Not exact matches
Why it sucks - campaign sucks, way to short, no new guns,
stealth gameplay my ass, perfect enemy
snipers, to much walking, no vehicles exept mongooses and SOMETIMES a ghost, price why it rocks - visor is pretty cool, flashback
missions are pretty good, FIREFIGHT
So after rogueliking my way through irradiated ruins to recover relics like a doll, a clock, a tricycle, and a science textbook, I decided to give the
sniper mission another try to see if I could figure out why I kept triggering the godawful
stealth failstate.
Samuel's anecdote from his review is a perfect example: «I forfeited a perfect kill - free
stealth run of one
mission because I couldn't get a good enough
sniper angle on my target before he took off in a chopper.
Achieving a full - house on the Call Of Duty bingo card, from start to finish each
mission along the way feels incredibly familiar and predictable as it progresses through, providing a familiar mix of turret sections, driving sections, escort sections, tank sections,
stealth sections,
sniper sections, «walking around with blurry vision and deafened ear» sections and many more; they're all there and feel nothing short of underwhelming.
I forfeited a perfect kill - free
stealth run of one
mission because I couldn't get a good enough
sniper angle on my target before he took off in a chopper.
In
Mission 6: Manhunt, when you first take control of the
stealth sniper drone, you have to shoot an enemy in front of a truck to make way for your comrades.
In it players take on the role of a
sniper completing various
missions to assassinate or
stealth - fully take part in close combat.
«Men of War: Assault Squad 2» features new single player style skirmish modes that take players from extreme tank combat to deadly
sniper stealth missions.