Sentences with phrase «step story map»

After the students get an OK, they fill out a six - step story map, which is a very brief summary of what their story is going to be about — basically the beginning, the middle, and the end.»

Not exact matches

With a clear four - step methodology to help readers move from idea to action, templates for readers to map out their problems and the opposing ideas for solving them, and with practical and memorable stories, from music mogul Jay - Z, to the founder of Vanguard Group, Creating Great Choices was written with MBA students, business managers, non-profit and government agency leaders, teachers, and even elementary school students in mind.
They divide a sheet of paper into six boxes and create a picture that corresponds to each numbered step of the story map.
It's a map that tells the story of the user experience in different steps, and listing by priority, for each step, all the possibilities the user has.
Some more forms: Clock, Cluster / Word Web, Describing Wheel, E-Chart, Fact and Opinion, Five W's Chart, Flow Chart, Four - Column Chart, Garden Gate, Goal - Reasons Web, Hierarchy chart, Ice - Cream Cone, Idea Rake, Idea Wheel,, Inverted Triangle, ISP Chart, KWHL Chart, KWL Chart, KWS Chart, Ladder, Observation Chart, Persuasion Map, Planning Chart, Problem Solution Chart, Progress Report, Sandwich, Sense Chart, Sequence Chart, Spider Map, Step - by - Step Chart, Story Map 1, T - Chart, Think - Pair - Share, Ticktacktoe, Time Line, Time - Order Chart, Tree Chart, Venn Diagram.
This step - by - step guide is designed to help communities to undertake the story - mapping process, which helps «uncover, recover, tell, and retell the stories of a community in order to develop a road map for future action and advocacy.»
What's available: Clock, Cluster / Word Web 1, Cluster / Word Web 2, Cluster / Word Web 3, Describing Wheel, E-Chart, Fact and Opinion, Five W's Chart, Flow Chart, Four - Column Chart, Garden Gate, Goal - Reasons Web, Ice - Cream Cone, Idea Rake, Idea Wheel, Inverted Triangle, ISP Chart (Information, Sources, Page), KWL Chart, KWS Chart, Ladder, Observation Chart, Persuasion Map, Planning Chart, Problem - Solution Chart, Sandwich, Sense Chart, Sequence Chart, Spider Map, Step - by - Step Chart, Story Map 1, Story Map 2, Story Map 3, T - Chart, Ticktacktoe, Time Line, Time - Order Chart, Tree Chart, Venn Diagram
Take a look at the wildly popular Snowflake Method - a battle - tested series of 10 steps that jump - start your creativity and help you quickly map out your story.
Infinity Ward has also abandoned the pre-mission map loadscreens from previous games and replaced them with stylish cutscenes that more clearly detail the next step in the story, a welcomed addition.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Even though the story holds a ton of content for those interested in the narrative adventure, the lack of fan favourite modes, the unnecessary crafting system, the constant repetitive nature and the boredom of a map that is unpopulated across large areas means Dynasty Warriors 9 is more of a step back than a progressive improvement.
There are secrets to unfold, but the game gives you little motivation in terms of plot secrets or bonuses for you to decide to step aside from the main story for a minute or two to go out and explore the map.
«Inventing Downtown,» an art - packed historical deep - dive at the Grey Art Gallery at New York University, tells the story of that lost chapter, the upstart gallery scene that flourished for more than a decade in the East Village, bequeathing a body of work that considerably scrambles not only the map but also the lock - step narrative of 20th - century art movements.
Step 2: Help local residents develop community climate stories by identifying a community's financial, physical and natural assets; mapping an annual agricultural production cycle and overlaying this with the climate calendar, and describing trends in both climate and non-climate hazards.
In this short, straightforward guide, she maps out the unique, 6 - step system she has developed, while sharing lots of insider tips and stories to help you along the way.
• Eye of Obsidian adds a brand new chapter in the ReCore story • T8 - NK Corebot • 2 New Overworlds • 10 New Dungeons • Dynamic sandstorms in Shifting Sands • 3 new weapon modes for Joule's Energy Rifle • When dying reload times for combat encounters went from 30 - 60 seconds to < 5 seconds • Restarting traversals and arenas are now instantaneous • Added P - Cores for additional game play rewards • P - Core requirements fixed to a single value for the entire E-Tower • The Map displays everything that needs to be collected (audio logs, chests, prismatic cores) • The Map shows all visual parts of dungeon maps • Objective Markers improved • Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set Companion Party Configuration without having to go back to the Sandcrawler • The player can now warp anywhere there is a Fast Travel node via the Map • Intra-Level (e.g. within The Cradle) fast travel warping is now instantaneous • Added new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle) • New AoK gear for all Corebots • Armor stats now make each set vastly different from one another • Blueprint Inventory now sorts by Armor Type, Color and LVL requirement • Improved the Combo Meter • Enhanced visuals (increased resolution and HDR) • 20 New Achievements • Increased level cap from 30 to 40 • 4 new bosses and Tank challenges • Dialogue from Corebots and Violet is no longer in the Corebot language and is now readable
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