Sentences with phrase «start of battle»

On 1st July, the one hundredth anniversary of the start of the Battle of The Somme, Premier is broadcasting a special half hour programme «God... More
Another bug - bear I have with Forces is how you are scored on time, yet the timer runs during animated moments, like bosses showing off at the start of battles, which you can't skip.
At the start of each battle, you can choose to move your character across a linear path.
They use their hover - boards, yes, but that is to get a surprise ambush at the start of the battle, which lasts a single punch.
At the start of each battle, you're given a number of diamonds out of five that you start with and your goal is to increase your available diamonds in order to unlock your special move and use it as many times as possible.
You can scratch the stickers at the start of every battle and these will give you buffs such as additional damage or extra health.
«KABURA» is a Japanese term taken from «Kabura - ya», an arrow that makes a sound when fired and was used to signal the start of a battle.
You will be at the start of the battle, with all energy restored.
There are a few controllable units that you can manipulate throughout the battlefield, the most abundant being dragons and cavalry, but most of the troops are set free at the start of every battle set to attack only the troops closest to them and move across the battlefield.
Generally these animals are horses that you can mount at the start of battles, but there are also some more varied animals, like an elephant or a panda that you can unlock later on.
To signify multiple enemies, the game shows several sets of HP at the start of the battle and gives the onscreen monster the appropriate number of attacks per round.
Since a single hit often sends gamers back to the start of the battle, expect these confrontations to seize a disproportionate amount of your playtime.
AI now makes proper use of Transmutation talismans (e.g., the Romero «undead» talisman, the «Clementine» neutralizing talisman), they are no longer pre-activated at the start of the battle.
Fixed an issue in which Blades with the condition «Deal a certain amount of damage in one hit» to acquire Affinity Gifts would not meet the condition if they were not present at the start of a battle, and were brought in via Blade Switching instead.
It is possible to steal Awakening II at the start of your battle against Orgulla, and once more each time she uses the «Manes Restraint Program» ability and changes back to her starting form (with the green sword).
First of all, Marty can affix up to five scratch - and - sniff stickers to his notebook that can be «scratched» at the start of a battle to grant various stat boosts.
An optional feature, connecting the Vita to the PlayStation Network will allow you to send out SOS alerts before the start of a battle that will be received by other Vita owners who, by tapping «Send Aid,» will yield a small boost to your party's health and magic.
The first thing you should do at the start of any battle is tap the Danger Area icon at the bottom of the screen.
At the start of a battle, you'll need to place three bases on your land and protect them by building defenses with a steadily increasing reserve of money and energy.
Another example: at the start of every battle, I scrambled to re-order my men, to bring the archers to the rear and the armored core of spearmen to the center.
It remains a very accessible fighting game, with relatively small move lists for each character, though at the start of each battle it's possible to select from three different «stances», which effectively means that each character is three different play styles in one.
At the start of the battle, it surrounds itself with bubble.
The first run bonus will also allow players to use Gear Fourth as a standalone character from the start of a battle to the end of it.
Another bug - bear I have with Forces is how you are scored on time, yet the timer runs during animated moments, like bosses showing off at the start of battles, which you can't skip.
The strategic elements of battling include actual options which you set for your AI controlled party members in which you designate the strategy they will use whenever they are not under your control: conserving HP by avoiding enemies when under 25 % health, the frequency with which they link with each other, and even the initial formation they are in at the start of battles are only some of the options you must tweak depending on the enemies you're facing and the difficulty you're playing at.
At the start of every battle you and the enemy are given a certain amount of keeps.
One of the beauties of the Fire Emblem series is how a single character swap at the start of a battle can significantly affect the outcome of the current conflict.
Each character is equipped with a gun they can use during a battle that deals out minimal damage but allows you to score multiple hits in a single turn; some enemies are even weak against gunfire so characters like Ann with her machine gun can knock down multiple enemies at the start of battle.
At the start of a battle, players will choose from a variety of classes to deploy including Scouts, which are good for exploring a map but lack impressive firepower, Snipers who can pick off Imperial goons from a mile away with dead - eye precision but lack mobility or the ability to fire on enemies when on standby, and Shock Troopers, who can lay down steady volleys of machine gun fire and are pretty much the most well - rounded grunts of the bunch.
• A 60 - minute time limit for each match will automatically be enforced in - game, beginning at the start of each battle.
Fortunately, since originally writing this article, it seems like the developers were paying attention, as a number of quality of life improvements were made to the game, including allowing players to re-position their units for free at the start of a battle and doubling the stamina cap to allow players to keep fighting for longer.
At the start of a battle you can contact demons instead of fighting.
The character has a deck of cards and at the start of battle you draw two random elemental cards.
Battles unfold by running into enemies in the overworld: you can dodge or attack head on, and how you come in contact changes the start of battle.
So for now, the Omnibus wraps up the energy innovation budget battle of 2011 (and the start of the battle for the FY2013 federal budget seems right around the corner).
Answering «no» results in the start of the battle with the Dragonlord.
A popular misconception is that the skill will not take effect until the defending character's turn — this is false, as damage reduction begins immediately at the start of the battle phase.
Identifying the individual is only the start of the battle.
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