Sentences with phrase «stealth kills from»

The combat has some nice options that make encounters fun, even when you're just stacking up stealth kills from the relative safety of a bush.
Using explosive tripwires as traps, launching fire arrows, stealth kills from dense foliage, and even environmental advantages like spilling logs down on top of unsuspecting mechanoids.
Trophy kills (stealth kill from the FRONT) can be broken out of.

Not exact matches

Kill cams are not limited to sniping enemies, but are also featured from environmental kills such as shooting a nearby gas tank or when stealth killing an enemy in close quarters.
Sniper Elite 4 is essentially a third person shooter at its core but what makes it unique and different from other similar games is its slow and methodological approach to stealth, sniping and its absolutely brutal X-ray kills that are usually triggered with a well timed and place shot with our sniper rifle.
The ability to stockpile crafting components bleeds the tension from the game, and although there are a few interesting skills in the upgrade tree, such as the ability to perform stealth - kills from around corners, most of the upgrades it offers could have been baked into the open - world directly, removing the need to constantly backtrack to the sanctuary of «Sebastian's Room».
brotherhood also offers variety of gameplay, from stealth kills, massive battles, tanks, races and more there is a good selection on offer here and all the missions feel better designed than the previous games with better execution.
What follows is exactly what you'd expect, stealth killing, blow up a Nazi car and running from guards.
Apart from killing enemies and fighting bosses, Red must also use stealth to sneak around the environment.
You can use stealth to sneak around the camp killing the enemies one by one from behind, although oddly enough the ability to drag bodies out of sight is a skill that must be acquired through the game's RPG - like skill tree feature.
Stealth perks include performing 10 stealth takedowns on enemies for an initial 10 % increased movement speed when crouching for stealth takedowns; killing 10 enemies by throwing hatchets to receive a gradual increase in hatchet capacity; killing 5 commanders before they activate a nearby alarm to be rewarded with an increase in damage from suppressed weaponry; and more besides.
Smoke and particle effects are top notch, blood splatters from kill shots are sickeningly gooey, and moving in and out of stealth mode's translucency has a cool predator like effect.
The energy from the suit is drained more quickly according to how fast the player moves, or any actions taken — like making a stealth kill, or outright firing a gun.
He can quickly zip from one form of cover to another and eventually get behind the enemy and perform a stealth kill.
Samuel's anecdote from his review is a perfect example: «I forfeited a perfect kill - free stealth run of one mission because I couldn't get a good enough sniper angle on my target before he took off in a chopper.
You'll still leap from high places, tackle dozens of side quests and sneak past your foes — then bungle the stealth and wind up killing everyone in a panicked frenzy anyway.
Escaping from detection and queuing up stealth kills using Blink is a breeze too, but it's far from the only option Daud has.
What begins as a fairly basic platformer evolves as you gain more of these powers, from being able to deploy decoys, speed up or slow down time, employ stealth bombs, climb and grind vines and branches, and generally stealth kill enemies.
· Experience radically improved gameplay: advanced enemy AI, improved combat and stealth mechanics, superior weapon handling and more responsive, intuitive controls plus signature features from Last Light such as the atmospheric «mask wipe» mechanic, weapon customisation, and silent kills and take - downs
As for the combat, it would have involved various actions that would be familiar to anyone who has played Splinter Cell, such as instant stealth kills, dangling from pipes or ziplines and shooting enemies and various other melee moves.
The animations used for stealth kills are a cool feature, but at times the Dagger of Woe (oh yes, it reappears) unrealistically glitches through an emotionless victim's face detracting from a satisfying feeling of achievement.
Aside from kill streak abilities, upgradeable and unlock - able weapons, and customizable character classes, the game combines the stealth and armor modes that can make gamer think outside the box when approaching team deathwatch or capture and hold game play.
Single player, each campaign plays differently from one another; the marine is the tense Doom 3 style shooter, the predator is the stealth based one, and the alien is just chaotic kill sprees.
Upgrading Sebastian is almost the same as the first game, you get green gel for killing enemies and you can use this resource to upgrade anything from health to stealth and combat abilities.
«and even a few stealth sections», «a section in which Senua has to run away from a thing hiding in the shadows has the tendency to not give you enough distance before she is instantly killed» - urggh!
``... a super polished stealth platformer from Klei, and is maybe most remarkable for the fact that it's the first game that's given me the choice between pacifism and genocide and I've not just chosen but almost like lusted to kill every single person — it's an incredibly satisfying game all around.»
You can shoot from a distance, sneak in for stealth kills, or go all out with fully automatic weaponry to advance each individual tree accordingly.
You must kill the sniper with a stealth melee attack from behind.
Naughty Dog's impact on action - adventure is hard to unsee here, and everything from stealth kills to combat feels very familiar.
With Turtle Beach's exclusive Superhuman Hearing ™ sound setting, you'll gain the competitive advantage by being able to hear all the subtle yet game - changing sounds around you, like enemy footsteps sneaking - up from behind for the stealth kill, other players reloading their weapon around a corner just before jumping out to ambush you, and even enemy vehicles off in the distance approaching with reinforcements.
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