, even these guys can be juggled in a single combination until they die, but as difficulty increases, they will actually start to block and perform combos of their own.
Instead, it respects the players» intelligence, enabling them to get to grips with new enemies and mechanics by starting with a few easy levels before increasing the difficulty.
It starts with the simple execution of a special move and quickly moves on to combos of increasing difficulty.
Tempest is the only game that offers difficulty settings, the rest just start easy and increase in difficulty as you progress.
You can switch difficulty any time during the game, and upon beating the game on hard mode from start to finish, you unlock heroic difficulty where enemies are vicious, and the little HP you have will never increase.
Housemarque does an amazing job on steadily increasing the difficulty, not only as levels and worlds progress, but also in the different difficulty choices before starting.
There are a total of 56 levels, 52 of those are normal levels which start of fairly easy and increase in difficulty as you progress.
Anagrams make up the final main game mode in which players are tasked with arranging a selection of letters to form as many words as possible starting with up to four letters each and growing in size as the difficulty level increases.
Something like «n — n — n — n — n — n — n — n» would start out with more discs, but increase in difficulty slower eventually than a simple «nnnn».
Paintball - Marine grenades and grunt mines splatter the environment with color and deadly shrapnel Wuv Woo - Scarab and Locust beam weapons shoot rainbows made of pure love and hearts Scoring: Pain Train - All player units train 50 % faster, final score decreases Bountiful Harvest - Supplies from supply buildings arrive 25 % faster, final score decreases Emperor - All player powers recharge in half the time, final score decreases Pestilence - All player units slowly lose health from the moment they're built, final score increases Total Annihiliation - Spartan special ability slams create an even more powerful explosion upon land, final score decreases Sickness - All player units have 50 % fewer hit points, final score increases Firestarter - Grunts and Marines explode on death inflicting damage on enemy units, final score decreases Things That Go Boom - Hero units unleash a nuclear explosion on death, final score decreases Sugar Cookies - All player units have 50 % more hitpoints, final score decreases After Party - Any time a Firebase is destroyed the player who owned it gets a tank and infantry unit, final score decreases Nightmare - No checkpoints or saves on any difficulty with Campaign only, final score increases Shadow - Player core infantry units start cloaked, final score decreases Our Halo Hub Read our Halo Wars 2 Review
This further increases your replay - ability because you have the option to start a new game + on a higher difficulty if you choose.
Gathering armor increases your soldier's starting health, allowing you to tackle the harder difficulty missions where better items drop.
The more individuals and companies start to mine bitcoin, the more the bitcoin mining difficulty increases.
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