Not exact matches
Sticking to your regular exercise routine and
controlling portion size over the holidays will allow you to keep a semblance of normality so that your energy levels are up and you can hit the ground running when you
need to go back into work mode.
Again Gotze is not a conventional winger and his game is based on ball
control and dribbling rather than pace, but not every winger
needs to base their game upon speed at Arsenal, otherwise we may as well
stick with Theo Walcott.
• The
need to exercising self - compassion as you process emotions • Emotional purging in a conscious way to move to an easier parenting journey • Moving passed mindfulness and consciousness to peacefulness • Functioning as a peaceful human being • Moving from «doing» to «being» • The value of peaceful presence, free of emotional trigger, for your kids • Modelling ownership of behavior for your kids • Peacefulness as a practice that takes time • Parenting as an extension of nature: gradually forging new pathways in your relationships and being expansive, not staying «
stuck» • The healing power of authenticity with your kids • Aiming for perseverance and presence, not perfection • Exercising compassion for others and recognizing we don't know their struggles • Learning how not to try to
control others and focus on self to remain peaceful • Journalling as a practice to release emotions • Finding opportunities for stillness • Releasing others from the responsibility for reading your mind • Shifting to a solution focus to create momentum • Fear: being curious about it to avoid being driven by it • Showing up in your own home to make a difference in the world • Practical ways to nourish yourself • Unconditional love — what does that look like?
«Immigration can be a real benefit to the country but only if it is properly
controlled... Ministers
need to stop
sticking their heads in the sand and start facing up to this issue so that it can be of benefit to the country.»
The researchers found two techniques that helped with weight maintenance (but not necessarily weight loss): reminding yourself why you
need to
control your weight, and rewarding yourself for
sticking to a diet and exercise plan.
In the meantime, I decided that I simultaneously
need to do a better job of
sticking to my goals — regaining that elusive self -
control — and that I also
need to do a better job of forgiving myself when I fall off track.
The
control is extremely simple, you just
need to use the L / R
sticks, what for me is great (I don't like having to memorize 10 buttons
control schemes), and the difficulty level is adequate, I'd say 7 in a 0 - 10 scale.
The
control is extremely simple, you just
need to use the L / R
sticks, what for me is great
hmmm metroid and halo combined would be porn for SF lovers lol master chief and samus f *** ing:p but all metroid
needs is more
control possibilitys like being able to aim or use the gyrometer thing or use
sticks and a great multiplayer i mean i would love to see a metroid multiplayer.
As mentioned, players will
need to utilize the game's dual
stick controls to shoot the incoming enemies.
If your accelerator pedal gets
stuck or cruise
control stops functioning, you may
need to replace the cruise
control cable.
You will love it but you
need to be the type of sports car enthusiasist who loves the
control of a 5 speed
stick.
Chevrolet's shorter - wheelbase full - size really
needed a 6.2 L option, and at last, it has one, complete with a marvelous magnetic ride
control suspension setup and more style and pizazz than you can shake a
stick at.
However, I realize that in order to
control my finances, I
need to know exactly where my money is going, identify areas that can be improved, set targets and
stick to them.
Like their counterparts in big cities, dog owners in Lake County may have to start cleaning up after their pets with pooper scoopers.That was one of several changes to the county's animal
control ordinance suggested during a public hearing Tuesday.The revamped proposal, which aims primarily to stop vicious animals before they bite or harm someone, will undergo more tinkering to include suggestions like cleaning up after dogs.Pooper scoopers will be
needed if the county
sticks with the idea to ban defecating by dogs on both public and private property other than that belonging to the animal's owner, County Commissioner Richard Swartz said.
Almost all dogs have
needed the basic obedience skills to help them find their forever homes, but they also
needed to learn to overcome any fears, reactive behaviors and self
control issues to ensure the adoption would
stick!
this was the one thing with move that seemed to stand on its own... I don't mind the idea of HD wii sports either, as long as it really is 1:1... that was my only real complaint with the wii when it released... there was motion
control, but it was gimmicky and registered «wiggles» into canned animations... not to mention the gamecube visuals... still not sold on Move though... for me to really want one, I want to see what they are doing with shooters... Socom 4 and killzone 3 could be very special for core gamers and motion
controls if they are done right... if you can aim on screen in true 1:1 fashion while sitting comfortably at a «normal» gaming distance... it could rearrange how I play first person shooters on a console... developers are saying the Move has input latency of 21ms, which is roughly half of a DS3... and second only to a wired mouse / keyboard...
need to see how it works though, as it is not always that simple... just saying that if it does what its supposed to... it could end up being the answer to shooters on a console... as much as I like playing shooters with 2
sticks... I can't argue that I miss the days of a mouse and keyboard (as well as PC being the only platform to get the best shooters on... no longer the case by any means)... but with a first person shooter, there is no wiggle room... pun intended... it has to register every mm of movement on screen... and do it quickly... not sure if it can yet...
Every puzzle in the game is built around these simple
controls, so if you are
stuck in a particular area, it is not because you don't have the ability you
need, it is because you haven't figured the solution out yet.
The game has its moments, but never really becomes more than a short burst of time filling between major games, at the best of times it just works, other times it can get glitchy, sure it's easy to
control the bike, but for one reason or another the AI can't do it to save their lives, it doesn't help that their as light as a small child and have about as much physical tolerance as one too, one hit can be all you
need to dethrone your competition only for them to get back up and get
stuck in a wall, or to the back of a parked car.
The
controls on console are very odd, for example the right
stick which
controls the camera, is also used to
control the direction which you attack in, which is not great as it means you can't see the action you
need to.
See, the
controls in BLEED are exceptionally simple — you have the left
stick that
controls player movement, the right
stick that
controls firing and the direction you fire, LB and RB which both swap weapons, LT that slows time, and RT which
controls Wyrn's jump... a jump which can turn into a triple - jump if
needed.
However, the lack of
control optimisation can be forgiven due to the fact that important elements of the
control scheme including technical and signature modifiers are mapped to L and R respectively, while the potential of re-mapping anything from the rear touch pad to the touch screen in such a technical fighting game could have possibly been more problematic as the player would
need to utilise both analogue
sticks at times.
With the new
controls there is no longer the
need to hold down said button in order to run, move the left
stick with enough force and you're off sprinting away from rabid dogs like a pro.
From assassination targets getting
stuck in the environment (sometimes targets can glitch out, if they're not dead or down, should you continuously throw smoke bombs at them), to
control prompts flat out not working (one co-op mission saw me unable to even attack or defend during open conflict), it remains clear that there is room for some much
needed improvement from a performance standpoint.
You
control two different lasers with the left and right analogue
stick and you
need to collect sparks by moving those lasers and pressing the triggers.
«A» enables you to skip through story based text conversations and lets you open doors and pick up weapons, but in order to press «A», you
need to remove your thumb from the right
stick — a right
stick that
controls the very precise and quick reactive movements.
For a start there's the PSP's «emulation» of the second analogue
stick via
controls remapped to the handheld's face buttons - as with the 3DS game, it's a really inadequate system of
control that Konami feels the
need to beef up with the implementation of an auto - aim system.
I just can't think of a reason I'd want to use a track pad over analog
sticks, especially if I
need to take my thumbs off the
sticks to
control it.
The player's leader can get up faster if the main
control stick is twirled enough; a prompt above the leader's head will notify the player of the action they
need to perform.
The only
controls you
need are the analog
sticks and the left and right triggers (a controller is definitely the recommended way to play this game).
Plus it still plays perfectly on a
control pad - there's no
need to splash out on an expensive fight
stick just to stay competitive.
The gameplay is built upon those same foundations, with familiar twin
stick controls for running and gunning, a powerful melee when enemies get too close and a dash for when you
need to try and get out of a sticky situation.
As with the original 3DS, the XL only includes a single analogue
control stick, so if you want to fully experience 3D action titles like Monster Hunter and Metal Gear Solid: Snake Eater 3D, you'll
need to purchase a modified version of the Circle Pad Pro accessory, which is promised for future release (existing Circle Pad Pro accessories are not compatible with the 3DS XL).
Added input — two extra shoulder buttons and a much -
needed second thumb -
stick — allows more nuanced
controls, and the device is natively compatible with amiibo figures, which unlock features in select titles.
But there's really no other way around it — there's no other setup that could have been a better
control scheme no matter how you look at it unless the 3DS had dual analog
sticks, and then you wouldn't even
need the stylus.
You can use as many or as few of the paddles as you like, and it comes with a pair of taller analog
sticks if you
need a little more precise
control.
For a game that boils down to nothing wiggling your two thumbs on two analog
sticks, having
controls tht aren't as responsive as you
need them to be is kind of a big flaw, in my eyes.
Games like Galaxy on Fire 2 and Air Wings Intergalactic work better in the sense that they accept the D - pad's analog inputs, so you don't
need to press it so hard; but they'd still work better an actual analog
stick, since using even a D - pad to
control a ship moving in 3D space is awkward, even if it's an analog D - pad.
What
Needs Improvement: smoother transitions among cutscenes and gameplay, more save options, simpler action &
control scheme (not using same buttons), incorporate camera pan option for right analog
stick, more open world elements, free will off option for partner, more variety in boss battles
Platformers play terribly for me on the iPhone (I
need buttons and a
control pad /
stick!)
Folks usually turn to traditional fighting methods, like an arcade
stick or FightPad, to
control their character, but with the iPad and iPhone touch screens, you'll
need to utilize an on - screen controller and button scheme.
To stay in
control, you then
need to win a race to find a sweet spot on the right
stick — otherwise
control shifts to your foe.
The President of the Family Court, Sir James Munby, spoke in the judgment of the parents
needing to use the carrot and the
stick to make contact happen (parents exercising parental
control).
Automatic & Standard - Automatic &
Stick Shift - Automatic
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Designed to pair via Bluetooth with existing products, the Instant Switch works with HomeKit and Alexa - enabled accessories.iDevices has designed the Instant Switch to work anywhere with either a built - in Command adhesive backing that allows it to be attached to any wall or an iDevices wall plate that allows it to fit over any standard two - screw wall plate.Because it's peel and
stick, it can be put on any wall, and it includes two CR2032 coin cell batteries that allow it to run for two years without
needing to be charged.When paired with an iDevices» Wall or Dimmer Switch, the new Instant Switch enables a three - way
control configuration.
This and the $ 49.99 Roku Streaming
Stick (1080p) come with voice - recognition remote
controls that also have integrated power and volume
controls for the TVs they're plugged into, eliminating the
need for users to perform the two - remote - tango while watching TV.
You'll still
need a mobile device to
control it, unlike Roku's stand - alone streaming
stick, but we prefer the Chromecast overall.
That
need to keep positive and ethical in these most hateful polarising relationships is echoed in the approaches used to help your loved one when they're just as
stuck in a mind -
control cult.