If you're good at
staying true to your promises, agreeing to be the one who does without and drops
everyone else off will give you an extra incentive to skip drinking for the evening — and an extra weapon for saying «no» should you
encounter a pushy host.
The difficulty curve certainly varies throughout the game as there are some tough one - on - one
encounters with walkers for Michonne to not only survive but also fight through, while there are easier areas of the game that require you to scavenge for supplies to maintain energy, so Michonne and her allies can
stay focused and on the move, alongside other parts of the game that will need you to have conversations with your allies to plan your collective escape from multiple difficult situations in order to attempt to preserve
everyone's survival.