Sentences with phrase «stick control system»

None could quite find a way to replicate the arcade original's dual stick control system, but this caveat aside, the Genesis version of Midnight Resistance is a thoroughly decent adaptation.
Landing big air is simply a case of doing nothing, whilst even the most robust and neck - breaking tricks only require a simple movement of the new right stick control system or a tap of a button.

Not exact matches

Heaven and hell are nothing more than the stick and carrot, a means of control, a system of reward and punishment.
Whether you want to flash fry spring rolls or falafel, or fully cook fish sticks and chicken nuggets, our Fryer uses digitally controlled heating and a continuous conveyor system to guarantee every product achieves a consistently high standard.
The company gives its aircraft control system a bad result — such as the aircraft nose going in the wrong direction when the pilot pulls up on the stick — and asks the D - Wave machine to look for input scenarios that might lead there.
The control stick and the control system operating in real time make it possible for a human controller to work in the same working space with the robot and control the robot's movements directly using a control stick attached to the robot or the load.
The control system of the game is quite easy and controlling the chariot is done via the left analog stick and the X button to accelerate and the Square to brake.
Because the PS Vita is the first device that combines two analog sticks, a Sixaxis motion sensor and a touchscreen, we realized we could create a universal aiming system with fine - tuned controls that would be impossible on any other system.
The control system is at times reminiscent of a pinball machine as you use the analog sticks to move and shoot your enemies.
The control system of Ford Racing 2 is perfect and uses a combination of the analog stick to control you car with the X button used to accelerate and the O button used to brake and reverse.
Individually controlled «Helper system,» which helped movement can be adjusted so that it moves in the desired way, without crashing into obstacles or get stuck.
The new trick system, introduced via a series of specially - designed stages, is also a bit of a dud as controlling your rider via the right analogue stick lacks precision and often looks ridiculous in terms of the unnatural animation.
Rather than develop a teacher evaluation system based on how well that educator is actually doing, Malloy and the education reformers want to stick with a faulty system that will unfairly judge teachers on factors beyond their control.
Instead, Alfa drivers don't get a touchscreen and are stuck using a rotary knob to control a system that has a non-intuitive structure too many menus to be user - friendly.
The lack of heat in the cabin means that either there is trapped air in the cooling system which blocks normal coolant circulation (and, as well, if air is trapped that can cause overheating) or the heater control valve is stuck in the closed position or, perhaps, the heater core is plugged.
The P2422 diagnostic trouble code is an indication that the vent valve of the evaporative emissions control system (EVAP) is stuck closed.
You may have a purge control valve that is stuck open letting the fumes into the intake system even when vehicle is off.
As for the occasional off - road outing, the lack of AWD doesn't mean you'll get stuck right after leaving the tarmac, especially if you spec the optional Grip Control system.
The center console has the infotainment system and climate control buttons similar to the S - Cross and the gear - stick seems to be borrowed from the Baleno.
If stuck too severely for the traction control system to free the vehicle, turn the traction control system off and use the rocking method.
What can cause the code P0446: - faulty vent control valve - blockage at the vent hose, vent filter or vent control valve - open or short in the vent control valve circuit - bad charcoal canister - EVAP system leak - faulty EVAP system pressure sensor - bad vacuum switching valve (VSV)(Toyota, Lexus)- stuck open purge valve (solenoid) Examples: - A GM technical service bulletin for 1999 - 2007 Chevrolet Silverado and GMC Sierra describes a problem when if the vehicle is driven in dusty environment, the dust can enter into the canister vent hose and cause restricted air flow that can set the code P0446.
Practicality could be somewhat better (e.g. a flat load area with the seats folded) and the audio system has been a bit unreliable at reading usb sticks / ipod control.
At the core is a direct injection system preventing fuel sticking to the intake ports by injecting directly into the cylinders and drawing only air through the ports, aided by Honda's multipoint injection control.
The joy - stick like device that controls in infotainment system is a clever idea but feels a little too sensitive on our bumpy roads
Body lean is also capably controlled, if perhaps not quite as well as the aforementioned Mazda CX - 9, and there's sufficient traction regardless of whether you stick with the standard front - wheel drive setup or upgrade to the optional all - wheel drive system.
Remember, the whole purpose of the envelope system is to control your spending and help you stick to your budget.
In this 3DS version you control the camera with the A, B, X and Y buttons, similar to how first - person shooters played on older systems with only one analog stick, like Nintendo 64 or Dreamcast.
And maybe because Fortnite is free, or because it's so scalable and runs flawlessly on years - old systems, or because you can team up with friends on a console and a damn telephone, but enough players stuck around to force Fortnite's building system into something fun despite a steep learning curve and clumsy controls.
• Two analog sticks, D - Pad, eight action buttons, a system button, and touchpad • Connectivity: Bluetooth • Controls: 15 Buttons with Touchpad • Body: Sand - Blasted Aluminum Top Plates and Plastic • Dimensions: 163 mm x 109 mm x 53.5 mm (6.4 in x 4.2 in x 2.1 in) • Weight: 275g (9.7 oz) • 2x AA Batteries
The controls and systems were simple to figure out: I could shoot by pulling the right stick in any direction; I could jump and dash in any direction up to three times in mid-air; and I could slow the game down (bullet - time for those that remember a time when the Matrix was the hottest thing ever), which allowed me to shoot and dodge with more finesse.
Within these areas, the movement is much more stilted, with the inability to move in any direction, but rather being stuck to limited control on a grid based system.
The control system on the PSP works well and the buttons have been well mapped, including the use of the analog stick.
It's perfect for Nintendo's previous generation control system, and trying to aim with the GamePad control stick during combat is a pain.
Full control is offered over the game, with every pass, through ball, tackle and shot left to the player, and accessible through either the analog stick and buttons, or by a new touch - screen control system where players use the stylus to move their players.
With more polished physics simulation and an all - new Force Impact System, year two of the award - winning Infinity Engine harnesses power moves, such as Hit Stick, Truck, dive tackle and more, to give you more control over the outcome of the play than ever before.
You can even have your cake and eat it too by using a hybrid system that uses one stick and some touch controls.
There is a perfect balance between the interaction and battle systems for the majority of the game as the controls are simple, left analog stick to move and press either R1 or L1 to open the menu bars to do actions or attack.
The dead zones often found on the sticks was nowhere to be seen; even slight movements registered perfectly and the entire control scheme in general felt just sublime including touch screen weapon changing and Mantys control — a small droid unit you can take control of and fly around as recon, which serves as one of many Van - Guard systems you can unlock.
However, the unique control system for Oratorio Tangram (or OraTan for the short - short abbreviation) may not be ported over and I wanted to explain exactly how two digital sticks are the very heart and soul of Virtual On.
It turns out the single stick approach is the perfect tool for playing first - person games on a handheld, supplemented here with a little Splatoon - style gyro control that allows you to fine tune your aim (a more traditional dual stick first - person shooter style system is available for those with a New 3DS, though the smaller nub doesn't seem up to the task it's been handed).
The Binding of Isaac uses a surprisingly intuitive system where you move with one control stick and aim with the other.
Perhaps the most famous battle system changes Tekken 2 is the reform movement — while the element of depth is rather insignificant in previous Tekken games (except for some characters have unique sidesteps and dodging maneuvers), Tekken 3, showcasing the third axis, so all signs to avoid or leave the fund easy to press arcade stick (or press control console version) in the corresponding direction.
The game includes compatibility with the New Nintendo 3DS system's C Stick and ZR / ZL buttons for total control, while certain amiibo unlock aircraft skins themed after characters like Captain Falcon, Samus, Bowser and more.
Both titles are playable on all Nintendo 3DS systems, but feature added functionality when experienced on New Nintendo 3DS and New Nintendo 3DS XL, such as super-stable 3D and enhanced camera controls using the C Stick.
The control system to the game is like all racing game, right trigger for acceleration, left trigger for brake, and the analogue stick for steering.
Left stick controls movement, right stick aims your systems (weapons & devices).
Wireless controller with standard controls (two analog sticks, d - pad, eight action buttons, a system button), a touchpad
New 3DS XL systems have a little more horsepower compared to original 3DS systems, and include a C - Stick for dual analog control, as well as two additional shoulder buttons.
The analogue slider also turns out to be ill - equipped to deal with the nuances of the Metal Gear Solid control system - sneaking up on opponents and staying quiet requires just a small nudge on the controller and keeping that position locked is nowhere near as easy as it is on a conventional Dual Shock, or indeed the PlayStation Vita sticks.
Players can get straight into the action with enhanced graphics, fluid camera control options with the C - stick functionality, and mappable ZL and ZR buttons for Hunter Arts offered on New Nintendo 3DS systems.
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