Part of this signal included significantly increasing the emphasis that early literacy assessments have on a school's overall growth and proficiency numbers, in some cases more than doubling its weight on growth and
status measures over previous SPFs for that same school.
Not exact matches
Over time, success in the meritocratic competition for college admission became a key
measure of
status, not WASP identity.
Status as technology platform and industry driving force solidified 212 exhibitors unveiled their latest solutions and technological developments for the beverage, food and packaging industry to 9,699 visitors
over a floor space
measuring 11,000 square meters.
To look at the rate of change in working memory in relation to different
measures of socioeconomic
status, the researchers studied more than three hundred 10 - through 13 - year - olds from urban public and parochial schools
over four years.
In the skeletal muscle biopsies, markers for skeletal muscle metabolism, methylation
status of 480,000 sites in the genome, and activity of
over 20,000 genes were
measured.
This test is affordable and
measures your nutrient
status over the past four to five months.
In addition to the SSM, the CCSA accountability framework includes
measures of rigor (in the form of a school's
status as
measured by its Academic Performance Index, or API, score) and momentum (in the form of growth in API
over a three - year period).
Status Points, are therefore, a
measure of your expenditure in Accor Hotels
over the year.
It's your usual poison, petrify and freeze — adding
over ten other
statuses for good
measure.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start
over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own
status screen - Ranked Power is calculated by an algorithm to
measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Indeed, Jay Belsky incorporated all of these risk factors into his process model of parenting, 11 and data from multiple studies support links to child well - being.12 In an experiment on the effectiveness of a program for low - birth - weight infants, Lawrence Berger and Jeanne Brooks - Gunn examined the relative effect of both socioeconomic
status and parenting on child abuse and neglect (as
measured by ratings of health providers who saw children in the treatment and control groups six times
over the first three years of life, not by review of administrative data) and found that both factors contributed significantly and uniquely to the likelihood that a family was perceived to engage in some form of child maltreatment.13 The link between parenting behaviors and child maltreatment suggests that interventions that promote positive parenting behaviors would also contribute to lower rates of child maltreatment among families served.
The new Australian government and all Australian Governments, through the Council of Australian Governments (or COAG), have agreed to a series of targets to be achieved
over the next five to ten years to start the process to close the gap in health
status and ultimately in life expectancy, as well as across a range of other
measures.
SDQ total difficulties scores (summed hyperactivity, conduct, emotional, and peer problem scores) were significantly associated with «treatment
status» and «presence of any disorder» criteria, supporting concurrent criterion validity of the
measure.15, 16 However, each preschool SDQ study was limited to a cross-sectional design, prohibiting examination of factor structure stability
over time and validity in predicting future psychopathology.
From a child — family transactional perspective, it may be beneficial to examine diabetes - specific and general family relationships with more precise, sensitive
measures, and to consider parental psychosocial
status in relation to the family environment and children's health, QOL, and functioning
over time.