There are more aspects of the battle system such as
spells that gradually recharge, elemental weaknesses,
status ailments, etc..
These colourful individuals make up possibly the most frustrating and tedious enemy type of the entire series, stun locks, sleep
spells, freeze
spells, vanishing a second before the last hit, flying enemies who love to constantly move just out of reach, every
status ailment or frustrating attack pattern these guys throw out.