Sentences with phrase «stick controlling roll»

Seriously though, this is what the control scheme should be: Fighter mode should control like ace combat, with the left stick controlling roll and pitch, and the left trigger and bumper (or L2 and L1) controlling throttle.
The game controls are super easy, sticks control roll, pitch, and yaw, while the buttons handle shooting, acceleration and deceleration, and firing off missile - diverting chaff.

Not exact matches

Whether you want to flash fry spring rolls or falafel, or fully cook fish sticks and chicken nuggets, our Fryer uses digitally controlled heating and a continuous conveyor system to guarantee every product achieves a consistently high standard.
I prefer to make my own headache roll on stick so I can control the strength of the essential oils and make sure they aren't too strong for my skin.
• Double - stick tape for loose hems or a gaping bodice • Tide To Go eraser pen for getting wine off whites, fast • Safety pins for allover damage control • Bra clip to control peekaboo straps • Lint brush or roller to run over your coat or woolens • Makeup sponge for removing deodorant stains
Thora moves around using either the control pad or stick and do a rolling dodge with B.
The other two games promised by Namco for launch today include Touch My Katamari, which uses touch or analog stick controls for rolling up stuff into a bigger ball that rolls up bigger stuff (not a new Katamari concept).
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump or double tapping X quickly to double jump; pressing O to build LEGO objects or interact with an object or holding O to perform a Spinjitzu attack; pressing triangle to switch from controlling one character to a nearby character or holding triangle to enter the character wheel; pressing square to perform an attack or holding square to perform a ranged attack; pressing R1 or L1 to cycle through to the next or previous character; pressing L2 or R2 to perform a dodge roll; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character; changing the direction of the right analogue stick to pan the camera or pressing R3 to centre the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Flight control is on the left stick, while the right controls boost, braking (for tighter turns) and evasive barrel rolls.
They do it by tilting the Control Stick to walk and pressing the R Button to roll.
According to the control scheme, it's done by move the right stick left and right, but that only does a tiny roll movement before it to yaw instead of roll.
You'll also learn that square controls interactions and picking things up, while circle is your drop / block / dodge and even roll if used with the left stick; attacks are executed with triangle, and the triggers are used for aiming / prolonged flight (L) or shooting / throwing (R).
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to jump or double tapping X quickly twice to roll when playing as an on - foot character or pressing X to flight evade when piloting a ship; pressing O to interact with an object or to use the Force, build, use or activate; pressing triangle to switch from controlling one character to a nearby character; pressing square or R2 to perform an attack, holding square or R2 to aim; pressing L1 or R1 to cycle through characters; pressing L2 to dodge roll when playing as an on - foot character or pressing L2 to boost when piloting a ship; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character or ship; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 to shoot base ammo or throw an item; holding R2 to craft base arrows; holding L2 to aim or submerge in water; pressing R1 to shoot special ammo; holding R1 to craft special ammo; pressing L1 to heal; pressing X to jump or climb; pressing square to interact with objects, use a climbing axe for grip on tough terrain, throwing a grapple axe or reloading; pressing O to scramble, roll, drop or swim; pressing O when aiming to dodge; pressing triangle to perform a melee attack or finisher; pressing up on the d - pad to select bow or cycle special arrows; pressing left on the d - pad to select a shotgun; pressing right on the d - pad to select a rile; pressing down on the d - pad to select a pistol; pressing L3 to sprint or shoulder swap when aiming; pressing R3 to focus on Lara's survival instinct or zooming when aiming; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to adjust your aim or look around the environments; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
You control the game like any other FPS using the analog sticks, but to climb or jump you use the L1 (LB for Xbox) and to slide or roll after the jump, you simply press L2 (LT for Xbox).
You control Armillo with the left thumb stick, as he rolls into a ball and moves about the level.
Using one analog stick for control of the player's character, with the other analog functioning as a directional roll is near - perfect.
It comes off as a twin stick shooter control scheme that rolls perfectly with the rounded style of the Xbox 360's analog sticks.
This simplicity seems to be the core from which Titan Souls» gameplay draws from, with only two buttons to sprint, roll and fire your arrow, alongside fully 3D controls with the analog stick or D - pad.
There are a number of control options, with the possibility to use whichever of Vita's sticks to roll around with.
This functionality is rolling out to all Fire TV boxes, sticks, and television sets, and it enables you to begin shows, control video playback, and much more on your TV by just using your voice.
a b c d e f g h i j k l m n o p q r s t u v w x y z