Sentences with phrase «stealth takedown»

The demos have been extremely fun to watch, with a lot of unexpected plays by both demo team, such as interesting setups with the AI combatants, or a well executed stealth takedown.
My favorite skill bonus was a stealth takedown which allowed me to sneak up on my enemy, slash their throat, and then hurl their own knife into their nearest pal.
Few things are as satisfying as raiding a pirate outpost unseen and using the excellent stealth takedown system to execute the unsuspecting scallywags before they can call for reinforcements.
You can jump into them with a touch of the Interact button, keeping you totally hidden and even letting you use a new stealth takedown to pull in passing enemies!
If you want, you can play through the entire game without ever killing a single person, using your crossbow's sleep bolts and your non-lethal stealth takedown to eliminate guards.
Enemies would stand waiting for you to approach and trigger a stealth takedown, but they wouldn't move, even if you were having a battle right in front of their eyes.
Special zombies like screamers and bloaters can ruin your day in a fair fight, but if you catch them by surprise, a single headshot or stealth takedown can end them.
GTA 5 briefly flirted with sneaking - admittedly, Franklin knocking Michael's gardner out in the «Repossession» mission was hardly Metal Gear - worthy - but it looks like Redemption 2 may go one further and introduce stealth takedowns.
Most of the mechanics from the original game are still here in some form or another, and stealth takedowns, looting and the XP and leveling systems return.
Buoyed by the popularity of the killcam they've gone and added even more killcams for some stealth takedowns so that you can watch a knife enter a brain and for other things like your explosive traps blowing people up, resulting in a wonderful moment of slow - mow glory where shrapnel turns them into pulp.
Stealth perks include performing 10 stealth takedowns on enemies for an initial 10 % increased movement speed when crouching for stealth takedowns; killing 10 enemies by throwing hatchets to receive a gradual increase in hatchet capacity; killing 5 commanders before they activate a nearby alarm to be rewarded with an increase in damage from suppressed weaponry; and more besides.
Making your way through these levels, using shade and foliage as cover, will allow you to remain unseen, while utilizing stealth takedowns, either via melee or your silent Welrod pistol (should you choose to equip it), keeps you off the enemy's radar.
Like all good Assassin's creed games, you are given assassination missions to help spice things up, not to mention stealth takedowns.
Combat was pretty limited, essentially consisting of clumsy stealth takedowns, but the story this game told was its bread and butter.
Riley is enjoyable to control simply because he's so fast and can one - shot everyone, but also because he can hide in long grass and — hilariously — perform stealth takedowns.
GTA 5 briefly flirted with sneaking - admittedly, Franklin knocking Michael's gardner out in the «Repossession» mission was hardly Metal Gear - worthy - but it looks like Redemption 2 may go one further and introduce stealth takedowns.
Probably the stealth takedowns are some of my favorite animations, hit reactions... I really like watching guys on fire, that's probably one of my favorites, I could do that all day but you know I'm demented like that so... * chuckles *.

Not exact matches

Metal Gear Solid 5: The Phantom Pain will feature several major tweaks to the series» classic stealth and takedown mechanics, as shown in a new gameplay trailer unveiled during Sony's pre-Tokyo...
The stealth features are ridiculously overpowered with enemy AI being deaf and blind thus leaving them open to a brutal death thanks to Lincoln's «I win» button takedowns.
Although you can make it through the game with minimal killing, there's no non-lethal takedown options available — it's either murder or stealth.
Also improving the experience, Drake's ass - kicking assortment new combat moves, weapon steals and takedowns, including a flying second story stealth attack that puts Batman to shame.
Besides that, the new incarnation of Metro 2033 enjoys a lot of the upgrades introduced in Metro: Last Light: new weapons and their upgrades, improved stealth mode viability and takedowns, improved AI with its more realistic behaviour, and the improved visuals etc..
«Shards of Darkness» is a pure stealth game, so you'll need to make sure you tip toe your way around staying out of sight using distraction, deception and even insta - kill takedowns.
However for those that like a healthy dose of strategy than this game offers a great deal in that department, especially when you try to think of new solutions to your problems, whether using your equipment or just good old fashioned stealth and takedowns but a spanner is thrown into the works here.
We're shown takedowns, stealth, climbing, cool detective style vision, disguises, and clearly multiple ways to go about completing each section.
There is a stealth system available, complete with silent takedowns.
Shift through bullets, and master lightning - fast takedowns in an all new kind of action game: A speed - stealth, kung - fu brawler about a teleporting thief, combining fast top - down gameplay with the ferocity of»90s Hong Kong action cinema.
For stealth players, the takedown animations have been tweaked and make you feel like a real badass, whilst those who prefer to just shoot the place up can do with an awesome arsenal of weapons and destructive augmentations.
The stealth mechanics are on - the - whole well done, but after the first two segments, they become rather redundant and uninspired; it consists of hiding in tall shrubbery, taking down enemies and hiding their bodies out of sight and using vertical ledge takedowns.
That bristling array of gadgetry was pretty much essential — Killzone: Shadow Fall is pretty hard, with rigorous enemy AI (if they get close, they shine lights in your eyes, more or less blinding you, so you can't remain static), and in the level we played, employing stealth (followed by a neck - snapping takedown) was essential, as was deploying the OWL drone to keep enemies occupied.
Rocksteady also included the ability to perform Fear Takedowns, which allows for players to chain together stealth chain takedowns on multiple enemies within a room at an instanTakedowns, which allows for players to chain together stealth chain takedowns on multiple enemies within a room at an instantakedowns on multiple enemies within a room at an instant.»
New to the stealth system is new traversal and takedown abilities such as shimmies, ledge hangs, and leaps.
Awesome stealth mechanics; Augmentations add a whole lot of depth to the game; Heavy choice based gameplay, a lot of freedom to play the way you want; Great story with nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art design; Brilliant level design; Soundtrack is awesome; Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth and fluid
She's also able to set tripwires with her Ropecaster ability, plant explosives and pull off quick takedowns while in stealth mode.
a b c d e f g h i j k l m n o p q r s t u v w x y z